" Celorien wrote: Should really include a character effect that is shown on the homepage. Find them kinda lacking without it...Shown here:I looked into this just now. So in order to make the character stand out against a dark background, a light glow is often added around the silhouette. In this case it looks way too much like a real character effect and is absolutely misleading. We will correct the images immediately.If you bought the packs based on the assumption that it looks like this and really want your money back, then [email protected] can facilitate a refund for you. I am very sorry about the inconvenience that this has caused, and we will make sure that it is not misleading in the future. Read more![]()
This is not something we will be adding anytime soon, but thank you for the suggestion.
Thanks for the suggestion.
It's related to Steam Maintenance. We are seeing it across the board right now with both official and non-official.
That won't happen. As it will interfere with our moderation process. Users could easily do/say something terrible and then delete it and claim they hadn't.
I'll take that as a yes, you're welcome.
I've updated the Microsoft API. Could you check if it's working now? Thanks
This is now fixed.
What you're seeing is an error in the JS for the Mod Contest Countdown timer script. Nothing at all to do with the new 'mystery' countdown banner I put up. But thanks for pointing that out, i'll let Josh know he needs to fix it
Thanks for letting me know, i'll look into it!

Can you please make Betrayal per-league rather per-character?
The question resulted in a long discussion and the eventual answer was Yes. We're not yet sure whether the change will be in 3.7.0 or 3.8.0 yet.Can you please make Sulphite per-league rather than per-character?
Surprisingly, this actually became another Yes. Again, we aren't sure which expansion it'll go in, as there are a bunch of things we have to change at the same time to resolve our concerns with Sulphite being shared across all your characters in the league.Master content such as Incursion and Betrayal can be distracting and disrupts the flow of just grinding maps. Do you have any plans to change this?
We have an idea for a potential change that we are quite excited about. We want more time to think abou... Read morePath of Exile is Now Available in South Korea
In cooperation with Kakao Games, Path of Exile will officially launch in Korea alongside the Legion release next week. It features a full Korean translation and local servers inside Korea, while still being part of the main international Path of Exile server. Today we have enabled access for Korean gamers to start playing, in preparation for next week's launch. More information, including the ability to link your Path of Exile account to your Kakao Games account, is available on http://poe.game.daum.net/ Read morePath of Exile is Now Available in South Korea
In cooperation with Kakao Games, Path of Exile will officially launch in Korea alongside the Legion release next week. It features a full Korean translation and local servers inside Korea, while still being part of the main international Path of Exile server. Today we have enabled access for Korean gamers to start playing, in preparation for next week's launch. More information, including the ability to link your Path of Exile account to your Kakao Games account, is available on http://poe.game.daum.net/ Read more
Can you please make Betrayal per-league rather per-character?
The question resulted in a long discussion and the eventual answer was Yes. We're not yet sure whether the change will be in 3.7.0 or 3.8.0 yet.Can you please make Sulphite per-league rather than per-character?
Surprisingly, this actually became another Yes. Again, we aren't sure which expansion it'll go in, as there are a bunch of things we have to change at the same time to resolve our concerns with Sulphite being shared across all your characters in the league.Master content such as Incursion and Betrayal can be distracting and disrupts the flow of just grinding maps. Do you have any plans to change this?
We have an idea for a potential change that we are quite excited about. We want more time to think abou... Read more
When can we expect the changes to the Map Tab that specifically help Standard users?
We expect to deploy these changes before 3.7.0 launches. We don't have a specific date lined up yet but will let you know when we do.Do the new Legion Jewels change the passive skills within the radius of the jewel on the Passive Skill Tree, or just the Keystone?
We're careful to tease these in a way that helps you understand their potential over time, but I can confirm that at least one of the Legion Jewels does change every single passive within the radius.When can we see changes to some of the melee-based Ascendancy Classes? Also, we've seen a lot of non-melee reveals so far, will we see some melee ones soon?
Hopefully soon. Jus... Read more
When can we expect the changes to the Map Tab that specifically help Standard users?
We expect to deploy these changes before 3.7.0 launches. We don't have a specific date lined up yet but will let you know when we do.Do the new Legion Jewels change the passive skills within the radius of the jewel on the Passive Skill Tree, or just the Keystone?
We're careful to tease these in a way that helps you understand their potential over time, but I can confirm that at least one of the Legion Jewels does change every single passive within the radius.When can we see changes to some of the melee-based Ascendancy Classes? Also, we've seen a lot of non-melee reveals so far, will we see some melee ones soon?
Hopefully soon. Jus... Read moreThis post belongs in Game Suggestions, and cut the bad language
It's Low
Medium
High
Under Attack
Right now it's set to medium. But when you see the swamp fever screen, that's "under attack".
I've opened it for you.
This is actually an issue that has been reported before. I will get it fixed shortly.