Here are some questions from members of Russian Overwatch fan-community OverFire:
1) Can you share some insights on Paris & HLC reworks? Horizon already underwent a rework in the past, so which parts of this map you consider especially problematic? Any hints on when we’ll be able to test new version of those maps?
2) Long-time players have enormous amount of credits and really have nothing to spend them on. Do you think this problem should be solved somehow (perhaps reset credits/introduce new currency in sequel) or we can safely hoard credits for future?
3) Question for Overwatch art department: what is your opinion on fan-skins, showing “alternative life” of some heroes (ex. Talon Mercy, Overwatch agent Zarya etc.)? Do you think it would be a great idea to introduce something like that in the game or such skins would be too confusing?
4) How do you choose which hero gets new skins for event/promotional challenges like “Maestro Sigma”. Is your choice based on popularity of a hero or how many skins a hero already has?
5) Some players don’t like to be matched against premade groups — have you ever thought about introducing pure solo-queue to avoid such situations?
6) A couple of months ago Jeff Kaplan said that level borders will go away in OW2. Why do you think this system is problematic?
7) Can we see more of early pre-alpha Overwatch footage? Those videos you've shown at BlizzCon 2017 were amazing!
Thank you for the game & your answers!
- aaron did a lot of work on paris but we're still not happy with it. horizon is not on the...horizon (oof bad pun)
- we always encourage players to spend their credits on things they want. there's nothing on the immediate horizon you need to be hoarding these for outside of event loot boxes
- i'm not an artist but we like exploring alternate versions of heroes such as "Junker D.Va" sometimes
- for maestro sigma in particular, that actually started with our composers and audio director. adam, derek and scott had all of this amazing music and we were brainstorming ways of getting it to players. we came up with the idea of "albums" that we were going to release (note: plural) and we thought that doing a mini-event around the first album would be really fun. then we thought about which character would make sense to have a musical skin (obviously lucio was discussed). our animation department had done the amazing conductor emote which was going to be a normal event unlock. we decided to use the ...