HardstuckPlasticV
This post lays out the initial balance framework published last year. Very recently, they updated some of the upper limits on the thresholds here. In order to find champ stats, I used gol.gg for the pro play stats and u.gg or metasrc for the solo queue stats
correcto. of course our numbers tend to be slightly different from the numbers on public sites since they don't have all the data. we also don't like back to back nerfing a champ (sett was nerfed in 10.3 so not gonna nerf him again in 10.4, especially since pro play isn't even on 10.3)
we have some changes in testing for kai'sa, but are being cautious since she is historically known to show up and dominate pro long before shes viable elsewhere, and we have already nerfed/are nerfing marksmen that actually significantly out-range her and can keep her down in lane, which we suspect is lowering her pick priority in pro (Senna + Aphelios). Course once again pro is lagging behind so we can't be confident that after those two champs are nerfed kai'sa isn't right back in the meta.
We are also talking about how to include winrate into elite tier data with a reasonable degree of confidence despite the sample size generally being way too small, so that might get updated in the future
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