Posts by [DE]Megan

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Changes: 

  • Disabled the Arsenal option when in Captura with Kahl, due to it not propagating Kahl’s respective Arsenal.

    • We will look to add this back in our next Update when we can make the code change for all platforms! For now you’ll want to load into Kahl’s Captura with your best Fashionframe. 

  • Made adjustments to how the Shard Bane Ephemera is placed on some thiccer Warframes: Grendel, Chroma, Nidus Phyrke Skin, and any Oberon Skin.   

    • This fixes the Archon Shards barely showing when equipped.

  • Made several placement adjustments to various armor pieces and Syandanas when equipped on Drifter. 

    • We will continue to make adjustments where needed - if you find an issue with a specific Armor attachment or Syandana please provide a screenshot for our team to assess. Here are some notable fixes (this list is not exhaustive):

      • Fixed multiple issues with Grax...

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33 minutes ago, OMAR_FARUK said:

Operator energy color is not changing ephemra color anymore, pls fix THX!

We're investigating!

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Echoes of Veilbreaker: Update 32.1

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RETURN OF VEN'KRA TEL AND SPRAG

Ven'kra Tel and Sprag await you in Break Narmer Missions, Tenno! Be ready to take on these bosses as they attempt to stop Kahl. 

Ven’kra Tel can be encountered in the Prison Break mission, while Sprag is hiding out in the Junk Run mission. These fights are optional - once you are in the Break Narmer mission, seek them out if you so choose in between the main mission objectives!

Their weapon skins can be procured from the in-game Market. Flatten your enemies with the Renok Hammer Skin and take vicious, clean, and precise shots with the Avex Sniper Skin. 

The Ven’kra Tel and Sprag models have also been updated in the Orokin Sabotage mission. 

STYANAX GEROUSIC HELMET

Show bravery in the service of justice. An esteemed helmet for Styanax.

Styanax Gerousic Helmet Glyphs are also now available for purchase via the Glyph selection screen in your settings (Profile > Gl...

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Just now, EdinaMonsoon said:

also getting update failed!

It's still in the process of deploying! 

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This is now resolved on all console platforms - please relog to receive your Inbox.

Thank you to everyone who reported this issue, as we were able to diagnose a Cross Platform Play issue with how these global Inbox messages are sent. We have a fix in place for future global Inbox messages and will monitor them accordingly! 

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X-posting for awareness:

1 minute ago, [DE]Megan said:

This is now resolved on all console platforms - please relog to receive your Inbox.

Thank you to everyone who reported this issue, as we were able to diagnose a Cross Platform Play issue with how these global Inbox messages are sent. We have a fix in place for future global Inbox messages and will monitor them accordingly! 

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Tenno!

Double, double toil and trouble, it’s time for another Devstream! Join us on October 28th at 2 p.m. ET via twitch.tv/warframe as the team showcases more of Echoes of Veilbreaker and what’s to come in November. We’ve got lots to chat about in our 2nd last Devstream of 2022!

There will be Twitch Drops - watch to earn yourself an Amp Arcane Adapter!

See you over at twitch.tv/warframe Friday, October 28th at 2 p.m ET!

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The team is investigating this! Will update here when I have more info.

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Greetings, Tenno!

We’re here with a status update on our upcoming deployment plans: we’re going dark on Hotfixes/Updates for the remainder of October. Spooky, right? The team is switching gears to prepare for Echoes of Veilbreaker. This Update will be going through the Cert process for consoles, which requires us to submit content and changes (also called ‘integrations’) to the Certification Process by a specific deadline. This Cert deadline is crucial to meet in order to launch updates, and as a result, our Hotfix activity must be paused. 

There are a few key reasons why we cannot Hotfix the first is that we are required to pull over every integration needed for Echoes of Veilbreaker to the Test build, which is what gets deployed to the Public server. Once that occurs, we cannot Hotfix without reversing that process, lest we release unfinished content as well. Secondly, we cannot Hotfix or Update once Consoles have been submitted to Cert, as it would mangle the order in...

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Veilbreaker: Revenant Prime: Hotfix 32.0.13

Fixes: 

  • Fixed Archon Hunts being scheduled to end 1 day too early. 

  • Made numerous fixes towards AI navigation pathing through both Orb Valls and Narmerized Orb Vallis. 

    • This fixes scenarios where AI wouldn’t be moving and objectives not being properly placed such as the one below.

  • Fixed Capture Containers spawning in very odd and often unreachable areas during the Defend and Capture Containers objective in Orb Vallis Bounties. 

    • Notably in the tunnel near Central Maintenance and while playing through Narmer missions.

  • Fixed Dargyn Pilots always dying when their Dargyn is destroyed.

    • This resulted in an inability to achieve certain Riven Challenges of “Kill X Dargyn pilots before they hit the ground”. Dargyn Pilots will now take some damage when the Dargyn is destroyed but will ultimately survive and plummet to their...

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Just now, fo3nixz said:

felarx? any eta? or it needs cert for console?

The fix is code, therefore will be in the next Cert Update. More info coming soon on that. 

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(PLAYSTATION) Veilbreaker: Revenant Prime: Hotfix #13

Fixes: 

  • Fixed Archon Hunts being scheduled to end 1 day too early. 

  • Made numerous fixes towards AI navigation pathing through both Orb Valls and Narmerized Orb Vallis. 

    • This fixes scenarios where AI wouldn’t be moving and objectives not being properly placed such as the one below.

  • Fixed Capture Containers spawning in very odd and often unreachable areas during the Defend and Capture Containers objective in Orb Vallis Bounties. 

    • Notably in the tunnel near Central Maintenance and while playing through Narmer missions.

  • Fixed Dargyn Pilots always dying when their Dargyn is destroyed.

    • This resulted in an inability to achieve certain Riven Challenges of “Kill X Dargyn pilots before they hit the ground”. Dargyn Pilots will now take some damage when the Dargyn is destroyed but will ultimately survive and plumme...

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Veilbreaker: Revenant Prime: Hotfix 32.0.12

With this Hotfix, we are testing a new Matchmaking and Network Relay Server cluster for general upgrading purposes. We will be monitoring for any issues. 
 

Archon Hunt Fixes: 

  • Fixed Narmer enemies being hostile towards the door scanners in the Corpus Gas City tileset while playing through Archon Nira’s hunt. 

Changes:

  • Changed Chroma’s Toxin Elemental Ward Holster Speed increase to a Damage Buff on weapon swap. 

  • Changed Gauss’ Redline Holster Speed increase to a Cast Speed increase. 

    • With the overall buff to holster speed in Update 32, the above abilities have had their holster speed attributes replaced similarly to how the Mods were adjusted.

    • We’ll be updating the Ability descriptions in a later Hotfix/Update.  

  • Landing Craft Blueprints are no longer tradeable. 

    • Blueprints are available in the in-game Mar...

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Veilbreaker: Revenant Prime: Hotfix 32.0.11


Changes:

  • Swapped the unintentional duplicate Lith H5 Relic in the Void drop tables with a Lith P6.

Fixes:

  • Fixed prompt to expand Dojo Legend missing the D-pad icon for controllers.

  • Fixed opening the Arsenal Focus screen in a Relay resulting in the minimap breaking.

  • Fixed the drop down sorting function missing from some vendors in the Necralisk.

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3 minutes ago, Nox_Terminus said:

You keep forgetting to make the Kahl objective collectibles cumulative.

We're working on it. Not a 2-second change so it's going to take some more time!

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Veilbreaker: Revenant Prime: Hotfix 32.0.9

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REVENANT PRIME ACCESS 

Wield the essence of the Eidolon with Revenant Prime Access! 

Get instant access to the latest Prime Warframe with Revenant Prime Access. Add Revenant Prime along with his signature Prime Weapons Tatsu Prime and Phantasma Prime, and exclusive Prime Accessories along with Resource and Affinity Boosters to your Arsenal. 

REVENANT PRIME

The lost one rises. Wield the essence of the Eidolon as you wield Revenant Prime’s power.

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TATSU PRIME

Tatsu Prime glows with spectral splendor. It grows more powerful with each enemy’s demise, especially when wielded by Revenant.

PHANTASMA PRIME

Phantasma Prime is burnished with deadly force. In Revenant’s hands, it has increased magazine capacity. The might of its irradiated plasma is reminiscent of the fearsome Eidolon.
 

Exclusive Revenant Prime Glyphs

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Revenant Prime Accessories feature: 

  • Aurimus Prime ...

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Not a bug! PC and Xbox test.

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Veilbreaker: Hotfix 32.0.8

Hello Tenno! We are back hotfixing today to address some priority invite bugs and to solve the recent ‘Break Narmer’ reset time confusion as announced in our ‘Recent 'Break Narmer' Reset Clarification & Upcoming Fix’ PSA. With that, we’ll see you tomorrow at 2 PM ET for Devstream #164! 

‘Break Narmer’ Reset Fix: 

Players who completed last week’s ‘Break Narmer’ mission after Sunday, September 25th at 8 pm ET did not see the next ‘Break Narmer’ mission in Kahl’s Garrison yesterday - even though they had completed the previous mission prior to when we said the reset would occur (yesterday at 12 pm ET). 

So we have updated the affected accounts’ mission status for those who completed last week’s ‘Break Narmer’ mission between the times mentioned above. Additionally, our fix affects everyone who beat the ‘Junk Run’ mission up until the time this Hotfix launched! Originally the cut-off was Wednesday at 12 pm ET, so it turns out the late ...

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Veilbreaker: Hotfix 32.0.7

Hello Tenno! We are back with a Hotfix that has some general changes and fixes. This Hotfix also paves the way with behind-the-scenes content to come in a near Update. Tune into Devstream #164 this Friday for more information on that. Also, with Week 3 of the Archon Hunts concluding with Archon Nira, the review of Archon fights marches on. With data from all three fights in hand, we are better equipped to approach the topic of damage attenuation (also commonly known as ‘Damage Pillows’). As announced in our Veilbreaker: Launch & Hot Topics Week 2 post, a continuation of our conversations around damage attenuation in Archon Hunts is also planned for Devstream #164. So be sure to tune in to learn more about our approach and plans to address it! 

General Notes: 

  • The ‘Prison Break’ Break Narmer mission will be going live at 12 PM ET! 

    • We moved the reset time to align with the Archon Hunt reset, as originally shared in ...

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Tenno!

Join us on September 30th at 2 p.m. ET via twitch.tv/warframe for the official reveal of the next Prime Warframe! The team will be taking a look back at Veilbreaker and our 50th Warframe, Styanax, before going over what the community can expect in October!

There will be Twitch Drops - watch to earn yourself a Veiled Riven Cipher!

See you over at twitch.tv/warframe Friday, September 30th at 2 p.m ET! 

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