Posts by ChrisGansler

bullet_king_THE_BOSS

Chris, how come the DZ FPS drops is not a high priority issue?

It has been more than 3 weeks since the expansion came out and you guys have been unable to address it.

It is making DZ unplayable most of the time.

Not to mention it should have been found during the testing phase.

We actually have issues reproducing it internally on our dev builds. Which makes it difficult to debug. We do have people in the studio playing and experiencing it as well, I want to point that out. It's just with the work from home setup everything is slower for internal testing.

echof0xtrot

what about agent skin color problems since WoNY? i and others have made bug reports on the official forums, but haven't heard anything mentioned in SotGs or anywhere about it, much less an ETA on a fix

This might be due to the changes to some faces. I don't believe any work has been done on this and it will likely also not have a high priority right now.

harmlessrocket

Do we have an ETA on striker gear set?

Likely with the early April update. We should have a better understanding by the end of the week.

gothamhunter

The contaminated zone "The Angel of Mercy" in Constitution Hall is not accessible through normal means. Please add this to the known issues list.

We're aware and this fix will require some more time. It seems that the environmental interaction broke and we have to do some work on that. Unfortunately not a quick fix.

Rob_Highwind

Can we please get an update on how the studio plans to fix the Dark Zone: Safe House trophy/achievement?

It has been broken for almost a month because you removed the Thieves' Den from the game.

It's not a simple solution I'm afraid. The trophy / achievement requires a certain weight, so we have to replace it with something similar. It's on our list but given the current circumstances it also doesn't have a high priority.

The_Loiterer

I logged in now after the TU 8.4 update and all my control points are green. It's very boring, nothing to fight for in the open world. Why did you listen to those complaining about control points getting taken over? It made the open world feel alive. Some tweaks could have been made to make take-overs rarer when you have all control points in an area. Thus giving players who wanted full control time to react.

Just to clarify, we will give players the option to reset CPs in an upcoming update. For now you can reset the Manhunt CPs with the newly added button in the Manhunt UI.

Next up is the ability to reset CPs via Global Difficulty.

ItsCrocoSwine

I am also getting rewards normally. Hopefully it's purely visual. "x stages Until Next Reward" is incorrect also, i only needed 1 before reset and it said 6 after.

Thanks for the info. I wasn't sure what my progress was before the reset, so 6 sounded like it was correct.

The UI completely reset and I will talk to the team about it. It should still tell you "x stages Until Next Reward" if you go into the Rewards track. If you did not finish the Westside League yet you should get new rewards.

I just ran DCD and got 9 stages and got my Rank 7 reward. If you do not earn any new rewards please let us know.

If you have finished Westside League last week there are no new rewards for this event and you can fully focus on Global Event Polarity Switch if you'd like.

realegladue

do lvl 3 CPs still drop a blueprint?

Yes.

Brokeng3ars

Genuinely curious, but why was this done in the first place? Why were changes to CP's needed? I've never seen anyone previously complain about CP's so why fix something that aint broken? As the saying goes.

There was lots of feedback on Control Points including them being taken over continuously, as well as not being able to just continue doing CPs as often as you want.

We will make it so that you can reset the CPs with a Global Difficulty change in an upcoming patch. You will be able to reset the Manhunt CPs with a separate button, likely this week.

It is a high priority but needs work. I know that sounds odd but the functionality of separating the Manhunt and the CPs is not simple. We will have more news this week.

ViperStealth

Thanks for the response Chris.

As you can see, there's a shared frustration with scaling (of which you guys are aware of and addressing).

I'd really love this league feature to allow us to use a range of builds and not only a red stack DPS build.

Stay safe.

That's definitely something we are keeping an eye out. I want to say though that in my runs we had a guy for DCD for example that went all CC with Shock and Blind, it was pretty helpful and I have seen some Tanky bois as well.

With the balance changes we can have another look at diversity. From what we can see in the data players are doing different variations of red DPS, Skill Heal, Skill Damage and Tank. Additionally also a lot of mixed builds. So, now we have to make sure that these are all contributing and how the solo experience looks.

eternal70200

Make sure you stick to cover and use cover-to-cover while waiting for the rebalancing patch.

Could you record your run? It'd be cool to see a developer run through it.

I'm not a developer on the game but a community developer, so I don't do any design or coding. We're looking into ways to stream from home but my rig is pretty old and can't handle the game and OBS. I'll try to see what's possible.

We are currently trying to figure out if we can do gameplay streams from home. Most of us don't have a setup that can run The Division 2 and stream it, my rig is 6 years old. I'm looking into how stable I can run it with Stadia, it has worked well for me in the past.

For what it's worth I did my first tries yesterday with random groups of 4 and I have finished Federal Emergency Bunker in 22m, Potomac Event Center in 23 minutes and DCD Headquarters in 18m.

I think with some more runs I can probably get it down further but for first attempts it felt quite good. I'm running all red LMG but definitely need some upgrades to the builds. I didn't think that I would like the rush of the timer going up but now I just want to try again.

Also thanks to all that are sharing tips on here, I think it's great to see what other people are running and having success with.

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unnro

lol love how the "Massive Response" flair is nowhere to be seen

Hi.

Well done. I wanted to try do to this on the weekend. Any tips?

AgnosticCowboy

Something completely different: Thank you so much for doing this even under this circumstances.

It's kind a funny to see you guys do what some of us have to do as well - work from home, have video conferences and all that.

Thanks again, is all I can say.

(Because you don't see my standing ovation ...) 👏👏👏

<3

theLegACy99

Yes it was late. They're working remotely so they're not sure if theyr're going to do it or not

Yep, we needed to figure out if we can do it or not.

KBrown75

I didn't notice them saying in the stream but do they have a date for the next update that is supposed to have some of these fixes? All I heard was "that is in the next update".

Not yet. Under the current circumstances we're trying the best we can but I don't want to make any promises. The plan is to have updates as frequent as we have had them since launch but it's likely going to slow down.

Google-1234

I got timed out for 10m in twitch chat for asking this so I'll try again here because I know Chris regularly check here after SoTG.

Chris talked a bit about CP resetting but didn't address control points being green for way longer then they were before TU8.

Are you guys aware NYC control points are not being taken over by enemies? My whole NYC map has been green since I completed Warlords.

Yes. Control Points are taken until reset. The Manhunt was meant to take over for this. As talked about today we will change this system and CPs will then be reset in Global Difficulty change in the future.

We don't have a date for this yet.