Just a fix for a client crash that was occurring frequently enough for us to want to fix it quickly.
Cheers
Just a fix for a client crash that was occurring frequently enough for us to want to fix it quickly.
Cheers
Hey folks, we have a fix for this that we're looking to roll out soon. Sorry for the mayhem, but hopefully you're having some fun with it too. Cheers!
Edit: the fix is rolling out now and should be complete over the next couple hours.
Also it should go without saying but I’ll be explicit here, this post wasn’t a license to abuse the bug. Over the lifetime of a live game bugs happen, and sometimes like with this case, they’re memorable and fun. A Timthetatman clip from yesterday is a great example of that. If you exploit a bug like this one, especially repeatedly, there could be penalties applied to your account.
Cheers
Posting my edit as a new reply as well so it’s picked up by any trackers.
the fix is rolling out now and should be complete over the next couple hours.
Also it should go without saying but I’ll be explicit here, this post wasn’t a license to abuse the bug. Over the lifetime of a live game bugs happen, and sometimes like with this case, they’re memorable and fun. A Timthetatman clip from yesterday is a great example of that. If you exploit a bug like this one, especially repeatedly, there could be penalties applied to your account.
Cheers
Hey folks, we have a fix for this that we're looking to roll out soon. Sorry for the mayhem, but hopefully you're having some fun with it too. Cheers!
Edit: the fix is rolling out now and should be complete over the next couple hours.
Also it should go without saying but I’ll be explicit here, this post wasn’t a license to abuse the bug. Over the lifetime of a live game bugs happen, and sometimes like with this case, they’re memorable and fun. A Timthetatman clip from yesterday is a great example of that. If you exploit a bug like this one, especially repeatedly, there could be penalties applied to your account.
Cheers
Read moreI won't go into detail on how to reproduce this bug, but it can be applied to the whole team (a five stack was doing this in a QP game I was in). However, I've found it quite hard to consistently fly with this, and it also goes away once you die. It cannot be reapplied afterwards.
Hey there thanks for reporting this. If you DM me any details I’ll pass it along to QA while we work on a fix.
Cheers
Never too late, choo choo.
Cheers
And as a note if anyone from the Switch community has feedback please share. We’re actively working on things like performance regularly, but we’re happy to get feedback from you folks to help us know where you’d like us to focus.
Cheers!
I believe this is for performance. I’ll double check tomorrow and update here if I’m mistaken. Cheers
We’re investigating the performance issues for this mode on Switch. Once we fix any issues we’ll bring it back, sorry for the hassle.
Cheers
Hey there if you DM me your Nintendo Network ID I can have our live ops folks look into this. If Overwatch has never worked for you this may be due to compatibility issues with your wireless router. If it has worked for you previously it may be some network issues between you and our servers.
Sorry you’re having issues.
Super happy you’re having fun! And thanks to everyone with feedback/ideas in this thread. Cheers
Thanks Bill! Please take a look at custom settings per controller type and auto detection of the current controller type at some point? It's impossible to "switch" between handheld/pro/detached modes without editing the settings *every* time I dock and undock!
Really great feedback, I'll talk about this with people on Monday.
Performance on all platforms is super important to us. We’ve fixed a few common client crashes, and did a lot of work on performance in the patches. We will keep this effort up, and appreciate all feedback! It really helps us know where to focus.
Cheers!!!
This can happen when Battle.net is having issues. If it didn’t resolve please hit up our customer service. Sorry for the hassle.
No max. Loot boxes are generated when you acquire them, so that counter is just looking at ones with a flag that says you haven’t “opened” it yet.
None of it was transferred. Early Overwatch also had ability trees, but that system wasn’t carried over either.
Cheers!
Hey there we’re looking at a client only patch to turn down this sound, but even if we’re not able to get that out the Overwatch 2 notification is only up for a week. Cheers
Hey there this is a bug. We have a fix in test but no eta on that patch. Sorry for the hassle.
I think they can drop Tuesdays or Thursdays these days. It sea those are just their 2 windows for ptr patches at this point in time.
For what it’s worth live game and PTR updates could happen on any day. We like Tuesday for live game because we could react more easily if there’s a catastrophic bug found.