Posts by Avanya

You will pretty much have to rebalance your city. The number of people living in your city, the number of jobs, the amount of goods they use and the amount of trash they produce are all things that the mod affects, and so those numbers have shifted. Most likely your population and jobs doesn't line up anymore, and your city's garbage facilities might not be able to handle the unmodded garbage production.
While you can remove the mod from a city, it generally isn't recommended as it causes a mess like this. But if you are alright with having to rebalance everything, then it is possible. It just takes some time and figuring out your city's new needs. And hopefully your city has enough money to handle the transition. :) Read more
Originally posted by Sabi The Worst Player Ever: Wait a second, if I make single water pump, sucking in dirty water but connecting to "nowhere", wouldnt that slowly drain water from region? I mean, zero flow water maps, even when working as coastline, should be treated by game as big stillwater reserves. Or Im getting this wrong?

Maybe a little around the pump, but the game as a setting for the sea level, which won't be affected.
Building Anarchy is adding the extra info to the tooltip, though it isn't supposed to be there several times. You could remove Building Anarchy, but then ofc you would lose the options the mod gives you.
Alternately you can use Transparent Selectors to make the tooltip transparent.
https://steamcommunity.com/sharedfiles/filedetails/?id=903347963&searchtext=tooltip
Sounds like moving the game messed with the launcher, and deleting the files probably forced another install of it, which works.
Good to hear it's working for you again though, no matter what the issue was. :)
Originally posted by OneJasonBradly:
Originally posted by barrygreybeard: put in a few water pumps in the polluted areas, power them and connect a small length of pipe to them but dont connect them to your city water system! they will eventually pump out the polluted water
To where will they pump that water to? please explain how this works for if nothing is connect to them they wont pump.

They pump it nowhere, it just sorta disappears. :P If you feel that's a little too unrealistic, you can add a clean sewage outlet to them. Then they will suck up dirty water, clean it and spit out almost clean water, which will then get sucked in and cleaned again.
If you have Green Cities, you can also use the floating garbage collectors to clean up the water. It takes some time and you might need to move them around a bit to get it all, but it's another option. Read more
Road Maintenance does indeed come with Snowfall, so if you do not have the Snowfall DLC, you won't have access to it. :)
It could be, but I would be surprised if it worked last week and is now acting up. Nothing should have changed for the installation of the launcher in that time.
If you have installed Citrix Workspace since the game last worked, that would explain it (more on that here[forum.paradoxplaza.com]). If not, then we will need your output log (player.log on Mac and Linux) to see what's happening. This guide explains where to find it and suggests some sites to upload the file to, since we can't attach files here on Steam.
https://steamcommunity.com/sharedfiles/filedetails/?id=463645931&searchtext=log Read more
The error is coming from Surface Painter. After loading your save, open Options, find Surface Painter on the left, then click the "Update while map" button and wait for it to do its thing. Then save your city as a new file, restart the game and load that new save to see if the issue is fixed.
Originally posted by Laranjo Cósmico:
Originally posted by snowflitzer: https://steamcommunity.com/sharedfiles/filedetails/?id=2114415052
Thank you!! I checked and my pagefile was disabled !! I'm going to allocate a good virtual ram space now, and I'm going to see if the game works!!

I recommend setting it to 32 GB Read more
That's good to hear. :) Can you upload a new log, so I can see the specifics of the error that's left? Hopefully we can get that one sorted too. :)
If you haven't spend any money on that account, it could be a limited user account. That would explain the restriction.
https://support.steampowered.com/kb_article.php?ref=3330-IAGK-7663
Make sure you have accepted the Steam Subscriber Agreement. You can find it by going to the workshop front page, then click the link to your workshop (on the right), then it is on the right under your name.
Originally posted by koyangi: I tried Safe Mode but nothing changed. Still 7 times to push "OK". Isnt Save Our Saves if you cant load your savegame?

It can help your save recover from simulation errors, which you have in the log you posted. So worth a try. If it doesn't help, you can remove it again.
Originally posted by Dimoxinil: Thanks for the question OP, I'm confused about these mods as well.
@Avanya, best answer to my questions so far. A little clarification though:
I understand these are the differences between RICO and PTG:
- RICO allows for custom settings of each building
- RICO allows for large buildings to act like growables
This is common to both:
- allows to plop any residential/industry/commercial/office building anywhere and it will not despawn nor change appearance but will level up
So basically I would want RICO only if I want to customize my buildings (# of workspaces, capacity, etc.). Is this correct?
thanks

Yup, or if you want larger buildings to work like growables as well.
Originally posted by algernon: @antzkillr I can answer that one.
With RICO revisited, if you UN-check the "growable" box, that will indeed prevent a Growable-made-Ploppable-RICO from growing spontaneously.

Oooh I have totally missed that update. Very nice! :D Thank you for clearing that u... Read more
Originally posted by Alex1940:
Originally posted by Avanya: Do you see the default mods? The "Unlock All" and "Unlimited Money" ones? Also just in case make sure you do not have the launch option -noWorkshop in Steam.
Feeling quite stupid now haha but that was precisely the issue. I must have done it last time I was on the game for some reason. Thank you!!

No problem! At least it was easy to fix this way. ^^ Read more
Do you see the default mods? The "Unlock All" and "Unlimited Money" ones? Also just in case make sure you do not have the launch option -noWorkshop in Steam.
Originally posted by Verullus Forgefire:
Originally posted by Avanya:
Really? Which ones? I haven't had any missing on my 2nd account, except for when there's a free weekend, which confuses Steam, so you gotta do the whole thing again.
As far as I remember some of the free DLC's are not shareable.. unless if Steam maybe fixed that issue.

Aaah, that would also explain why I'v never noticed them to be missing. I'll definitely have to check next time I load up my other account. :) Read more
I will just leave a link to this beginner's guide to modding, as it has a list of different terms like this, including many others than the ones mentioned here. Super handy when you start getting into modding and are learning what everyone means. :)
https://steamcommunity.com/sharedfiles/filedetails/?id=1411897315
Originally posted by Luap: I don't mean to hijack this thread but I am in a similar state of confusion. This seems like a great explanation, however, I am still confused.
First off with neither PTG or RICO I am able to plop down an asset with "Find It" all by itself. My understanding is that if it is an in game asset placed in the proper RICO zone then it would then start acting like any other asset that grew in that same spot correct? Your description of ploppable says they never level up?
If I want it to stay as the exact building I chose to place then I can set it as historical. I know that this locks the building and it is said that it stops it from leveling up...does...
Read more
With that amount of RAM you will want to make sure your pagefile is set to 32 GB to avoid the game crashing. And you should have few or no workshop assets, especially if you have more than just the base game.