riot should hire that guy tbh
ikr what a lad
riot should hire that guy tbh
ikr what a lad
Thank you very much for your answer, I would totally understand if you didn't/couldn't answer them. I'm planning to start an MBA soon (tm) and the gaming industry seems very fascinating to me, so I would like to know more about the perspective of some of the professionals in it. Again, thank you very much. Also, your games are pretty cool. Keep being awesome
God bless, and good luck with your MBA!
u/dzareth, hope you're the right person to ask this and the questions aren't too invasive
- What is your stance on the dynamic pricing some mobile games are using?
- Ideally, do you believe microtransactions should be kept for FtP games only or should it be used (as it is right now) in AAA games?
- Did the skins randomly dropped by chests affect LoL's revenue? Was it a "short term loss with middle/long term gain" situation or did it have a negative effect on revenue and Riot is taking the financial hit for player retention?
- What do you think would be better for the LoL franchise/brand?
- LoL 2 after the end of LoL's lifecycle; or,
- Extending LoL's lifecycle indefinitely with regular updates;
- What sort of academic background do you need for this job? Do you think it is the driving factor behind the way you do your daily functions or it is "IRL experience" or a mix of both?
I’m texting u/dzareth rn telling him to get back on because these are actually cool questions.
While I’m here, on 2) I think it depends on longevity of support—premium-priced games that turn into long-supported games may very well merit some sort of ongoing monetization. These can be ethically done, if you’re smart. The decision to go FTP or “premium” priced should mostly be determined by how niche you think your game is. Niche market games should probably charge an entry fee, at least in today’s market
On 4) I personally think LoL 2 should never happen. Ongoing support and “Ship of Theseus” style replacement of the parts seems more player focused. That said, definitely bookmark this post so you can come back and call me a liar if we release League 2 ten years from now
Read moreDoes the custodian/janitor get a Riot account?
Those sorts of jobs tend to be managed through contracting orgs, which makes it complicated. I would absolutely LOVE to get folks like our custodians in a Reddit AMA one day. Would be tons of fun.
Group 2 starts now! Now featuring 100% more localization tech experts, internal tools developers, and ex-Starcraft-pro Lawyers
/u/the_cactopus are you looking to stay in your current position or move up eventually to a role like maples before he left?
Seems like everyone here knows who you are.
my boy maple was a product manager, and i'm more on the marketing communications side of things. i feel pretty good about the type of work I get to do for Riot, so whatever the future holds for me i'm pretty sure it'll still be in that marketing/comms niche
A bunch of us will be hopping off now: wave 2 of responses coming starting around 2:30pm PT! (Two hours from now)
Who is the most underappreciated riot employee?
There are tons of super valuable people at Riot that players never hear about. If I had to nominate JUST ONE I would mention a person named Megan P. (she knows who she is). She is basically a producer and organizational machine who works behind the scenes to make events like the League 10 Year Anniversary happen. She's a complete beast and I think a lot of cool stuff that players love is secretly dependent on her continuing to be a beast.
what's L10?
the League 10 Year Anniversary :) I'll edit it to be more clear
What's the air speed velocity of a flying swallow?
Also, more importantly, what is your favorite book related your profession or field?
i think it's 7
also MASTERS OF DOOM is one of the best books ever written about a video game company
How could I get a Rioter to speak at my school club based in the LA Area?
dm me, i can connect you
Thank you so much, it means so much to get such a detailed answer :D
Atm im just a helpdesk tech for a big hospital so experience is definitely what im lacking, but i have managed to get some IT certifications and will be taking classes for webcoding and some other coding types like python and c++ later this year. I also do minor map design and sprite work occasionally for a pokemon fan site(kinda lame ik but i do love it)
I definitely need to get more into design now and start fleshing out stuff to make in the future so that i can start filling out my experience logs like you said
Thank you again cactopus, hopefully one day ill get to where i can join yall 💚
That pokemon thing you just mentioned is NOT lame. It's exactly the sort of thing that a good games company will perk up and pay attention to. Get better at your craft, ship projects with lots of love in them, and be realistic about the level of roles you're applying for. You can go far.
The moba those rito guys did after teamfight tactics
oh yeah that's the one with all the funny characters and the lady who says "WELCOME TO SUMMONERS RIFT" yeah it's tight
What does BF sword REALLYAstand for?
BIG
FAMILYFRIENDLY
SWORD
Who makes Cactopus’ coffee and what do I have to do for you to fuck it up every time from now on?
:(
but i need my daily morning flat white
Oh wow thats actually something thatd be looked at seriously? That makes me feel way better about doing it for so long! :D get better i shall, thats my goal forever as i will def always have ways to improve, tbh ive been feeling really downtrodden about not knowing if i could truly cut it, but this is the exact inspiration i was needing to get back into it with the passion i felt years ago. Bless you cactopus 💚
All of us want to work with other people who are passionate about the work! That's why personal projects like that DO matter.
Bless you too!
For someone who has a goal to one day work in the field(and specifically at riot) in either the design creation/idea side or the actual development side, what would you say is a good metric of being qualified? I know I’m nowhere near that point yet but I wanna learn whatever it takes to get there
Actually legit question, so I'll answer as best I can:
The first thing a recruiter looks for is evidence of credibility. This can be work history at another company, or education credentials, or especially shipped projects. Without one of these three things, it's hard for a recruiter to know whether to take you seriously as a candidate. So if you can't get a job in the field that'll earn you relevant experience, do—and FINISH–a project on your own, and seek an education that'll give you relevant credentials.
Before I joined Riot as a writer, I spent years grinding as a freelance writer, working my way up the ladder in the games media by shipping lots of articles for different websites and magazines. After like six or seven years of that, I had enough experience to consider applying to a place like Riot.
Your experience/mileage may vary, but the best advice I could possibly give would be to get started on shipping projects now, even if it's small and doesn't pay well or at all.
Read moredo they play league of legends?
what's that?
How much job experience would you require to get a career, I have about 200 years of collective experience in video game character design, would that be enough?
Recently, we've discovered that actually that's NOT enough. I know, we were shocked too.
Hello Riot. Question: Do you have a user communication department? If so, why did they choose a strategy of total silence about Wild Rift? People go crazy in forums and chat rooms, only quarrels and disputes. Why not give people at least some information? Perhaps some pictures, concepts, features will do futer player more patient 😁
tagging u/draggles so he can apologize personally