Posts by Hylia

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Greetings Brothers and Sisters,

It's HERE! The Trygon Update is out!! 🎉

Both Free and Season Pass content is being added to the game, check the trailer for a quick rundown of the new content.

👇 Let's see what's new

New PvE Mission "Exfiltration" and Trygon boss

An new PvE mission is available!

The Tech-Priest occupying an Adeptus Mechanicus facility on Avarax has refused a withdrawal order. Captain Acheran has authorised Magos Galeo to assist in retrieving her.

Your objective is to reach the Adeptus Mechanicus Facility and assess the status of the Tech-Priest.

Beware of the new Terminus Enemy. It bursts from the ground to unleash devastating assaults with its scything claws and bio-electric attacks.

The Inferno Pistol

The Inferno Pistol is added both in PvE and PvP.

It's a close-range thermal weapon, available for Assault, Vanguard, Sniper and Heavy.

Two new skins & DLC Cosmetics

🐺 The Space Wolves Chapter Pack

Which includes:

  • Space Wolves Chapter Champion (Vanguard)
  • Space Wolves Chapter Weapon Skins ...
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I'm taking this application and passing it to the meme and shitpost department, right where Bam belongs. Thank you everyone 🙏

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Balancing

Extended Weapon arsenal in PvE & PvP:

Assault: 

  • Added Inferno Pistol.

Classes

Assault: 

  • Jump Pack Ability recharge speed increased by 10% (Operations only).

  • Auxiliary Arsenal (Secondary Weapon’s Damage increases to 20%)

  • Contested Heals Restoring by Ground Pound was changed. Ground Pound restore 30% of max contested health, regardless of the type of enemy and their number. When hit by a Ground Pound, 30% of max contested health is restored

Prestige Perks Update

Tactical:

  • Acuity (Each consecutive Headshot increases Headshot Damage by 2% up to 10%): → Damage bonus increased from 2% to 3% by attack, maximum bonus increased from 10% to 15%

  • Skilled Supplier (Ammo Reserve increases by 10%): → Bonus increased to 15%

  • Spare Power (Collecting an Ammo box restores Ability Charge by 10%): → increased to 25%

  • Resilience (Medicae Stimms restore 25% more Health): → Restoration increased to 40%

  • Steel Within (When your Health is less than 50%, you take 15% less Health Damage): → Replaced with “Fortitude” p...

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nikof135 wrote:

Dear developers, can I ask if you have any plans for this? I think this is a vital necessary feature that simply improves the experience of the game. Just let us customize bots, their abilities and weapons, so that the settings of the player host bots are used. And this is already in the game, if a player is thrown out of the game, the bot becomes the same class and with his weapon, not sure about perks. I think this NEEDS to be done, also because lately the game has had very big problems with connection, a constant red icon and lags with a ping of 50 for many players (who use MGTS / MTS provider, but the problem is wider and seems to be very common) I just can't play during the day, playing with bots would solve at least part of the problems while I do not have a normal connection and increase the pleasure of the game instead I get huge disappointment because I can't play the game, yes, you can weaken their health if they have all the advantages of customization. And I ...

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Hello Space Marines,

As announced in the February Community Update, hotfix 6.2 has been deployed on every platform. 

This is a small patch that mostly focuses on crash fixes and minor balancing tweaks in preparation of a major Patch 7 that would focus on weapon perks and weapon loadouts rebalance.

As usual, if you encounter issues with this update, let us know by making a bug report here

You'll find the complete patch notes down below.

PATCH NOTES

General Fixes

  • Datavault ordeal Shredding Shrapnel now requires to kill 2 enemies simultaneously with a single frag grenade instead of 3.

  • Fixed an issue with the AI Director that could sometimes spawn too many spore mines for a very long period.

  • Fixed several issues that would cause Assault class to teleport back after using its Jump Pack ability.

  • Minor localization fixes.

Perk PvE Updates

Overall we are quite happy with 6.0 perks rebalance, we are seeing way more build variety for all classes across all difficulties and seeing people experimenting with...

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LahLahMan wrote:

Who ever is doing the animation for Space Marine 2 is just incredible. Watching the Trygon in motion is just beautiful. The entire game's animations, from walking to execution kills, is top tier stuff. Bravo. Props to the whole art team too.

This is such a thoughtful feedback, thank you so much, we'll make sure to let them know 🥰

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Hi! First of all, that montage made me giggle. 😄 Second, can you drop a ticket in the bugs section of the forum please?
Thank you for reporting it!

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Naus_ wrote:

I am not sure about that.... my both ideas got over 100k points and there are ideas with even more, still no devs response. 

I guess they got enough of work material for now but thanks for the tip, it looks like they updated Boltgun rewards so I got new sweet title.:D

Hello, we do have a lot of material to work with but we're still looking at the ideas! 😊
If we still haven't provided an answer to some ideas, even though they've been upvoted a lot with G2G points, it's because it is too early to reply or too tricky and it deserves lots of intern questioning and investigation on the feasibility! 
Hope this helps! Thank you 😌

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Hi Brothers! Sorry for the late response, but there is an area dedicated to PVP discussions! 😌

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Thank you Brother Khorne!!