Posts by EHG_Sarno

Rayalas

On my Paladin I'm getting an unplayable amount of stuttering. Must be one of his skills but I haven't experimented too much...

But on any other character I've tried, the game runs significantly better than before. Actually have my graphics up to high!

I'm really impressed with the little I've played so far.

Sorry about this! It's likely caused by Holy Aura. We're investigating this.

Sinaril

Exciting news! By the way - are you aware that under certain circumstances auto sorting a page in the chest can result in some items being lost (and not put in any of the other pages)? I've mostly had that happen to me with the 4-horizontal-slot idols.

That bug is specific to Idols and will be resolved in 0.7.7.

Sorry about that! ☹️

GeximuZ

Good job guys, this project is going to be one of the best arpgs!

Cant vouch enough for this!

Thanks for the kind words! :)

Normal512

Very exciting, I'm looking forward to the cloud saves and performance improvements.

When should we expect to see the patch? A couple weeks or longer?

We'll be releasing 0.7.7 later this month.

enfrozt

How close are we getting to launch? Haven't played since a year ago, curious where we're at.

Patch 0.7.7? End of March. Patch 1.0? Q4.

TrundleGod32

First

indeed!

We're removing the Elemental tag from Elemental Nova in Patch 0.7.7 as it's been causing confusion.

To clarify, Fire Damage, Cold Damage, and Lightning Damage are all considered to be Elemental Damage, and thus skills dealing one of those damage types will scale with Elemental Damage. +100% Increased Fire Damage and +100% Increased Elemental Damage would be equally good for a Mage casting Fireball, even though it is tagged as Fire but not tagged as Elemental.

The decision is final, at least currently.

I believe there should be a warning when making that decision.

Heyo,

Thanks for the feedback!

There is no icon or display to track temporary buffs

There are for some; posting specific effects which lack buff icons on our forum would help us to tackle this more quickly.

An easier way to bind skills to left click and right click

Our most recent content patch, Patch 0.7.6, expanded the options available. We're probably going to see how this plays out for a bit longer before making further changes, but this is a topic we've been discussing (and working on) recently.

A way to link items in chat

I don't think anyone on the team is opposed to this; I could see it being something that is implemented in-or-around the time we include the community in multiplayer testing later this year.

Seemingly, you get disconnected from chat at random

Chat is, unfortunately, currently a bit unreliable at times.

We have been looking into it and periodically both fixing problems, and adding additional checks to improve our ability to troubleshoot issues....

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Heyo!

We're working on tooltip DPS, and it's actually scheduled into the current phase of our Early Access Forecast.

It's surprisingly challenging to get such numbers be accurate, but we've been working on it. :)