Congratulations! I searched "League of Legends" on Okcupid to find my partner of 8 years primarily due to me playing over 2 hours a day every day. (Plus of course, needing someone who shared my addiction love for the game.)
Hello! Can you give me your login name (username) so we can investigate?
I was able to get games with players after restarting my computer. Thanks for reaching out.
Can you still please gimme the username though cause we had a few similar reports and we are on the hunt for the reason so looking at your match history would give us some potential clues :D
This issue is still happening on live client.
Yea, unfortunately the fix was overwritten. :( We are trying to find a longer term solution to avoid it reverting in the future along with updating the next patch with the previous fix
update: it now shows for me the journey tab again! thank you
Great! We did a few fixes we think might have resulted in this so I'm glad it fixed the issue!
Thank you again for posting so we could get eyes on it asap as it was not a very common bug 🫡
Hello! This page should still be there. Please reach out to support!
We will have our QA review though it could be a bug related to specifics so reaching out to support ensures we make your account is all in working order!
Hello! We have a fix slated in 15.2 for this. Thank you for letting us know. :)
Optimizing the bots for new players is a hard problem, so I respect the work you guys are doing. Here are a few problem spaces that I believe need improvement:
- Wave management. The bots do not have the ability to freeze/push waves based on the state of the game. For example, being able to see the bots push a wave quickly, then rotate to secure dragon would be a valuable mechanic for new players to learn.
- Lane assignments. The lane assignments feel rigid. The lanes that bots are assigned to are the lanes that bots will generally stay in unless specific situations arise. They might head to mid if mid is being pushed in and help out for a bit, but then rotate back to their original lane assignments quickly. This is obviously very hard to get right, but for example, being able to see bots rotate for neutral objectives (e.g., Voidgrubs/Dragons) on their timers while assigning other bots with TPs/split push power opposite lanes would teach new players the importance of playing the map rather than only the lanes. In addition to this, a low-hanging fruit would be having the bots push lanes that have more towers up. For example, if top lane's 1st-tier tower has not been taken yet but bot lane is already on the 3rd-tier tower, they should swap to top lane and try to finish that tower off (given that the state of the game allows for it).
- Ability to listen to pings. While this is lower priority since most users would not hop into a custom game with bots on their team, it would be nice to be able to ping the bots to guide their decision-making. Also, adding the ability to lane swap with bots/ask them to help defend an objective would be cool.These are a few of the mechanics I think would improve the current iteration of the bots immensely. However, given that the Wild Rift bots already do most of these (excluding wave management logic), I think your team is well aware of these problem spaces and are on top of it. Looking forward to the next batch of updates!
Thank you for your thoughts! I will share these with the team as we want to improve the bots in early Q1 to both increase the skill + improve their current playstyles. :)
This seems to be fixed now. What are you feeding your developers?
Chomps, Runners, and uncrustables. Also if you have recommendations on how to improve the bots for new players, please give suggestions!
Thank you for the feedback! We will investigate now and see if we can get a fix out :)
Hey, glad you like the feature! Our team worked hard on it :)
Hey thanks for the feedback! Can you give us more information on when Bots go AFK?
Specifically:
Sometimes they'll stand still and do nothing
Also, there is currently nothing slowing down their attack speed, so any videos of this would be highly valuable:
When the bots try to fight the dragons or baron, their attack speed will become slower and not able to use their skills to fight them
Also, we have a fix out for the TP problem that should drop next release :)
So is it actually 15.1? Or 25.s1.1
ðŸ˜
Hello i hope you can fix the champion killing that doesn't grant gold!
We have a ticket to fix this in the next patch! Please let us know if there are any other problems you notice.
The Multiplayer Practice Tool is available to play now on PBE.
Any and all feedback and bug reports are appreciated, tell us here! Now get out there and try everything out!
Our QA will sweep these issues and start to ticket them to add to the backlog! We are doing some tech debt improvements towards the end of the year which should keep these issues from cropping up in the future :)
Hi bit of an unrelated question but why were some champions (Renekton, Jax etc) removed from the bot roster? and any chance of bringing them back?
We are not able to have both bot systems work together as they are implemented completely differently and cannot run in tandem. We are slowly over time rebuilding the champion bots with the new system with a focus on champs that help new players learn core mechanics and play styles with a long term goal of rebuilding (or building new!) most League champs.
Hello! We are fixing this asap. We fixed it on PBE but it was unfortunately missed on pickup to live! I will write here when I have confirmed it has rolled out to live.
Thank you for flagging and we appreciate your feedback!
EDIT: This should be fixed on live regions now. Thank you again for letting us know
This was a bug that leaked onto the main server. I opened a thread on r/LeaguePBE but it couldn't be triaged in time:
https://www.reddit.com/r/LeaguePBE/comments/1fcl44q/custom_game_bots_ignore_enemies_for_long_period/
However, good news is that the bug is gone on PBE, so hopefully by 14.19 they won't be completely broken.
Yep yep, shout out to u/eyounan for flagging to us on the PBE forum, your feedback is always appreciated.
This issue should be fixed on live now!
Thanks for the fix DashiJ! Is there any chance we will see the bots that are available in custom games become available for co-op vs ai?
Hello! Currently, all Custom Game bots are available in Co-Op versus AI, though the rate they show up might be different as our team comp builder picks champs at random based on their lane and role. :)