Oh cool. Would that include adding snipers back? Long range engagements in Team Rumble are really rough right now :(
The silenced one, yeah
Oh cool. Would that include adding snipers back? Long range engagements in Team Rumble are really rough right now :(
The silenced one, yeah
wait, so you mean that the other unvaults like the silent smg and minigun will be in normal chests in the core gamemodes after the hotfix or just team rumble?
just rumble
Ahh, so weapons have a sort of "cover up" rarity from their internal rarity that is easier to change? That's pretty cool.
it's more like "turn off all the greens except THAT one"
So just to make sure I'm understanding correctly.. we'll be getting the henchmen weapons and the key cards in team rumble?
Also do you know if we'll ever get them in Battle Lab? I really love taking screenshots and it would be awesome to include those items in them! Especially the key cards and (if possible) henchmen too! (if adding henchmen would cause lag, why not retexture the bot grenades into henchmen grenades? Instead of defaults, they'd be the henchmen and on rare occasions the Agents like Meowscles, who'd drop his special item when killed! :D)
Not sure about the key cards, we're looking into solutions for that. But at minimum we will just add the weapons they drop to the general loot pool in Rumble.
That's actually quite interesting! It just never got changed from all that time ago? Not even accidentally when the new variations were included?
Changing stuff like that is likely to cause bugs worse than team rumble missing a gun for a day :)
u/EpicDustyDevo is the team rumble loot pool really meant to be this small now? Everyone now has the exact same load out and people leave a lot more than last season. No snipers really harms the mode since it drags it out longer. There isn’t even any of the unvaults from yesterday either.
No, we will hotfix on the weapons that you can only get from henchmen in the main modes. We had to cut henchmen from Rumble to keep framerates up, but those weapons not being included in the mode was a mistake. The fix might take longer than normal due to HQ getting snow last night, but we'll take care of it as soon as we can.
Thanks for pointing that out, we'll get it hotfixed in a bit.
Fun fact - the reason the blue pump was mistakenly left out is that it is technically still an uncommon. Anyone remember the color change from long ago?
I know I don't speak for everyone but I don't give a crap about LTM's. I want improved performance on consoles in general. I get frequent frame drops on console all the time xbox one and ps4. I get a lot of frequent drops to 27 but then sometimes I'll go as low as single digits. Sorry this is negative. I do appreciate everything you guys do.
I discussed this elsewhere in the thread, we are working on general perf improvements.
Will Disco Domination ever return?
Magic 8-ball says this is likely
can you elaborate on how it doesn’t perform very well on the new island? just curious! :)
We need to do general chapter 2 performance improvements before 50s will run at a good framerate.
YES YES and YES
Make ammo drop like in season 10, a lot of different ammo types from one ammo box
Ammo cans should already be dropping double ammo, are you seeing otherwise?
SBMM is active in Solo, Duo and Squad right?
Yup
Please Siphon by default!
We tested with +25/elim, but ended up leaving it out since we are turning off SBMM, which in turn means less-skilled players will be matched with players much better than them and siphon is a feature that only benefits players who get elims.
You'd be surprised at how many players get 0-1 elims in a given TR match.
You did it, you son of a bitch you actually did it
You did it, you son of a bitch you actually did it
Jurassic Park? Hopefully not a dig at my poor old momz ;)
It shouldn’t be hard tho, common/uncommon are easiest to find.
It is not droprate what makes such challenges hard, it is completing the goal with it (damage or kills). You don't have as much attempts to do it in core mods as in TR in a single match.
We will keep an eye on it. If this ends up being a problem for a lot of players, we could bring back lower-rarity weapons but at a lower spawn %.
I WISH I was exaggerating. It is literally a long wait and then half lobbies when I play Rumble. Today I had to just give up and play squads twice because of the wait times.
I'm level 451, I would really like to get to 500, but it's becoming impossible because of the constant sweat. It's zero fun.
https://old.reddit.com/r/FortNiteBR/comments/f6bh8l/changes_coming_to_team_rumble/?
He's discussed moving Food Fight Deep Fried to the new island which has the same lava mechanics so I imagine itll come out this season
Yeah, it still needs some work but is lower priority than some new stuff we're working on, so not sure how long before we will be able to release it.
Oh man please this. I LOVED Air Royale!
Not any time soon, unfortunately. It doesn't run very well on the new island :(