Warhammer 40k: Space Marines 2 Dev Tracker

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I'm taking this application and passing it to the meme and shitpost department, right where Bam belongs. Thank you everyone 🙏

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Hi Space Marines!

The 7.0 “Trygon update” is now live and brings a lot of changes to Space Marine 2! Before diving into the update, here’s a quick summary of its content:

New Features:

  • New PvE Operation: Exfiltration

  • Prestige Ranks in PvE

  • Private PvP Lobbies

  • New Secondary Weapon in PvE and PvP: Inferno Pistol

  • New customisation options: 2 new colours, Bulwark cloth colouring, hands colouring

New Season Pass content:

  • Space Wolves Chapter Pack

  • Imperial Fists Champion Pack

Gameplay & Balancing:

  • Extended weapon arsenal in PvE

  • Weapon perks updated in PvE

  • Improved Matchmaking in PvE and PvP

  • Various changes, bugfixes and improvements

— Dmitriy Grigorenko, Game Director

PATCH NOTES

New Features

  • New Operation — Exfiltration

Exfiltration takes place on Avarax at the outskirts of an Imperial Hive City ravaged by the Tyranids. Your mission is to reach a Mechanicus facility, extract a rogue Tech-Priest and fight a Trygon; a giant, burrowing Tyranid that  creates underground passageways for other Tyranid organisms.

  • Priva...

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Greetings Brothers and Sisters,

It's HERE! The Trygon Update is out!! 🎉

Both Free and Season Pass content is being added to the game, check the trailer for a quick rundown of the new content.

👇 Let's see what's new

New PvE Mission "Exfiltration" and Trygon boss

An new PvE mission is available!

The Tech-Priest occupying an Adeptus Mechanicus facility on Avarax has refused a withdrawal order. Captain Acheran has authorised Magos Galeo to assist in retrieving her.

Your objective is to reach the Adeptus Mechanicus Facility and assess the status of the Tech-Priest.

Beware of the new Terminus Enemy. It bursts from the ground to unleash devastating assaults with its scything claws and bio-electric attacks.

The Inferno Pistol

The Inferno Pistol is added both in PvE and PvP.

It's a close-range thermal weapon, available for Assault, Vanguard, Sniper and Heavy.

Two new skins & DLC Cosmetics

🐺 The Space Wolves Chapter Pack

Which includes:

  • Space Wolves Chapter Champion (Vanguard)
  • Space Wolves Chapter Weapon Skins ...
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Hello everyone!

To all the VP artists out there!  

We are throwing our first virtual photography contest this month! 📸


We know we've got a big community of virtual photography fans, on many of our games! You've taken our breath away with your shots on our other social platforms, and now it's time to do the same here on Focus Together! 

Whether you're working on A Plague Tale, Space Marine 2, SnowRunner, Boltgun, Chants of Sennaar or any other of these, let your talent run wild!  

FE_Visuel_Global_Jeux_1920x1080_V1.jpg

How to participate?

✨ Share your shots in a single comment (other comments will not be counted)

✨ These shots must concern one of the games published by Focus Entertainment.

And... that's it! If you wish to retouch your creation with an editor, feel free!

⏰ You have until April 22 to take your chance to win two Focus game keys on the platform of your choice! 

 Good luck everyone!

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Balancing

Extended Weapon arsenal in PvE & PvP:

Assault: 

  • Added Inferno Pistol.

Classes

Assault: 

  • Jump Pack Ability recharge speed increased by 10% (Operations only).

  • Auxiliary Arsenal (Secondary Weapon’s Damage increases to 20%)

  • Contested Heals Restoring by Ground Pound was changed. Ground Pound restore 30% of max contested health, regardless of the type of enemy and their number. When hit by a Ground Pound, 30% of max contested health is restored

Prestige Perks Update

Tactical:

  • Acuity (Each consecutive Headshot increases Headshot Damage by 2% up to 10%): → Damage bonus increased from 2% to 3% by attack, maximum bonus increased from 10% to 15%

  • Skilled Supplier (Ammo Reserve increases by 10%): → Bonus increased to 15%

  • Spare Power (Collecting an Ammo box restores Ability Charge by 10%): → increased to 25%

  • Resilience (Medicae Stimms restore 25% more Health): → Restoration increased to 40%

  • Steel Within (When your Health is less than 50%, you take 15% less Health Damage): → Replaced with “Fortitude” p...

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ThousandthSon wrote:

Greetings brothers, I have seen that the developers wanted to add the Inferno Pistol for Assault which is a good addition to those who want to cosplay Blood Angels. The Tactical class has many crested helmets but no power swords so I was going to suggest that the developers add the power sword for assault. I mean who doesn't want to play as a champion of their respective chapter?

Hello,

For the moment, the power sword is not planned on our side, but we're working hard on bringing you even more content, and therefore weapons (like the combat knife), in the months to come!

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LionElJonson wrote:

hhelo, hoping a mod can see this. Back when I first started playing space marines 2 I fell in love with it, and warhammer in general. I immediately joined a clan and as an enthusiastic battle brother I went into the official discord to look for members to join and play with, and got banned for advertising. I now run a really successful Dark Angels sm2 chapter and realized that I made a mistake. I should of read the rules and I'm sorry, I was just excited to bring more people into our games and our beloved space marine 2 community. I am here today to humbly ask for a second chance. I will not make the same mistake and I have a better understanding of how to carry myself in official servers. My discord username is folkzombie if you could find it in your heart to unban me so I can utilize such a great discord in a positive rule abiding way I would be so thankful.

Thank you for your time.

Hello @LionElJonson , 

You're unbanned, mistakes were made, I trust you with the rest....

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nikof135 wrote:

Dear developers, can I ask if you have any plans for this? I think this is a vital necessary feature that simply improves the experience of the game. Just let us customize bots, their abilities and weapons, so that the settings of the player host bots are used. And this is already in the game, if a player is thrown out of the game, the bot becomes the same class and with his weapon, not sure about perks. I think this NEEDS to be done, also because lately the game has had very big problems with connection, a constant red icon and lags with a ping of 50 for many players (who use MGTS / MTS provider, but the problem is wider and seems to be very common) I just can't play during the day, playing with bots would solve at least part of the problems while I do not have a normal connection and increase the pleasure of the game instead I get huge disappointment because I can't play the game, yes, you can weaken their health if they have all the advantages of customization. And I ...

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Greetings Brothers and Sisters,

Many announcements have taken place throughout March. Let’s rewind a bit, and then let’s dive into the upcoming content! We’ll also tackle the polls taken to make the Absolute Difficulty more to your liking.

MONTH’S REWIND

We’ve made a huge announcement ⭐⭐⭐

Mid-March, we announced that Space Marine 3 had begun development and we’re excited to see your enthusiasm, although we hear those of you who fear for Space Marine 2 and its future support.

So let us set the record straight: Space Marine 3 does not mean the end of Space Marine 2's development. Far from it. No teams are shifting over, no one is abandoning the game, and our plans to bring more awesome content to Space Marine 2 remain. We are working on much more content and surprises for the months to come, such as a new class, more operations, melee weapons, and more! Trust us, there are surprises even dataminers haven’t found out about :) 

This announcement simply marks the genesis of a new project, years a...

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Thank you Brother Khorne!!

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Hi Brothers! Sorry for the late response, but there is an area dedicated to PVP discussions! 😌

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Naus_ wrote:

I am not sure about that.... my both ideas got over 100k points and there are ideas with even more, still no devs response. 

I guess they got enough of work material for now but thanks for the tip, it looks like they updated Boltgun rewards so I got new sweet title.:D

Hello, we do have a lot of material to work with but we're still looking at the ideas! 😊
If we still haven't provided an answer to some ideas, even though they've been upvoted a lot with G2G points, it's because it is too early to reply or too tricky and it deserves lots of intern questioning and investigation on the feasibility! 
Hope this helps! Thank you 😌

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Hi! First of all, that montage made me giggle. 😄 Second, can you drop a ticket in the bugs section of the forum please?
Thank you for reporting it!

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LahLahMan wrote:

Who ever is doing the animation for Space Marine 2 is just incredible. Watching the Trygon in motion is just beautiful. The entire game's animations, from walking to execution kills, is top tier stuff. Bravo. Props to the whole art team too.

This is such a thoughtful feedback, thank you so much, we'll make sure to let them know 🥰

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Hello Space Marines,

Here’s the preliminary patch notes for the PTS version. It includes most of the 7.0 update features. Please note that the final 7.0 patch notes will probably differ, as we’re still working on bug fixes. The full bug fixes will be more extended in the final 7.0 release.

PATCH NOTES

New Features

  • New PvE mission: Exfiltration

  • New Secondary Weapon (PvP & PvE): Inferno Pistol for the Vanguard, Sniper and Heavy classes.

  • Prestige ranks in PvE.

  • PvP Private lobbies.

  • Customization:

    • New Colours (Volupus Pink and Thousand Sons Blue)

    • Bulwark Cloth Recoloring

    • Hands Recoloring

  • Rewards increased by 50% in PvP.

Balancing

  • Extended Weapon arsenal in PvE:

All the classes now have a larger weapon choice: 

Heavy: Heavy Bolt Rifle | Heavy Bolt Pistol

Tactical: Combat Knife | Plasma Pistol | Heavy Bolt Pistol 

Assault: Power Sword | Plasma Pistol

Bulwark: Heavy Bolt Pistol 

Sniper: Heavy Bolt Pistol | Instigator Bolt Carbine

Vanguard: Heavy Bolt Pistol | Bolt Carbine

  • Heavy Bolt Rifle: reworked the 2 Artificer ...

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Please remain respectful when sharing your opinions, even when other players disagree with you. This forum is dedicated to constructive exchanges and discussions, this is not a place for endless arguments and personal attacks. 

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What’s a Public Test Server?

Space Marine 2’s Public Test Server works as a separate version of the game featuring WIP content and features. Share your feedback to help us refine the patch before its official release. Your input provides an important perspective that will be reviewed by the developer team and have an impact on further game updates.

Since this is a test environment, expect unfinished content and possible bugs. As you will access it through a different game version, your progression will not be tracked. For each PTS update, you will land on the game with levels maxed out and all weapons unlocked.

Please note that the DLCs won’t be available, regardless of whether you own them.

Since the PTS is "Public", you are free to create content based on it. No NDA will be included.

Which platforms can access the PTS?

The PTS is only available on PC via Steam. It is not accessible on consoles (PlayStation/Xbox) or through the Epic Games Store.

Now, let’s see how to install it 👇

Tutorial on ...

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Hello Space Marines,

As announced in the February Community Update, hotfix 6.2 has been deployed on every platform. 

This is a small patch that mostly focuses on crash fixes and minor balancing tweaks in preparation of a major Patch 7 that would focus on weapon perks and weapon loadouts rebalance.

As usual, if you encounter issues with this update, let us know by making a bug report here

You'll find the complete patch notes down below.

PATCH NOTES

General Fixes

  • Datavault ordeal Shredding Shrapnel now requires to kill 2 enemies simultaneously with a single frag grenade instead of 3.

  • Fixed an issue with the AI Director that could sometimes spawn too many spore mines for a very long period.

  • Fixed several issues that would cause Assault class to teleport back after using its Jump Pack ability.

  • Minor localization fixes.

Perk PvE Updates

Overall we are quite happy with 6.0 perks rebalance, we are seeing way more build variety for all classes across all difficulties and seeing people experimenting with...

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Hello Space Marines! ⚔️

Let’s recap what occurred in February on Space Marine 2 a bit and then we’ll tackle future topics! We know you're eager for Patch 7 to drop! There's still a bit of a wait, but in the meantime, we'll be sure to tease you a little.

FEBRUARY RECAP

This month we released the 6.0 Datavault Update, containing new free and Season Pass content. You may check the entire changelog here! 📖

Mostly, the biggest features that were added to the game are:

  • The Datavault, with new cosmetic rewards

  • The Biovore

  • New PvP Map “Tomb”

  • Salamanders Champion Pack

  • Raven Guard Cosmetic Pack including its Successor Chapters

  • FOV Slider

  • Perks rework

Following that, we released the 6.1 Hotfix to help with a few remaining bugs and connectivity issues, mostly. Again, you can read the patch notes here.

We are aware that with these two updates, a few issues remain, such as: 

  • FPS drops

  • Too many spore mines spawning at the same time

We’re actively working on it.

Hotfix 6.2 will arrive next week. It shall fix the spore...

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Hydra Dominatus!