Posts by Mike_GSG

Wobbar

First off, I've loved this game for several years. Thank you so much for it, and thank you even more for the regular awesome updates.

Second, I've asked this before, but I forgot the answer and can't find it anywhere. Also figured it might have changed, anyway. Will we be able to call down different things for nitra like the ammo drop but ...not the ammo drop? Like I remember a huge floodlight and a sentry, but I see how those could make certain classes less appealing/needed. Maybe something like an additional (limited) O2 supply for low-oxygen missions?

We don't have plans for this but it is actually something that we had before so I can see us revisiting the idea in the future.

Drilldozer2000

Do you plan on makeing the drillers drills match his armor Color.

That would be nice...

Naratik

Have you ever considered to give every class a slighty unique face?

That's just crazy!

ebf255

Absolutely love this game and I’m so happy that the supporter pack is now available on Windows/Xbox.

But now for the question, I’m curious if there are new zones planned? Or maybe more variation in the existing ones? You guys did a fantastic job with the huge roots in the Fungus bogs and the giant salt cubes in the Salt pits and I wanna see mooooore!

Not planned but we do want to make more zones. As for improving the existing ones, definitely.

DaDaGrt

Any chance of us getting more lighting focused abilities/tools/perks? As it stands right now, not having a scout in your lobby is a huge detriment.

No plans, no. But have you tried playing with the Strongarm perk? It will let you lob flares high up to light-up the ceiling.

sharp_as_a_marble

Most of my questions about the game are answered so I'll keep it pretty simple. How are you all? Are you having a good day?

Having a great day, thanks!

QuarterrChubb

Would you be open to adding a leaf-lover as a character eventually? I would love to hear the shit talking between the dwarves and a lone elf just trying to make some coin. Thanks for a fantastic game guys, we can tell when a game is made with love and passion.

Not really, no. I expect we would keep it just Dwarves.

And thank you for liking our game!

UExpectedANameHuh

Do you plan on adding more movement overclocks, like the Scout's Special Powder or the Engineer's RJ250 Compound, mainly for the Driller or the Gunner?

And speaking of the RJ250 Compound, are you planning on adding a perk that attenuates self-inflicted damage, or maybe update the Friendly perk so it also works on yourself (in shield disruption you can barely use the jump because it quickly chips away at your health when you use it)

Love the game by the way <3

No plan for it and I'm not sure if I would want them all to have an rocketjump-like thing. But could happen...

MadamMeouff

Are you planning on expanding this universe you have created in perhaps future game titles?

You have already teased us with the existence of Elves, you'v already shown us that the supernatural exists with the ghosts and magic with the drinks? This just seems like such a cool universe you'v made and I want to know what is going on outside Hoxxis.

We don't have any plans to do this for it's own sake but DRG has grown and matured to a point where I can certainly imagine us doing another title that takes place in the same universe and that of course would come with an expansion of said universe.

Critical-Rabbit

If you were to create a mesh so that AI could traverse the space rig, where would there be a big enough space to fight the Alien Queen looking for all her eggs?

The Space Rig is a large structure and the launch bay is only a small section of it... I'm sure we could find a spot for an epic showdown.

gangsterwal

Will new machine events eventually come in the future? It would be nice to have some treasure hunting machine events!

I don't see why not, we had many concepts of which we only built a few as these things take a lot of work.

rknight718

I’m a bit late to the party seeing as how I only bought the game 2 weeks ago but I’ve loved every second so far! I’m curious if you have any plans to add rare precious gems that are just worth straight money. Stuff like rubies, emeralds, sapphires and diamonds. So far the extra minerals you get are all for crafting and unlocking which is great but I’d love to be digging and come across a diamond big enough you have to carry it back to the pod with 2 hands.

Also, any plans for pets? Little vanity companions? I’d love a baby Steeve.

We have one at the moment which is the Bittergem and it does everything you mention. It is rare and a bit hidden and big. If you dig it up and deposit it you will be awarded a handsome bonus at the end of the mission. I could see us doing more in the future.

KingAt1as

What is the percentage that a swarm will spawn after grabbing an egg? I want to know how unlucky I am. Also, can swarms stack into one swarm with double the enemies?

You are guaranteed the same number of swarms from the eggs depending on the number of eggs in the mission, I don't remember how many exactly. The random part is which eggs will trigger the swarm.

CJon0428

You guys should definitely consider implementing VR support :)

That's all I wanted to say.

We tried a quick VR thing and it was amazing. But if we were to do this we would want to design a proper experience around it. I think the game as it is with just VR is not good enough. And I don't know when/if we would want to allocate the resources to do this.

EXchokinghazard

Can we get a sandwich machine in the space rig please?

Maybe... I don't see why not.

Scrugareous_Kyle
  1. Any plans to add an exterior to the spacerig?
  2. Any new bosses in the works?
  3. Any plans for adding lore to what happened on Hoxes?
  1. Yes
  2. There have been some in the works for a long time (over a year) but we have not been able to prioritize it. We definitely want to do that in the future.
  3. We'll keep doing lore in the vague manner that we've used so far. As we add new mission types I'm sure more lore will get injected as well.
thesheshy

I just want to say- thank you so much for making one my favorite games! I don't play it consistently, but I always find myself coming back to it every few months, always with the same obsession.

onto my question, how did you guys come up with the designs for the aliens?

happy 2 year anniversary!!!

Rock and Stone!

teamtebow

Late and I don't expect an answer.

But is there any plans for dedicated servers? It's the one thing preventing me from buying.

No concrete plans but it is something we keep discussing internally.

Bealer1992

Do you have any future plans to release further planets/biomes?

No concrete plans but more biomes is something we would like. A new planet seems completely unnecessary to me.

Kelvets

It's hard to find faults with this amazing game, but here are my current biggest gripes:

1- There is only 1 boss. I'm pretty bored already with Mr. Noughty boy. When can we expect new bosses?

2- Mining gold gives too little money vs. the time invested (2 hits for the lose!), it seems to average just over 4 monies per gold piece on 100% difficulty, so <$1500 for mining 300 gold (a considerable effort) is just too little! I realize this would be hard to balance without also tweaking the double-gold beer and gold-related mission modifiers so they are not OP, but I think it's worth considering. As it stands, my team just ignores gold, which is not fun!

3- I avoid Salvage missions like the plague because it takes unnecessarily long to fix the uplink antennas (especially in singleplayer). You just hold E there for like, half a minute each time for no good reason and with nothing happening. Add to that the time to fix the mini-mules and you can easily waste minutes of your life each Salvage mission just holding E. Please speed up the fixing of the map objectives.

4- Fire caverns map is exceedingly infuriating because even scraping the tip of your toe in smoldering ground (which sometimes is so small you can't even see properly) will make your shield reset its regeneration timer. I think it would be a great quality of life improvement if minor damage from hot ground did not affect your shield timer.

Do you have comments to make on any of these?

  1. We want more boss-type enemies for sure. Can't give you an ETA though.
  2. Gold-value is something we discuss occasionally here. For now it's gonna stay as is and if it ever gets changed I doubt it will be a huge change. Credit-wise, easy to reach gold-veins are definitely worth the time it takes to mine them but I totally understand you wanting them to give more.
  3. I think changing the time to build based on the number of players could be a thing...
  4. All damage will stop your shield from regenerating, the hot ground does not do a unique type of damage. Invisible patches of it does sound annoying though, definitely something to look into.
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