Posts by Bornakk

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It enjoys jalapenos!

Some of the city guards will have nightmares when there are a pile of players on them running around, heh.

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Yeah, that’ll happen closer to the anniversary date, but we figured it’d help to let people know why they might want to take part in the event… https://youtu.be/y8lfFBsNgDU

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Just wanting to stress this part, we’ll elaborate on this whole thing later but wanted to let people know it would happen and hopefully it makes it so you can play a little faster on August 27. :slight_smile:

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Just wanted to give a shout out to Pieces on being the first guild to clear Mythic Crucible of Storms. Grats on defeating Uu’nat and the Hall of Fame entry!

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It is as of yesterday evening. :slight_smile:

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The following hotfixes are scheduled to be live this week.

  • Shadowstrike no longer deals reduced damage in PvP (was a 10% reduction).
  • Eviscerate no longer deals reduced damage in PvP (was a 15% reduction).
  • Mastery: Executioner is now reduced by 20% in PvP (was 33%).

Developers’ notes: We’ve been keeping an eye on Subtlety’s damage during Season 2 and have identified a few prior PvP reductions that we’re going to relax to help with its overall damage throughput. With this improvement to Eviscerate combined with the existing PvP-only reduction to Night’s Vengeance (Azerite Trait) and the removal of Shuriken Combo we feel Subtlety’s potential Eviscerate damage will be brought into an acceptable range for PvP combat. Subtlety will continue to keep its PvP-only reductions to their stackable cooldown strength, but we also felt that it was necessary to increase throughput outside of those windows.

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The following hotfixes are now active for all regions.

  • Uu’nat, Harbinger of the Void
    • Uu’nat no longer can cast Oblivion Tear immediately following Unstable Resonance in Mythic difficulty.
    • Adjusted the timing of Eyes of N’Zoth to be further spread out from Unstable Resonance in Mythic difficulty.
    • Unstable Resonance duration increased from 12 seconds to 15 seconds.
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Right. So if the quest is available 3 weeks in a row and you pick it up during the first week, it won’t be removed from the quest log unless you turn it in, at which point you can pick it up the next week it’s available. The quest itself will continue to exist.

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There is currently a display error which is causing some characters that are eligible to receive the “Against Overwhelming Odds” quest to see an incorrect item level listed as the reward. However, the rewards are working as intended. Azerite rewards are now meant to be item level 400 and non-Azerite rewards are now meant to be item level 395. The quest chooses one at random for each character. Thank you for your patience as we work to resolve this issue and have the correct item level displayed.

As an additional note, when Rise of Azshara releases, this quest will be removed from a character’s quest log if it hasn’t been turned in before it becomes unavailable during a Tuesday morning weekly reset.

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Just wanted to chime in real quick as it seems like there is some confusion. We have increased the maximum item level for these rewards but that doesn’t mean they are always at that new number. Your character’s item level can play into it but World Quests always have a varied range in the item level that they reward so you will continue to see that variation, some of them just now can go up to 370 instead of 360.

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We have a few more class changes coming to the Rise of Azshara PTR. We made the initial changes and the following will be active on the PTR soon.

Vengeance

  • Metamorphosis
    • Health bonus 50% (from 30%)
    • Now causes Shear to generate 20 additional Pain and 1 additional Lesser Soul Fragment (was: generates 7 Pain per second).
      • Developers’ Note: This significantly increases the self-healing potential of Metamorphosis, as well as the health buffer, making it a more reliable major cooldown against all types of damage.

Guardian

  • Frenzied Regeneration (Rank 3) is learned at level 85:
    • Frenzied Regeneration spends up to 30 additional Rage to immediately heal you for up to 18% additional health.
      • Note: This spell is affected by Guardian of Elune, but not affected by mastery.

Frost Death Knight

  • Runic Empowerment has a 2.0% chance to proc per Runic Power spent (from 1.5%)
  • Frost Fever’s chance to generate Runic Power increased to 30%
    • Chance now diminishes on targets beyond the first
  • Brea...
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The changes below will be going live this week.

Classes
DoT specs are often in the "normal" damage range for single-target fights and can be significantly above "normal" for multi-target fights. Please note that the goal here isn’t to just counter-tune specs in each bit of new content as we believe specs that work well in an encounter should continue to do so.

Regarding this specific Shadow Priest change, their multi-target performance was beyond our tuning targets and so we simply want to bring them back into range while minimizing the impact to their single-target performance.

  • Priest
    • Shadow

    • Auspicious Spirits damage reduced to 70% (was 100%).

Developers’ notes: The damage reduction to this talent is meant to curb the synergy of Insanity and Shadowy Apparition generation when combined with some Azerite traits, while still leaving it as a fun and interesting combo.

Player versus Player

  • Abyssal Speaker Gauntlets’s shield absorption effect is reduced by 66% when engaged in com...
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Raid Finder (and Mythic) difficulty for Crucible of Storms will open next week, April 23. Similar to Battle of Dazar’alor, you will need an average item level of 350 to queue for it. To help ensure players get raid ready, we are increasing the maximum item level for certain World Quests rewards. This will include the following:

  • World Quest rewards will go up to ilvl 370 (from 360)
  • Emissary equipment will go up to ilvl 395 (from 385)
  • Emissary Azerite Armor will go up to ilvl 400 (from 385)
  • Against Overwhelming Odds (when available) will go up to ilvl 395 (from 385)

Once the update is live it will affect active rewards like the Emissaries, so you may want to plan for when you will turn those in.

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Hey folks! I’ve got a small update here to help quell some of the rumors and let you know where we are at for WoW Classic. We recently began a phase of internal employee alpha testing. The new build data that many of you have been discussing over the last few days is simply part of this process. Phases like this allow us to test out the game content along with other functionality that will be used in the live game, like logging in through the Blizzard Battle.net App.

Aside from that, we don’t have any announcements to make at this time. I know all of you are very excited about this game and we thank you for your patience as we continue to develop it. More information will be coming soon!

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I know most of you have this already, but it always seems to sneak up on a few people so we wanted to make sure everybody was aware of what Pathfinder Part 1 is and how to complete it before Part 2 (and flying) becomes available with Rise of Azshara.

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That was the goal of what was written. :slight_smile:

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Druid travel form (and things like it) do not benefit from the mount equipment. Only mounts summoned from that collection do.

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./straw

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Twenty Eight.

Do I win the game show prize?