Fortnite: Save the World Dev Tracker

UPDATE:

Downtime has ended for the v15.21 update and a new Ventures Season is on the horizon! (January 24 at 7 PM ET)

Be on the lookout for the upcoming Homebase Status Report to see what’s coming this week and next in Save the World.

Thank you.

Commanders,

We've begun to disable services in preparation for v15.21. If you’re currently in a session, you can continue to play until downtime starts at approx. 4 AM ET (09:00 UTC).

We’ll give you a heads-up here when downtime has ended and services are back up.

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Magyst

Hey everyone, just to address some of the questions asked here. The current Ventures Season will end on January 24. This is also when the new one will start. The Homebase Status Report highlighting the Ventures Season and it's new modifier is planned to release on the 21st.

PS: This one is my favorite modifier :)

Hey everyone, just to address some of the questions asked here. The current Ventures Season will end on January 24. This is also when the new one will start. The Homebase Status Report highlighting the Ventures Season and it's new modifier is planned to release on the 21st.

Commanders,

Downtime incoming! Patch v15.21 is scheduled for release on January 20.

Downtime for the update will begin at approx. 4 AM ET (09:00 UTC).

Thank you!

https://preview.redd.it/tpeck8o7wcc61.jpg?width=1920&format=pjpg&auto=webp&s=f691498bca547b5da7db532af3e7a66e5d2410bf

Thanks for the tag! I've definitely been the victim of this bug. Sending this back to the team as I know it's been reported in the past.

[deleted]

u/Magyst, Extraterrestrial Rio is - putting it lightly - a wasted Hero slot.

Currently, her perk only allows Energy Damage to do extra damage against Shielder shields - not even the Shielders themselves.

This subreddit has been giving suggestions for how to improve her since the day she was added.

(plus, it takes less dev time to experiment with an already existing Hero than to implement a totally new one. food for thought)

We've been taking another look at Rio's perks ;)

UPDATE:

Downtime has ended for the v15.20 update and the Storm is out for vengeance! Help Homebase wrap up the Holidays with the new Red Willow’s Eve Questline.

Check out what’s coming this week to Fortnite Save the World in our new Homebase Status Report.

Thank you.

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Commanders,

We've begun to disable services in preparation for v15.20. Players currently in a session can continue to play until downtime starts at approx. 4 AM ET (09:00 UTC).

We’ll give an update in this thread when downtime has ended and services are back up.

Read more

Commanders,

Help Ray wrap up the Holidays in update v15.20; scheduled for release on January 13.

Downtime for the update will begin at approx. 4 AM ET (09:00 UTC).

Thank you!

https://preview.redd.it/fbn3jpz3xya61.jpg?width=1920&format=pjpg&auto=webp&s=9e4b284d9be4f99188954900ec1bcf6d1a3b6617

Hey everyone!

There’s been a lot of discussion in regards to Jail / Stall builds and our mentioned change so we wanted to clarify a few things. As of now, we’re holding off on making this change until we can address some issues that you’ve already raised..

First off, we want to thank everyone who provided constructive feedback on the thread and we agree that we need to look into the crafting materials drop rates in Save the World. We’re aware that one of the reasons that Jail builds are so effective relates to how cost efficient they are at managing high-level Husks, especially in the late game where modifiers come into play. With that being said, we’re going to be taking a deeper look into the overall accessibility of 5-star materials at the top end of Twine Peaks. Overall, we want to make high end materials easier to obtain to coincide with the adjustments to jail / stall builds.

We also want to discuss why we’re making changes. Being able to AFK / Stall out a mission by preventi...

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Commanders,

We're posting to let you know that we've just released a maintenance patch on PC. This patch is available to download upon opening or relaunching the game.

Thank you.

ferb73craft

u/Magyst this has been an issue for a really long time. Could you shoot this over to the team?

Thanks for the tag. Gonna shoot this over to the team.

Definitely agree with you there. Jail builds are effective in most cases but we don't want that to be the sole way people attack missions.

Pretty soon we're going to be making an adjustment to make Stalling/Jailing no longer completely AFK-able or break the game's ability to spawn new monsters. Those traps/builds should still be fun and useful, but no longer "broken".

No_Challenge1999

everything this guy said is it, chief

u/magyst is our feedback worth anything anymore

Feedback is always welcome; I've already shot this article over to the dev side to review. As always, I can't guarantee any changes will take place but please continue to provide feedback on the current systems.

Thank you for the tag <3

Hey, u/Kezzeyy. Thanks for the video. This issue is set to be resolved in our next game update.

This quest visual bug should be resolved in a future update. We're working on getting it taken care of.

Trashy-boat

It’s not, I tested it and they fixed Forsaken Strike

..They left Bash Burner though

Bash Burner is indeed still being worked out. We have a Trello card: Here for tracking.

ThatBrofister

u/Magyst would be nice to know if the Soulfire Chains are getting fixed along with the Leviathan Axe, two of my favorite picks.

Most of these were fixed in this morning's 15.10 update. Bash Burner is the only one (to my knowledge) that's still missing the correct animation.

Apologies on that! There was an issue with the actual image and prevented it from showing up. This should be fixed now :)

UPDATE:

Downtime has ended for the v15.10 update and those toys sure do look vengeful!

Check out what’s coming this week (and the following weeks) to Fortnite Save the World in our Homebase Status Report.

Thank you!

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Commanders,

We've begun to disable services in preparation for v15.10. If you’re currently in a session, you can continue to play until downtime starts at approx. 4 AM ET (09:00 UTC).

We’ll give an update here when downtime has ended and services are back up.

Read more