Let's please avoid the trash talk/posturing over how good people are in PvP. We need to be able to have a discussion about how it plays without insulting each other. OP didn't originally want to talk about PvP based on my reading of their post.
We're completely open to feedback on the game's difficulty and loot. However, repeatedly working to refine your build is one of the core concepts of this type of game (not just TD2, but pretty much any game with RNG-based drops). There's different ways this can be handled, but tougher challenges being tied to better rewards is a feature in a whole lot of video games. The second part of your post left me a bit confused.
This issue is being looked into. Thanks everyone for the reports!
Hey all, I'll make sure to report the issue to the devs (if it hasn't been already). Thanks for bringing this to our attention!
Thanks all for raising these concerns. I'll make sure to send this thread along.
I think the main thrust of OP's post is that open world difficulty can be a little bit much at times. We're continuing to forward feedback on the difficulty to the dev team, although we're seeing lots of different takes on the subject.