What about Marks of War?
No Marks of War either
What about Marks of War?
No Marks of War either
Done get boss KC in shattered worlds now?
The bosses in Shattered Worlds don't contribute to the 'Beasts' tab KC or anything like Reaper tasks
The mage of Zamorak who teleports you to the Abyss from the Wilderness now has a 'Configure' option which can be used to set the mage's left-click or tap option to either 'Teleport' or 'Talk'.
This was my Reddit post! 100x thank you what an mvp update!
Ninja Wink ;)
Hey, you can dm me!
There's some good points touched on by other comments on XP balancing but this sounds like a bug. I've asked one of our QA to investigate and get a ticket in for this :)
Did someone say POINTY HATS!?
Atm it just works with this new crafting method and means you don't need regular thread when crafting the new armour pieces. If you don't wear it, it'll use the regular thread as mentioned in the blog
Cloth making is separate though, and you still need the plant thread to weave into cloth at a loom
Edited for clarity :)
Ooh are you on the Ninja team now Breezy?
Yes :)
Is there any chance we see a change to the raptor cosmetic outfit drop chance?
Currently it's 1/3 where a lot of players have the opinion that it should be guaranteed.
Also, could the advanced outfit degradation be looked at? I don't think I've seen a single player wear the advanced outfit just because of how ridiculous the upkeep it
Part of the rebalance has been making the Raptor outfit 100% yeah. I wasnât actually personally aware of the degrading on the advanced outfit though so iâll relay that to the team and see what we determine. Thanks for raising it! :D
So if one were to hypothetically have many raptor key pieces lying around the bank, it would be better to wait to use them until the update?
Yeah, reasonable to save them, there's no established public ETA for the update though, as a heads up
So should we keep our eyes open for future update to the keys?
Yeah, see my comment above too :)
Glad to see there are some changes on the way, the Raptor Chest is a little outdated and underwhelming currently. What changes are being considered for it and the keys?
It was initially a slight re-balance of the drops to make them all a little more worthwhile, a few additions and adjustments here and there. Then after looking at it we decided that we could do a little more with the UX of the chest/keys, as Kalaya mentioned. This is moving it to a more appropriate location, making the drops more obvious (i.e. Slayer VIP tickets and slayer points), and adding more info to the keys and key parts themselves telling you what they're for and where to go etc.
Django, the secret twin brother of Diango.
Some say he's unchained!
Agreed, the Wiki proposed using a Social Feed to consolidate and centralise all the useful information that's come out officially.
If you are curious - https://runescape.wiki/w/Forum:Social_feed
UwU social feed
Big picture: The universe goes through cycles, where the elder gods create new worlds including one âperfectâ world full of anima then go to sleep on that world. After a while, they revert to egg like structures. After a longer while, they âhatch,â consume all of the anima on that world, and proceed to destroy everything else in the universe and start over, much like toddlers playing with Legos.
In this current cycle, Gielinor (the game world) is the âperfectâ world. There have been six ages, roughly defined as follows:
First age: Guthix arrives in Gielinor. He thinks âHey, this place is pretty dope. Iâm gonna bring a bunch of mortals here so they can live and be happy.â So he does. Gielinor now has people (humans, elves, etc.) on it. Many start worshipping Guthix, which he thinks is not dope. He kinda hates all gods and their very existence after a few destroyed his home world and killed his daughter, so he tells his followers to fuck off (nicely) and then takes a long nap, hoping they forget about him.
Second age: A whole bunch of other gods arrive on Gielinor. They think âHey, this place is pretty dope. Iâm gonna conquer it,â and start doing so. They bring other races (demons, vampyres, Mahjarrat, etc.) to help them conquer the planet. Zaros builds a giant empire, then he gets stabbed in the back and it falls apart. With the then strongest god out of the way, the other gods continue to try to conquer the planet, with Zamorak now in the mix.
Third age: Whoops, too many gods, not enough planet, time for a war. The gods are fighting each other mostly for possession of the Stone of Jas, a very powerful magic rock created by the elder gods to help them create other shit. Then, some gods created a sword capable of killing other gods, the aptly named âgodsword,â but the bird people in charge of carrying it got ambushed and stuck in a frozen cave. Everyone else rushed in to try to get their own godsword, and now we have a god wars dungeon. Whoop de fucking do. Shit happened, Nex got unleashed then frozen again, then the entire area got frozen with all four major armies inside. The war finally ends when Zamorak uses the Stone of Jas to blow up Forinthry, creating what is now the wilderness. This wakes Guthix up, and now heâs pissed, so he kicks all the other gods out and permabans them with no appeal option. In the process he finds out that not everyone forgot about him, so he fucks right back off to sleep.
Fourth age: With no more gods to muck everything up with their wars and magic rocks, mortal races start to actually get shit done. Most non-human civilizations are built during the fourth age. Towards the end of the age, humans discover their own magic rocks in the form of rune essence, inventing modern magic in the process. tl;dr: itâs all about the magic rocks.
Fifth age: A relatively short age. Even though gods canât visit Gielinor they can still communicate with it, so reality has turned into a propaganda war, and Saradominâs winning, by a lot. A bunch of human civilizations pop up, and Saradominâs followers occasionally succeed in turning them into theocracies. In the process they turn out to be incredibly self-righteous, kick the black knights out of Falador, and blow up the wizardsâ tower, but still end up being the good guys? Shitâs wack. The end of the fifth age, specifically year 169, is when the game actually starts. Some jackass adventurer pops up, starts killing things, commits vast amounts of deforestation and public endangerment, and basically just makes everyoneâs lives miserable. He/she also saves the world multiple times and never actually dies though, so thereâs not much that can really be done. The fifth age ends, however, when Sliske turns to social media instead of Jagex customer support to find that the godsâ ban can be overturned if he kills Guthix, so he does so, mostly for the lols. This is detailed in The World Wakes, which kicks off the sixth age.
Sixth age: Everything after The World Wakes. The gods are back, Guthix is dead, and the world is all around pretty fucked. Saradomin and Zamorak get in a fight and nearly destroy Lumbridge, Armadyl kills Bandos, and Sliskeâs a major pain in everyoneâs ass up until he gets offed. At least he was having fun though. Anyways, where the story appears to be headed is the elder gods are starting to wake up, which will inevitably result in the destruction of the universe as we know it. And yes, that will probably bypass Immortality.
This was a brilliant read, thank you for the giggles!
If you haven't already done so, feel free to suggest ninja-type suggestions here: https://rs.game/ninja
On the link you'll also find more info such as guidelines for what the new-Ninja team does tackle, to help you with your suggestion :)
I presume that patch note is meant to say for that faction since it youâve maxed Greg no point getting seals from him then.
Edit: Does seem odd mind considering you can hand the faction stuff in elsewhere still...
The wording is a bit off yeah, if you've got max Seren and Zaros rep but not Sliske, you can still do Twins and get seals to contribute.
But if for example you have max Seren, Zamorak, and Sliske rep you won't get any seals dropping from Vindicta.
I'll ping it over to CM :)
Faction seals in God Wars Dungeon 2 will no longer drop from bosses if you have reached the max reputation for a faction.
Wording sounds like you would not be able to receive any more Seals after you maxed out reputation for ONE faction, not for all.
The wording is a bit off yeah, if you've got max Seren and Zaros rep but not Sliske, you can still do Twins and get seals to contribute.
But if for example you have max Seren, Zamorak, and Sliske rep you won't get any seals dropping from Vindicta.
I'll ping it over to CM :)
Check out the patch notes next Monday! đ
This most likely happened due to the game update (reboot). Sometimes that can mess with the Voice of Seren, as you can see from the tracker here: https://twitter.com/JagexClock/status/1229359946212487169?s=20 It was Trah hour just before reebot (or as soon as it hit) at 11am.
So nothing to worry about, it should correct itself soon, but if it persists way longer than expected then we'll look in to it :)