Hey all, just wanted to clarify that the current runtime in the client is wrong. Arena will be here until ~April 29th (until patch 25.09 releases). We're working on getting the client fixed now
TL;DR:
- 10 Hextech Chests and Keys per Act—8 on the free Pass, 2 additional with Honor
- Hextech Chests will be replacing the free Battle Pass skin
- Consolidating all Key Fragments into Keys, rounding up leftover fragments
- The Blue Essence cost of all champions will be reduced by 50%
- Delaying Sahn Uzal Mordekaiser Exalted skin while we make improvements
- Increasing the quality of Battle Pass skins going forward
- Adding 25 Mythic Essence to the paid Battle Pass to replace one paid pass skin
- Clash is going back to a monthly cadence
- Your Shop is coming back in Patch 25.06
- The Blue Essence Emporium will return in Patch 25.07
We just shipped a fix for this bug so it should be working as intended now
am i reading this wrong or did they nerf the shit out of Viktor's W?
I'm working on getting this line updated, but it's actually supposed to be:
1.1-2.5 (varies, random) -> 1.25
so it's actually an adjustment/slight buff
Scarra ward and dyrus flash, never forget
So they just scrapped Yun Tal Wildarrows from the patch or did they forget to add it ?
This one got missed, working on getting it added in now
Did collector not get bumped to 25% crit or is it just missing from the patch notes?
Collector is now 25% crit chance, the notes will be updated with this info soon
No mention of Vanguard. Anyone know what the status of it is? u/Riot_Riru
No updates at the moment, but once we have something it'll 100% be mentioned in the patch notes
Yeah I copied it straight from the patchnotes. Its still typo'd as of writing this.
Mixed it up with another Gragas bugfix - you should see it updated soon!
Fixed an issue where Vandal Gragas Drunken Rage (E) animation could override other abilities’ animations.
Ability typo aside (Drunken Rage is W), THEY FINALLY FIXED THE P2W GRAGAS SKIN ONLY TOOK THEM A COUPLE OF YEARS
wait what - is it still showing as E for you? I could've sworn it got corrected...
Solstice Sleigh
Bonus Movement Speed: 25% for 3 seconds ⇒ 20% for 2.5 seconds
/u/Riot_Riru/ unless something changed, the bonus HP effect duration should also be reduced
They're both tied to the same timer, i'll add a clarifying note. Thank you!
Happy cake day!
Thank you!
If you’re ever looking for context behind why we change something, I would recommend checking out the patch notes for more context as we try to include explanations for why we make changes there. In TF’s case:
With the lack of Mythics in the new item system we wanted to take advantage of the opportunity to broaden TF’s viable builds for those looking to take advantage of the newfound freedom with their itemization options. Ultimately, this should help players that are picking TF and suddenly find themselves against a tanky comp (or in an AP heavy comp) where AD TF is more appealing. These changes will mainly benefit those looking to build AD TF, but we also have a few smaller changes that will be beneficial regardless of the build. While we still expect AP to be his primary build and will support him with that in mind, but now he should have a viable alternative build.
He landed overtuned which is why we’re nerfing him next patch, but hindsight is 20/20 and experimenting with fun id...
Read moreNot sure how long Gnar was frozen, but I get the sense he isn’t the type to shower
League Boomer here:
Gather round and let me tell you a tale.
Before the cannon was added, almost every player would take teleport as a summoner spell, because it was on such a short cooldown. In fact the cooldown was so short that you could instantly teleport to a lane at the start of the game, and then have it up again by the time minions spawned.
So one player would teleport to top tower, run forward into the bush (this is pre alcove, and pre 3 bushes) and drop a ward for all the other players to teleport to (there wasn’t a restriction on what you could teleport to pre ten minutes).
If the other team wasn’t doing the same thing, you would get free kills on whoever came up there, and then when minions spawned everyone would reset and teleport to their respective lanes with an item advantage.
It started spreading, because you had to match it or you would always be starting lane phase from behind. This is why they disabled teleport in URF, and why the cannon got added.
As for why top lane? Well it was the least expected place to find 5 people level 1. There have always been cheese strategies where people camp a bush in bot lane level one (think kill lanes like kha’zix lee sin), so bot laners were more likely to ward the bush and potentially escape. Mid lane had no easy bushes to ambush from.
But top lane? Oh man, top lane players were classically afk pathing to lane, while picking their nose or alt tabbed. In normal games, only teemo, Sion, and Darius would try to level one cheese. Because there were only two bushes, both pretty big, as long as you got into your bush before the opponent could get past the gap into your bush, you wouldn’t lose the level 1 skirmish.
It was like taking candy from a baby. X top laner would walk up, not knowing they were about to be the star of a 5 on 1 gangbang scene for Dogfart, and it all snowballed from there. Soon everyone was taking teleport and matching the play.
Story time over. Go back home I don’t have any extra sleeping space here. Billy! Throw some water on the fire I’m ready for bed.
Thank you for passing down this important part of league history lol
Sorry about the misses, it’s something we’re working on. Not to justify the mistakes, but it’s a really antiquated/manually intensive process we’re trying to update now to avoid mistakes going forward
Welcome! League is definitely a lot to learn, but it’s also a lot of fun!
1) When you’re looking for champs to play honestly just start with whoever seems fun to you. The amount of champions can be intimidating, so don’t feel rushed to learn and play them all. Focus more on trying out champs that you find interesting - odds are it will be much more fun to learn with one of those champs than something someone told you was meta. We have a ton of awesome content creators that have guides on YouTube and the like.
1.5) Try not to get too anchored in what’s meta each patch as you’re learning the game. Metas will come and go, but if you build a solid foundation by really focusing on a handful of champs you’ll improve much quicker.
2) Don’t feel like you need to play ranked right away. You’ll see a lot of conversation online around what is / isn’t meta, how to climb, etc. which is great, but we also have way more casual modes that are helpful for learning like ARAM where wins and losses ar...
Read moreWelcome! League is definitely a lot to learn, but it’s also a lot of fun!
1) When you’re looking for champs to play honestly just start with whoever seems fun to you. The amount of champions can be intimidating, so don’t feel rushed to learn and play them all. Focus more on trying out champs that you find interesting - odds are it will be much more fun to learn with one of those champs than something someone told you was meta. We have a ton of awesome content creators that have guides on YouTube and the like.
1.5) Try not to get too anchored in what’s meta each patch as you’re learning the game. Metas will come and go, but if you build a solid foundation by really focusing on a handful of champs you’ll improve much quicker.
2) Don’t feel like you need to play ranked right away. You’ll see a lot of conversation online around what is / isn’t meta, how to climb, etc. which is great, but we also have way more casual modes that are helpful for learning like ARAM where wins and losses are lower stakes.
3) Most importantly, have fun! Getting a win is always nice, but for longer term enjoyment and success focusing on personal improvement over immediate game results is key. No one got good at League overnight (except Faker who was born the best) and many of us have been playing for years, so take your time and find ways to enjoy the learning process.
We’re happy to have you as a part of the community and I wish you the best with your League journey!
Oh and one more note I left out - try different roles out (top, jungle, mid, adc, or support). If you find a role that suits your play style that can also help narrow down which champions you might like to play
He's playing Overcooked and Riot knows he needs all the help he can get in that game.
This fusion mashed potatoes and dumpling store isn't going to franchise itself
Noticed some errors:
Tiamat is 1200g 20 ad.
Gold is wrong on Ravenous Hydra (3300).
Titanic is 55 ad 0 haste 3300g item.
Shojin gold and Health is wrong. (300hp 3100g).
Opportunity MS is 5%.
Kraken passive is based on current health now.
Didn't include Sundered Sky's temporary heal at max health and 6s cooldown per target.
Hexplate has 30s cooldown.
Infinity edge says it has 45% crit chance.
I'll check these against the information I got, thanks for taking the time to list these out!