Posts by Aqshy

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Heroes!

Xbox players will notice an update that is approximately 4.6 GB. This patch contains a handful of localization fixes for Russian players, but the bulk of it is preparing our backend systems for the upcoming anniversary event. More information on what this contains when we launch the anniversary March 8.

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Not a bad idea; will pass this on to the UI team.

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No news at this time, though we’re still working on V2. I’ll loop back around, but I suspect it’s not a priority at the moment. Will keep pushing, though!

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Hey there, as we mentioned last year, we had V2 devs temporarily move onto Darktide to help with launch, so that slowed V2 down some. These devs have returned to V2, so development on V2 can continue.

Sorry to keep you waiting for so long, but she’s worth it!

Edit: Clarification.

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Not yet, but can ask about it tomorrow.

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These fixes were rolled out last week for PC and this afternoon for Playstation and Xbox. Since this is a backend update, there should be no need for a patch download. These fixes will become active the next time you boot up the game.

  • Fixed the infinite loading for the advent calendar

  • Gave the advent missing rewards from last week as a sign-in reward for players that missed out on it due to the bug above

  • Fixed ‘Claim all Bögenhafen Cosmetics’ challenge not counting weapon skins bought through Lohner’s Emporium

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Note: This is a re-posting of the FAQ thread that has been posted to Steam, found here: Sienna's Release FAQ :: Warhammer: Vermintide 2 Helmgart Keep - General Discussions

Hello!

I wanted to create a pinned thread to help address the multiple questions this forum gets regarding Sienna’s career. I’ve shared this info here, on Reddit, and on streams, but I’ve collected it all here for good measure.

I will add to this list as I’m greenlit to share more. If it is not answered here, it means I cannot share anything further yet.

I’ll be looking at questions in this thread periodically and bringing them back to the team so we can discuss what to answer as we prepare to share more info.

Sienna when, though???
Sienna has been slated to release after we push out some further content in 2023 for Vermintide that will help set the stage for her. Sienna will be after this 2023 content, but how long after is yet TBD. Once this year’s plans for v2 have been approved, I’ll be able to share some more i...

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Hey, what platform are you on and where are you experiencing the crashes?

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We appreciate your feedback on Kerllian’s cosmetics, but since this thread is likely to go the same route as the Darktide thread OP posted, it will be locked. It’s unlikely Kerllian’s covered face will change in the near future.

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ToT_ComigtoPS4_16_9 ToT_ComigtoPS4_16_91920×1080 157 KB

Heroes!

Today we are excited to announce that our newest adventure map, Trail of Treachery, will release January 17 on Playstation!

A Treacherous Adventure is a free new content update for Warhammer: Vermintide 2 containing the first act out of a two-part adventure. Stay tuned for more to come!

In Trail of Treachery, it is up to you and your fellow heroes to escort a caravan carrying precious cargo to a village plagued by strange and unusual happenings. Pave the way to Tockstadt and investigate what misfortune has befallen the settlement. Beware of avalanches.

  • A new, snowy adventure begins - Make your way down the precarious mountain path to save the village of Tockstadt, where nothing is quite as it seems.

  • Together with Part 1 of the free Treacherous Adventure DLC we’ve added new Premium Cosmetics to the in-game store. We hope you’ll find something smart for your favorite hero in the Absent Friends Collection! In total, th...

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She’s a bit camera-shy, don’t expect her to show her face soon, I’m afraid.

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I don’t think we’re intending to add sprint in Vermintide, but not to say it might not happen in the future!

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Hey, I don’t think we have plans to turn on dismemberment for next-gen consoles as even on next gen, the cpu demands are very high, and dismemberment might affect your performance. But we’ve been considering a remaster for the console version, so when the team’s back, I’ll find out if that will reintroduce dismemberment should we activate on something like that.

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Hi, as I mentioned over DM, I’ve been looking into this. This ban was a bit heavy-handed, so will be overturned by the end of the day today.

Not sure if there will be a community update this week; will ask; but I suspect it’ll be after we have a bit more sharks in the office.

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While I’m glad you’re enjoying the cosmetics, I know a bait post to get people riled up when I see one. Locked.

It’s ultimately going to depend if the (heartening, from what I’ve heard) discussions happening internally come to definite conclusions as we return from the holidays, as well as making sure that the info we want to go out with has everything aligned to distribute to other outlets (if you’re eagle-eyed, you might notice some community updates coincide with reports from other media outlets).

You’ve been with us for a while, and based on past communications this year, we’re being more cautious than usual with this next one and playing a bit close to the chest on when it’ll be released, just to be on the safe side.

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Fatshark Forums and Reddit are usually more “dev active.” Discord goes a bit too fast for us to parse regularly; Steam Forums we keep tabs on. We post larger comms to all of them, as well as grab data from all of them as well.

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I detect high levels of HERESY in this thread. Locked.

So I did manage to have some back and forth with some devs over the holidays and hopefully some good news is in the pipes. To avoid me having foot in mouth syndrome, I obviously can’t promise what, when, and how; but I’ve heard heartening things internally; at least! Stay tuned for some updates after the new year.