Posts by Brytarn

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Hi there!

Regarding the Handmaiden passive perk Ariel’s Benison; it was implemented before automatically blocking attacks while reviving was a thing and was generally more useful back then. It does still have some applications. For example, when reviving an ally while under attack by an enemy that can deal damage through your block(such as a Rat Ogres slam attacks), Handmaiden is the only career that can complete the revive without being interrupted. But I agree that it’s a very small and niche perk. It could do with some dusting off to get it more in line with the new and updated mechanics!

Thanks for the feedback, it’s very appreciated.

Best regards,
Kasper
Game Designer

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Hi debrion,

I’ve had a look and fixed Barrage. It didn’t activate on any area of effect weapons (Conflagration Staff/Fireball Staff/Hagbane Shortbow). It will be fixed in an upcoming patch.

Thank you for the report.

Best regards,
Kasper
Game Designer

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Thanks for the report! The issue has been resolved internally. Will be patched as soon as possible.

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Hi there!

So this all comes down to how the calculation is made for block cost reduction, specifically for the Dissipate talent of Unchained. All other sources of stamina block cost reduction is run through the same calculation. But the Dissipate talent runs it’s own calculation to determine how much stamina should be reduced after the block costs have been established, after reductions.

I’ll look into this and try to sort it out, thanks for bringing it up!

Best regards,
Kasper - Game Designer