Posts by Errn

Today at 19:00 UTC[logwork.com], we're issuing a mandatory update - We are rolling out Premium Servers, an experimental way to filter out cheat users and create a better experience for legit players.
To access Premium Servers, your Rust Steam inventory must be valued at $15 or more. This includes items from the Permanent Item Store, such as building skins, décor packs, and hazmat skins, as well as any other tradable Rust items with an attached value. Currently we do not include Rust's standalone DLC such as Instruments, Sunburn and Voice Props packs (this may change in future).
We initially communicated a $20 threshold, but after analysing data from millions of accounts, we've settled on $15 as a more effective starting point. This is based on a comparison of banned accounts versus regular players, aiming to strike a balance between accessibility and cheat deterrence, although opting on the lower end.
  • Premium Servers will only be visible if your account meets the $15 threshold.
  • Premium ...
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COOKING WORKBENCH
The cooking workbench is a new deployable that allows you to cook up some new food recipes. Mixing table recipes can also be crafted here.
Many of the new items unlocked by the cooking workbench offer stat and modifier bonuses, so give them a taste!

Cooking food now has a visual model on all cooking deployables and cooks in real time.
CHICKEN COOP
The Chicken Coop is a new deployable that lets you hatch and care for your own flock of Chickens. To get started, you’ll need to find an Egg from a chicken in the wild. Wild chickens have a chance to drop an egg every minute as long as a player is nearby.
Once you have an egg and build your coop, you can insert the egg and use the “Hatch” button to grow your first chicken. Each chicken has 4 stats - Hunger, Thirst, Love and Sunlight. HUnger and Thirst are pretty self explanatory, chickens will eat and drink from the item slots in the Chicken Coop. Love is satisfied by giving the chickens a little pat on the head every now an... Read more
TETRIS IN RUST
Few months ago you may have seen a teaser for a giant GameBoy within Rust that you can actually play Tetris on.
Philieve Rust has done it again! This is an electrical masterpiece and a must-see.
He did a pretty amazing puzzle base for the Charitable Rust event[x.com] last fall which is also worth the watch!
SPLENDID
FURSTAID PET RESCUE FUNDRAISER Recently Los Angeles, California experienced a terrible wildfire disaster. Resulted in many displaced families and lost pets.
ChrissyTinaFx[www.twitch.tv], Raynbirds[www.twitch.tv], and Valair[www.twitch.tv] got their heads together and hosted a pet rescue fundraiser[x.com] to help local animal shelters aid and foster displaced pets.
They also teamed up with the Art of Rust[x.com] community to paint people's pets in game!




So many amazing artists that participated in this event! Many of which you can find on X here[x.com].
Oh, and Nightshade gave us a speedpaint!
Overall they were able to raise over $9,000 for https://tiltify.com... Read more
PRIMITIVE GAMEMODE
The early game of Rust can be the most exciting, unfortunately players rush to fully automatic rifles as fast as possible to get an edge over their enemies. What if the early game could last forever....?
The primitive mode brings us to a distant future where the knowledge of high tech items have been lost, leaving the inhabitants of the island only able to make basic items.
The following changes apply to the primitive game mode.
Allowed Weapons
  • Melee
  • Bow, Compound Bow, Crossbow, Mini Crossbow
  • Speargun
  • Eoka
  • Beancan Grenade, Molotov
  • Flashlight Attachment
  • Shields
Restricted Armor
  • Removed Facemask
  • Removed Metal Chest Plate
Resources Changes
  • Less Sulfur Nodes Spawn (50%)
  • Increased Tech Tree Tax (2x)
Loot Changes
  • Jackhammer & Chainsaw (loot only)
  • New travelling vendor trades
Raiding Changes
  • Removed All Rockets & C4
  • Removed MLRS
Building Changes
  • Removed Metal Building Grade
  • Removed Armored Building Grade
  • Removed Armored Doors
  • Removed C4, Rockets & Explosive ammo
World Modificatio... Read more
LUNAR NEW YEAR
Happy Lunar New Year to everyone! This year, we celebrate the Year of the Snake. In Chinese culture, the snake symbolises wisdom, intuition, and transformation—qualities that everyone playing can appreciate!
To help you embrace the Lunar New Year spirit, we've stocked the Steam item store with a mix of new and returning Lunar New Year-themed items.
SNAKE MASK
Celebrate the Year of the Snake with Rust’s new Snake Mask! Inspired by the serpent’s elegance and wisdom in Chinese mythology, this intricately designed mask features vibrant scales and symbolizes transformation and resilience.
The Snake Mask can be purchased on the Rust item store.
WALL DIVIDERS
Enhance your base this Lunar New Year with 3 stunning Chinese-themed wall dividers! Featuring intricate patterns and traditional designs, these decorative pieces bring a touch of cultural elegance to your base.
The wall dividers are deployed into wall frames.

The Wall dividers can be purchased on the Rust item store.
LUNAR ... Read more
11 YEARS
Servers are now wiped and Santa is packing up and clearing out the bodies, but we hope you enjoyed the Holiday Season. We're getting back to work after a couple of weeks off, which is why this blog is lighter than usual, but we're looking forward to the journey ahead in 2025!
At the end of last year, we celebrated Rust's 11th anniversary, marking an incredible journey. The game continues to experience year-over-year growth, which is quite remarkable for being 11 years old. Rust is now bigger than ever!
This year, we saw:
  • Over 325 million game sessions
  • Over 40 million hours played
  • Over 5.5 million unique players

Here's a recap of some of the major updates we did last year:
World Update 2.0[rust.facepunch.com]
  • This HUGE update completely changed the world and added many new unique points of interest around the world
    Road Renegades[rust.facepunch.com]
  • Added new forms of transport, bicycles and motorbikes
    Bags To Riches[rust.facepunch.com]
  • Finally added backpacks allowing playe...
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HAPPY HOLIDAYS!
From everyone at Facepunch, we'd like to wish you a Merry Christmas and a Happy New Year!
The Christmas Event is once again live!
If you're new to the island, here's what you can expect:
As you play, you will start to hear the distinct sound of jingle bells. As soon as you do, leave the warm comfort of your base and start looking for your gifts!
  • Two gifts are spawned per player, in a radius of about 40m from you.
  • Run up and bash open your present to receive your Christmas gift.
  • They come in three sizes: small, medium, and large. But if you have enough small presents stashed, you can 'trade up' to a medium or large gift.
  • The contents of each present varies, but you'll find a mix of resources, weapons, and Christmas candy.

This year, you'll still be able to find Santa hats and reindeer antlers, both of which can be worn and provide a decent amount of protection. And the lickable candy cane club is back! As well as two types of stockings.
If you hang a stocking inside your ba... Read more
RUST'S 11TH BIRTHDAY CELEBRATIONS
We can't believe it either.
It feels like just yesterday that we were celebrating 10 years of Rust, getting emotional over our recap video, but it is true - Rust turns 11 years old on Wednesday the 11th of December!
It's been another incredible year for Rust, with record player numbers, Twitch events, and monthly content updates bringing some of the most significant changes to the world of Rust in the past 11 years.
Here are just some of the key gameplay additions we've delivered as we look back on 2024:
  • World Update
  • Backpacks
  • Tutorial Island
  • Digital Clock
  • Night Light
  • Harbour Monument Rework
  • Cargo Ship Docking
  • Minigun + Flamethrower
  • Seismic Sensor
  • Handcuffs + Prisoner Hood
  • Motorbikes + Pedal Bikes
  • Travelling Vendor
  • Tin Can Alarm
  • Metal Detector
  • Wallpaper
  • GCO Attachement
  • Hand-held Diver Propulsion Vehicle
  • Refreshed Divesites
  • Radtown
  • Radioactive Water
  • T1 SMG + T3 SKS
  • ...and much more!

To celebrate Rust turning 11, next week, you'll find a cake and balloons ... Read more
T1 HANDMADE SMG
This month we're adding new weapons, firstly filling a gap in the weapon lineup, the Handmade SMG is unlockable near the end of the T1 tech tree.


While it lacks accuracy and raw damage, it compensates for this with sheer volume, letting players unleash a hail of bullets. Skilled survivors can use it to stay competitive by timing their attacks and positioning themselves carefully, allowing for surprise bursts against better-equipped foes.
SKS
Unlockable at the start of the T3 tech tree, the SKS bridges the gap between the SAR and the M39. This mid-tier powerhouse combines punchy damage with accuracy, making it a reliable pick for players who want a no-nonsense rifle with solid range and stopping power. The SKS delivers balanced performance with a kick that seasoned survivors will appreciate.


IMPROVED WOLF AI
Hello I'm Maverick!
I recently joined Facepunch to work full-time on the AI and it's been a blast so far.
This month we're releasing the first step of a major AI ove... Read more
HAPPY HALLOWEEN!
The yearly Halloween event is now enabled!
Once roughly every two in-game days, the Candy Hunt event will begin.
You'll have 3 minutes to collect as much candy as you can, then top 3 players are given special loot bags as a reward. These candies and loot bags can be opened for various types of loot, ranging from scrap, all the way up to an M249!
If you don't make the podium, that's okay. The candies you collect can be upgraded for better loot!
This year's Halloween event will run until November 7th.
HERE BE MONSTERS
Wondering what to do with all those body parts you've collected? Build your own monster!
To start putting together your morbid creation, first, you must slay the scarecrows and mummies that roam the lands. Once you've collected a head, torso, and legs, craft yourself a Frankenstein's table and place the body parts within it.
Awaken your new pet monster and control it by pressing "P". The monster will follow your orders without question. It'll follow you around t... Read more
RADTOWN
One of the emblematic locations from legacy Rust makes a comeback: Radtown.
We turned this monument from a bunch of blocky garage buildings, into a refreshed new gameplay space. We tried to preserve the proportions and purpose of each location while opening up new paths and adding way to improve the flow of movement and cover throughout.
Exteriors


Interiors


CLIFFS
We have completely reworked all cliffs in the game. The new cliffs come in two types, tall coastal cliffs placed close to the ocean and sloped inland cliffs covering hills and mountains.
A lot of effort was made into making them not only look realistic, but also easy to traverse. You can run up the inland cliffs with ease, while the coastal cliffs can be scaled by jumping on the rocky ledges and protrusions.

In addition we have added many new coastal rocks close to the shore to further spice up the world.

REVAMPED ROCK FORMATIONS
We have completely revamped all large rock formations in the game and decided to bring... Read more
DIGITAL CLOCK
Meet the Digital Clock, a new craftable item, a simple but powerful addition to your base's electrical setup.
When powered, it displays the current server time
  1. Consumes 1 power
  2. Available at the Tier 2 Workbench
  3. Craftable for 100 Metal Fragments

The clock also allows you to set up alarms. When an alarm goes off, the power will pass through, allowing you to trigger any sort of circuit inside your base at specific times.
Whether you want to automate your farms, activate traps, or control lighting systems, you can set up to five alarms simultaneously.
GCO WEAPON ATTACHMENT
A powerful new cutting-edge experimental weapon attachment for those who crave more damage and speed in their shots. The Gas Compression Overdrive attachment boosts projectile damage and velocity, allowing you to hit harder.
However, this extra power comes with trade-offs, a slower fire rate and increased recoil. If you can handle the extra kick, this attachment is maybe for you.
The GCO attachment works on the... Read more
TIN CAN ALARM
This month, we're adding the Tin Can Alarm, a new primitive trap made from hanging tin cans.
Crossing its wire will trigger the trap and cause a loud clatter, alerting anyone nearby to your presence.
You can deploy it anywhere from your base to inside monuments. Use it strategically to cover access points and defend your positions.
REPLICATED BUSH SOUNDS
This month, we are changing how the classic bush rustle sounds work. Bush sounds will now be audible to players around you. Just like with footsteps, you now need to take care of when you make noise in bushes. Going slower through a bush makes a quieter sound than when running through it.
This change will also cause the rustles made in hot air balloon tarps to be audible to players nearby, and operates in the same way as the bushes.
UNDERWATER ITEMS
Dropped items that end up in bodies of water will now sink more realistically instead of just dropping like they are still falling through air. As well as slowing down and getti... Read more
FACEPUNCH'S 15TH BIRTHDAY!
Happy Birthday to us! Facepunch officially turned 15 not too long ago and we wanted to celebrate the occasion by making all of our games 50% off - including Rust and all Rust DLCs!
You can get your discounts on all Facepunch games through the Steam store.
Rewind to 2009, when Garry, released Garry's Mod: a sandbox game with no rules, from a mod, to officially listing it on Steam. No objectives, just pure, unadulterated freedom. Want to create a giant robot out of bathtubs? Go for it. Fancy launching a thousand explosive barrels into the sky? Why not! Garry's Mod was, and still is, the ultimate playground for gamers with a wild imagination.
Fast forward to 2013, and we began work on Rust. This isn’t just any survival game; it’s a brutal, post-apocalyptic showdown where you start with nothing but a rock and a dream. Gathering resources, building shelters, forging alliances—or betraying them—Rust has taken survival gaming to a whole new level. It's a place wher... Read more
MOTORBIKES
Motorbikes can now be found at several monument locations. One is a single-person bike and one has a sidecar as well, where a second player can sit and use weapons.
These are relatively fast and nimble vehicles, useful for quickly traversing the map using low grade fuel. If damaged, they can be repaired with a small amount of Metal Fragments.


BICYCLES
Bicycles can now be found across the map on roadsides, and also at several monuments. The standard bike takes one player, but a three-wheeled variant allows a second player to sit and shoot from the rear.
The bicycles aren't as fast or strong as the new motorbikes, but they're easier to acquire, and they don't use any fuel. Instead, they slowly consume your own food and water levels.
Holding Sprint while biking will have the driver stand up and give you a bit more temporary power and speed. Sprint mode will also automatically engage if you're struggling up a hill. This feature wears out after a few seconds and needs time to rec... Read more
EPIC DESK MOUSEPAD CREATOR COLLABS
[epicdesk.shop]
We're back with some amazing EpicDesk[x.com] creator collabs for giant mousepads!
BLOOPRINT
[epicdesk.shop]
[epicdesk.shop]
SEBBYK
[epicdesk.shop]
[epicdesk.shop]
OILRATS
[epicdesk.shop]
To order check out their website[epicdesk.shop] as each of these deskpad campaigns have different end dates and shipping dates! They are ALL limited editions. Once they end they are gone forever!
SAVE THE DATE!
Coming Late July FancyOrb[x.com] is bringing you Rust Global Warfare 2!
You won't want to miss this! There will be Twitch drops[twitch.facepunch.com] and all your favorite creators involved.
If you're a creator and you want to be involved with this event join the FancyOrb Discord[discord.com] for updates and how to sign up!
CHARITABLE RUST
Charitable Rust[www.charitablerust.com] isn't until October, however, if you are a skin artist and would like to be involved with designing charity items for the Item store or Twitch Drops - pay attention over th... Read more
SEISMIC SENSOR
This month we're adding the Seismic Sensor, a new electricity-powered deployable.
When powered, it will listen for nearby explosions and send a power signal when detecting any.
  • You can configure its range from 1 to 30 meters (one foundation = 3 meters)
  • It will output a different power value depending on the type of explosion detected
A non-exhaustive list of power values from explosives:
  • 1 power = F1 Grenade, Beancan
  • 2 power = Explosive ammo, Satchel
  • 3 power = C4, Rocket

The idea is to let you detect and trigger circuits when you're being raided. Alarms, traps... the possibilities are infinite, we're excited to see what you will come up with!
BARRICADE PLACEMENT
Traditionally, we blocked all forms of building inside Monuments. This made sense back in the day when Monuments were small in size and number, but over the years, the amount of land they take up has increased significantly.
We want to reward players who pick a strategic location during a fight, but it's hard to pi... Read more
AIMCONE REDUCTION
Any movement in rust would modify your baseline Aimcone so that shots taken while in motion were somewhat inaccurate. This was supposed to discourage "running and gunning". The problem with this is that *any* kind of motion while in a firefight puts you at a disadvantage (minor dodging) and increases the amount of RNG experienced by the player.
What I've done is reduced this penalty to zero to start, and blend it up to the full amount after 4 rapid fire shots. This means is you can now strafe and dodge while tap firing and not experience a huge aiming penalty, however full auto will be penalized.
I've also adjusted the Aimcone curve modifiers for a few weapons so that more shots have a higher probability of landing closer to the center. This has been applied to the Custom SMG, SAP and LR300.
WEAPON + ATTACHMENT UPDATES
Weapon mods have received some love this month.
BURST MOD The duration between bursts while using the burst mod has been significantly reduced to 2x fi... Read more
RUSTIC REEF AMUSEMENT PARK
Last blog I showcased many of the big-hitters in the Rust Creative Arts community. This month they have literally combined forces to play together for an entire month and managed to make a giant amusement park on the water!
I present to you: Rustic Reef


From a life size DDR game, to a roller coaster. They even managed to mimic a ferris wheel.
The masterminds behind this project are: DaVinci, Philieve, Monstera, and Silverfox.
Philieve breaks down who's doing what and how the whole project came about.
DaVinci gives us the scenic tour!
And pyromaniac Silverfox shows off his firework skills.
I'll try and do a better job of giving you all a heads up next time they do a project like this so people can experience it in real time! Absolute legends.
ROCK - BOXING CHAMPION
Who is the greatest rock fighter in Rust? Can a "nobody" defeat the Rock - Boxing World Champion?
COUNTING SARS
Balding Bus brings us a real toe-tapper Rust parody music video!
IRL RUST ELECT... Read more
CARGO SHIP DOCKING
We’ve given both Harbors a fresh coat of paint this month, with a significant amount of visual and gameplay changes. These changes support the new Cargo Ship docking process, which allows the ship to adjust it's course and dock with the harbor.


Each harbor has a new island that can be reached by crossing a rotating bridge, floating containers or a daring set of jumps across cranes. This island becomes a stronghold once the Cargo Ship docks as it becomes sheltered from the rest of the harbor.
The ship will pick the first harbor it passes to dock and will only dock once. Once docked, the cranes in the Harbor will spring into life and move several containers from the docks onto the deck of the ship. These containers have openable doors and can be hidden in, so they present a new way to smuggle aboard the ship and another threat for players already on the ship to contend with. These containers will be deposited in locations that are generally above the deck, in some case... Read more