All of the file size for Vermintide 2 is the game. There's a potential saving to be had if we were to 'remaster' (so to speak) but that would require every single person re-downloading the entire game client. There's very little space taken up by cut or unused material though.
Sooner than March 8 but not today. The change is indeed a backend change.
Ideally we'd need to see your locally generated log since it doesn't seem to be uploading. fatshark.se/support <- make a ticket there including your latest console log and crash dump from the app data folder(s)
- WIN KEY + R
- In the "Run" box, type...
%appdata%
...and press enter.
- Find the Fatshark folder in there. Delete the Vermintide 2 folder within.
Originally posted by LoneWolf:I'd suggest resetting your mod environment. Unsubscribe to all mods. Clear the workshop folder, remove your appdata settings for Vermintide 2 and start over. Probably have a mod that's no longer sanctioned causing grief. Read moreOriginally posted by Motrieg: Do you have any mods installed? If so, make sure Vermintide Mod Framework is on top of the list.it is on top of the list. Tried launching modded realm without mods still crashes on startup.
Anything running in the background? 100% CPU usage is not inherently a bad thing when gaming, but can sometimes indicate a bottleneck
Due to unforeseen issues with game persistence, we have entered a period of emergency maintenance. We will update here when we have further news. Apologies for the inconvenience.
Originally posted by Luck: i just buy and dowloaded this game and it Emergency Maintenance??? LoLYour name says it all <3
I'm not responsible for mod approval / sanctioning :)
This might help you out OB22
https://en.kundo.se/org/fatshark/d/how-to-resolve-untrusted-system-file-errors/
https://en.kundo.se/org/fatshark/d/how-to-resolve-untrusted-system-file-errors/
Originally posted by PapyRockNrom: 7 months later, It seems it's not fixed yet...Did you run the prologue again? The issue is long since resolved.
DX12 is still a work in progress, but your feedback if you run it is valuable.
We agree with a lot of the sentiment in the comments here. The game isn't competitive but cooperative, and even the green circles in-game right now breed toxicity and are something we'll be switching up in the future. A battlelog style system will not be something we exolore.
Originally posted by Angarvin: 45 gbs is old info for vanilla release. it's how much the game was before dlcs. it's bigger nowThis is it. The size listed is the size the game was at release. I'll look to update it today to reflect the games current size.
Unusual. Pop a ticket over at fatsharkgames.com/support - we'll check it out :)
Hey Greg from Nvidia. I'd first suggest a clean uninstallation of your (I assume) Nvidia drivers and experience and try a complete reinstall of those.
Originally posted by Malacar: As far as I understand, this is not a bug, but a design decision. Most charged attacks can't be cancelled into block, but with some weapons this is also true for light attacks. These are mostly massive weapons (glaive, two-handed hammer, two-handed axe). I think this is meant to reinforce the feeling that the weapon is big and powerful but unwieldy.Spot on as usual Malacar.
Try reinstalling Easy Anti-Cheat using the EasyAntiCheat_Setup executable located here: C:\Program Files (x86)\Steam\steamapps\common\Warhammer Vermintide 2\installers\EasyAntiCheat
Originally posted by Cumrad: U sEe ThIs HeDgE bEt U dOn'TSee what?