We're excited to announce the development of a new Guild feature—the Guild Conquest! As Guild interaction is the key aspect of Forge for many, we wanted to invite you for an early feedback session and sneak peek.
The feature we're developing will include three components: Conquest City, Guild Conquest, and Guild Great Buildings. They are in different stages of development, with the City mostly fledged out, the Conquest in active development, and Great Buildings in the research stage.
We've opened a dedicated forum channel where you can find a brief description of the components and guiding questions from our development team, from a simple "Do you like where this is going?" to specifics about a potential mechanic.
We now invite you to read about the feature and join the discussion in the threads, each dedicated to a different feature component. But before you comment, please consider:
Guild Conquest is in its early development stages. It means the feature will c...
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Our first Event mechanic prototype is ready for testing! Today all players received access to the exclusive world "Prototype Test" where the test will take place. Simply switch worlds and test away!
What you need to know:
- The test will run from April 14 to April 21 (this date may change depending on the results)
- For instructions on how to change worlds, please check this KB article
- Please report issues and feedback in this thread.
- At the end of the test, please fill in the survey we will send you on Public Beta (zz1)
Important! If you did not get access to the test world today, it means you were not registered for the test. Unfortunately, at this point it is no longer possible to join. If in the future we run another registration campaign, we will inform you beforehand.
Happy testing and thank you for helping us shape the future of the game!
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