Posts by Mike_GSG

Frayjais

Can you tell me the story of Karl’s demise? I’ve heard it many times, but just as legends. No official documents or statements from management themselves yet. Are you guys trying to cover up our heroes true legacy?

It's out of our hands.

BolaSquirrel

Do you have plans to add more bug-based bosses like the Dreadnought to the game? Dreadnought fights are a lot of fun but they're a bit repetitive and it would be nice if there was more variety.

No plans but we will definatelly try to get more boss creatures in there.

Asian_Contagion

When will you fix the clipping issues in DRG? For example glyphid walking through, and attacking through, the mine head. Leeches reaching through dirt walls, and glyphid biting through platforms.

I understand how annoying and frustrating these things are but they are more tricky to fix than you would think. Well keep improving the pathfinding and combat AI but these things take time.

rknight718

I had no idea! I must find this shiny!

Indeed you must

GiBGUN

This has been my favourite game for years now. Thank you!

1) Are there any plans to beef up the response to a promotion? Perhaps a hologram of a saluting dwarf on the mission control hologram, a free drink for anyone onboard the ship (if it can be made possible to promote in a multiplayer game.

2) Are there any plans to add more music to the game, OR perhaps make the existing tracks more dynamic i.e some triggers that add an additional later or alt version of the level theme upon doing things like entering a large cave, or a more perilous area?

3) I love that chunky M.U.L.E on the ship. Might we ever see it appear in a game?

4) I’ve heard you guys contemplate future entertainment for the ship. Have you considered some sort of slot machine that could pay out minerals or something?

5) I think it would be really cool when designing the new space rig if you could occasionally see other drop pods fire off into Hoxxes when you look out of the window

6) My pet Steeve in my cabin with customisable options?

And thank you for playing!

  1. No plans but I like the idea of celebrating your promotion more.

  2. More music, maybe. A more dynamic music system, no.

  3. You might but no plans for it right now.

  4. We have considered it and decided against such things in favor of toys. Well be adding more things in the future for sure.

  5. We have so far kept the size of the Hoxxes vague and I don't think we are ready to change that.

  6. Maybe... No promises.

DonnyNunchuck

In reference to Vr, I wonder if Ghost Ship Games would be willing to commit to officially working on and implementing vr if their community would fund the effort through some sort of crowd funding? This game is really fun and would be such a blast to experience in vr. The company has proven they can deliver a quality product, I can’t speak for everyone but I would definitely be willing to put some money towards it.

Not any time soon as we will be very busy with adding content to DRG after 1.0 but it could be a possibility in the future.

TrueScottsmen

Do you guys ever plan on selling official DRG mugs and merch?

We're looking at options.

Grazzhopper1979

Daily assignments? I love this game and haven’t had this much fun with random people online in forever but I kind of feel a bit lost when I finish the weekly content.

I like having that bit of direction/goals to work for and knowing others are looking for the same missions. Any chance of seeing some basic daily missions? Heck even goals like mine x amount of minerals or kill however many critters per day for a small bonus.

Either way, LOVE this game and community.

I understand but we decided on a weekly cycle for our game so that players do not feel pressured to log in and play every day. DRG should be fun, not be your second job. There is always the union goals which due to their nature you can always do a bit more to help the union.

nerdojoe

I love this game and want to thank you all for your hard work, dedication and love you have put in this game.

I have a question about adding a pet Bosco that follows you around. Such that everyone could have a Bosco that doesn't do anything but floats around you. Would this be possible? I want to show off my Bosco. Also, have you thought about adding an additional Bosco skin for obtaining a certain achievement that may be hidden?

Thank you. Rock and Stone!

A pet Bosco in a multilayer game would be technically possible but I'm not sure if we want to go that route.

We might do more Bosco skins in the future that are obtained in various ways... But no concrete plans as of yet.

Fallouter13

Scout and Gunner both have High Intensity flares if you check their flares in the equipment screen, while driller/engie have medium intensity ones, but there's no any difference between them afaik. Are there any plans to differentiate flares between classes? Brightness, duration, throw distance, capacity?

Only colour. Originally they were different but we decided to make the flares the same in terms of utility.

Asian_Contagion

After a certain time played, gold is no longer valuable to experienced players because they already have a lot of money, equipment, and cosmetics. Do you have any plans to change this?

No but its something we want to look into in the future.

Shenkowicz

Just started playing and having a blast so far, the spelunking and fps aspects combined make this game a lot of fun. What were the main inspirations behind the creation of DRG?

Also, ROCK AND STONE!

Aliens, Starship Troopers, The Descent, The Thing, Predator, L4D... The list goes on.

DoomOne

Who is Karl?

Karl

is

Karl

Luubuuu

Great job with pumping out updates GSG! Every month have been a treat to see what changes are being made to the game big or small. Never have been as happy to jump into a game in its early stages.

  1. Will you add any colorblind friendly option to the game? Red maps are a little troublesome for my partner.

  2. Campaign or story based missions be added somewhere down the line? Maybe some backstory about each dwarf and the motherplanet where all the creepy crawlies come from.

  3. What makes Steeve such a odd one to join our cause? Has a soul of a dwarf born in the wrong body? Beer? Pure love for beards because they make cozy nests? He is such a good boy.

  4. Future NPCs being added such as wandering dwarves, alternative BET-C or Bosco out on the field? Maybe abandoned camps or dwarven structures?

Glad you are enjoying the game!

  1. We definatelly want to make the game as accesable as possible. Can you be more specific as to the problems your parten has in the red maps. Also by red maps do you mean the Salt Pits biome? Magma core? Both?

  2. No plans for backstories or campaign narratives for now.

  3. The beast master's magnetic personality.

  4. No humanoid NPCs are planned... Those would be way to tricky. Abandoned structures are definitely a possibility.

ZenLord

Will there ever be a chance to play with more than 4 players? Maybe 5 or 6 players?

Not officially, no.

Herculefreezystar

I have two questions.

Are we were going to get official DRG merch?

And Is DRG actually a spiritual successor to Project Dwarka?

  1. Probably, we're exploring options.

  2. In a way yes it is

Bagglebaggle

Could we have a balrog-esque enemy for those dwarves who dig too deep?

We definatelly want to do some more boss enemies like the dreadnought or stationary ones like tower machine event.

ASpaceOstrich

Is the upcoming planned green beard experience improvement going to be available for existing players. Picked it up after trying it on the free weekend and it’s looking damn fine.

It mainly covers the first few hours of the game, teaching the various mechanics and systems. Some of it is part of the spacerig overhaul and the upcoming miners manual and the new tutorial which you will be able to activate at any time just like the current one.

Finneganmac

Are we gonna see water soon?

Not in any cool physics based way.

ze-dockta

Is there a possibility of getting overclock's for equipment? such as the shield generator giving a damage boost instead of rapidly increasing shields or a engie turret with auto fire and two barrels but requiring power or something?

No plans for it at the moment.