The Division 2 Dev Tracker

@CodeNameV7 Hey CodeName, could you please provide a screenshot of this odd occurrence?
@JohnFelter1 Hey John, you should be able to reset Control Points through a dedicated button in the Global Difficulty menu.

I can personally assure you this is not the first time that an influx of community feedback has spurred a quick walk-back or change of course on a balance decision.

Secondly:

Devs, just listen to us the first time. poll the community [...] and then move into action.

It's unfortunately a bit more complicated than that. Part of what helps with the quick turnaround on something like the M1A issue was that it was a relatively cut-and-dry change that a vast majority (though still not a unanimity) of the community was unhappy with.

Even with something that seems unified in its feedback like issues with loot quality, purples, and gear drops overall isn't quite so straightforward.

Yes, we can plainly see that the community is extremely frustrated with how loot and gear feels right now... but is the solution simply increasing the rate of drops? Increasing the attribute minimums by difficulty? Increasing the averages by difficulty? Making gear always generate with 2 attributes matchi...

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@AdrianTagger It's one of the top priorities on our list - especially since Kenly is only open for so long.
@ednedible The active period of the Urban Jungle Event ended on Tuesday. You're still able to purchase/gift keys and open the caches to get the completion award - but keys can no longer be earned from regular gameplay and leveling up. The event officially closes on April 28th.
@SaintLandwalker We're still investigating the Firefly deployment as a priority issue.

M1A Classic will be reverted with tomorrow's maintenance.

Agents, The servers will shut down for an unscheduled maintenance on Friday, April 24 at 11:30 AM CEST / 05:30 AM EDT / 02:30 AM PDT. Estimated downtime is approximately 1 hour 30 minutes. Details: >>http://ubi.li/mTmud http://pbs.twimg.com/media/EWTVjvsXsAACJkA.jpg
Join @rxlyaT and @ellahellberg on their hunt for Saturn, live now! Twitch: >> http://twitch.tv/thedivisiongame Mixer: >> http://mixer.com/TheDivision http://pbs.twimg.com/ext_tw_video_thumb/1253315543353839617/pu/img/0B_LvnE4n3YmR8xf.jpg
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Agents,
Due to a technical issue players will have to re-download a live patch.
This means some players saw a reduction in damage to health on Assault Rifles.
We are further investigating this issue.
Please follow this thread for any updates.
Thank you for your patience,
/The Division Team
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Update:
This should now be resolved. After players download the patch again the UI should be correct.
Players on Stadia will not see this be displayed correctly. This is an UI issue only and will be fixed with the next client update.
Thank you all for your patience.
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Agents,
The servers will shut down for an unscheduled maintenance tomorrow, Friday, April 24th at 11:30 CEST, 05:30 AM EDT, 02:30 AM PDT.
Estimated downtime is approximately 1 hour 30 minutes.
Maintenance Notes:
  • M1A Classic/Baker's Dozen Rifle Rebalance
    • Revert 40% damage reduction.
    • 20% damage reduction in PvP
    • Players on Stadia will not see this displayed correctly in the UI, but the damage is changed. This will be displayed correctly following the next client update.
  • Fixed an issue with players not being able to attack generators and blocking mission progression.
  • Fixed an issue causing all Turret skill variants to fail on thrown deployment with the Cool Skills Directive activated.
Since we're still working on these fixes, we will update their status tomorrow during the maintenance.
Please follow this thread for additional updates as work on several issues progresses.
Thank you for your patience,
/The Division Team Read more

Hey Agents,

Could we just get confirmation which platform you are seeing this on please?

Hey,

What platform are you seeing this on agents?

Hey!

Which platform are you experiencing this on agent?

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Hey,
The best place to find out would be by asking our Support Team: https://support.ubisoft.com/en-GB
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Instead of closing this thread as it highlights important issues within the game, I've went through and deleted messages which were targeted at each other.
Please refrain from creating threads into flame wars.
I encourage everyone to talk about how this NPC Sniper has affected them as this is valuable feedback for us as community representatives.
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Hey everyone,
Can confirm the team is currently looking into this as a top priority. We have shared the list of current top priority issues after the update over here:
https://forums.ubisoft.com/showthrea...-Priority-List