p00py246

So I can use it... but I can't?

If I can get my account back (which doesn't seem likely based on what I've heard), I'll just play EVE natively. I only tried it on GeForce cause that's how I play all my other games.

You can use it and you being banned is probably a mistake on CCP's behalf. Sorry about that. The thing is, fraudsters use the service as well, and you probably looked like a fraudster to someone, and then you were banned as a precaution. Very sorry for the trouble. PM your ticket ID and I will check on it.

pm the ticket ID so i can check on it pls

Mercury_Madulller

Eve has player botting problems. My suggestion would be to use a computer if you can. Almost any potato will still run Eve. You are likely to run into this problem again even if you successfully create an account and are able to play for a while.

nvidia potato is great

ccp_peligro

wew lad, that is an old ip from before ccp moved to grandagardur 8, so pre 2005-2006 i think?

there's no way that thing is patching :P

wew lad, that is an old ip from before ccp moved to grandagardur 8, so pre 2005-2006 i think?

dereksalem

Using GeForce Now is the reason you were banned. The EULA expressly doesn't allow using a streaming platform to play the game.

Using GeForce Now / Google Stadia or whatever other Streaming method you want to play EVE is totally fine. Unfortunately it's also why you were banned. That is on CCP; we need to be able to figure out the difference between a fraudster and a new customer. Sorry for the trouble, esteemed poopy246. Please file a ticket and the GM's should get you sorted ASAP.

Hey!

Yeah, we (and specifically I) fucked up in today's patch. I am very sorry about this - I totally missed to check for side-effects, when fixing a different bug (the bug, which stopped separate bookmark windows to update, if the P&P window was closed). At least most (if not all) of those issues are related to this specific bug (not 100% sure about 3+4).

A fix is currently in testing and will be included in tomorrow's patch.

Again: Very sorry about this. :(

-CCP Habakuk

edit: the known issues, as posted to the forums:

  • Bookmarks cannot be moved or copied onto folder or subfolder headers
  • Collapsed and expanded states of location folders and subfolders in People & Places is not persisting
  • The bookmarks panel is failing to load correctly after changing the visibility setting of a folder and restarting the client.
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[deleted]

I feel like they change shit like this because they have nothing else to fuck with. If it isn't broken don't fuck with it.

We messed with the right-click menu, because it initially looked horrible after just the changes for shared bookmarks. But yeah, we very likely tried to clean it up too much and I should probably have insisted on making only the absolut minimum changes. Sorry for the grief.

It will be great to play the game, which I love, again openly, without having to lie on who I am and where I am from.

ClangX

Could you guys implement a similar function to scan results? Back in some huge fights my client just froze whenever I combat probed in a fight because the client plays that little effect a couple of Thousand times, same goes For when I hover my mouse over it as its trying to make a list of all results.

This is a very interesting request, but I cannot promise anything, that we find time / a good solution to fix it. Still, if this ever happens again to some extent: Could you please send a bug report from the client (F12 - Report Bug) after this happened, so that I have some data to go with and mention my name in the title of the bug report?

While we are at this topic, there is unfortunately one area with bookmarks, where we could not fix short client freezes yet, and this is if you have too many bookmarks in the same system and have them enabled on sensor overlay. I will look further into this after the release.

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Roughneck_Joe

Can't you guys automatically move over bookmarks to a folder of the same name with a [1], [2],...,[n] until you can see them again?

It would very likely increase the time for migrating the bookmarks significantly - we also have no idea on how it makes most sense, so the affected players will need to reorganize them then anyway.

tempmike

Could you maybe mail the person and ask if you can share their name? If it were me I'd be proud to get the recognition.

Good point, I'll look into it, but I'm not sure, if we can reach them in time. But they will also be free to reveal themselves after the blog has been posted (and I can confirm it then). :D

survik1

Poor 115 characters. Is it possible to say current highscore?

We will not disclose the character name, but the count will be included in the dev blog, which will hopefully be released soon. Sorry for teasing. :)

Ahengle

Is it 3k per folder?

Yeah, 3k is the limit for saving bookmarks in any folder (shared folders have a lower limit for saving) and all folders above this limit will show this warning. The part of "not all locations might be displayed" depends on the usage of subfolders: If any single subfolder has more than 3k, or if the base folder has more than 3k directly in it, then we limit how many we display (this is to prevent the client from freezing).

weezedog

Didn’t they say there was a limit of like 5000 that would be migrated?

All bookmarks will be migrated (except bookmark vouchers in contracts). If you have more than 20k bookmarks (affects ~115 characters) than only 20k will be sent from the server to the client.

MiksRebelius

Good to know that CCP fights botting more serious these days.

Very excited about the new team! Also pls no botting :3

you've got mail

CarlooSR

Out of curiosity: the player with the highest bookmark count; how many does he/she have?

I am not sure, if this is still the case, but in the test on Duality the player with the highest bookmark count had about 350k bookmarks, with quite some distance to the next one. I feel pretty sorry for him, as cleaning up and reorganizing as many bookmarks will be a lot of work.

Hey!

As I already explained in the bug report and also mentioned in a different topic here: There is indeed an upper 20k limit, but this limit is only for how many bookmarks are being loaded from the server to the client. As soon as you either delete bookmarks or move bookmarks to a different folder (and then offline this folder) you can get further bookmarks from the server (but you need to either relog or first offline the folder and then online it again, to force refresh it from the server). There is currently a risk here, that you might delete a folder or subfolder, which contains bookmarks on the server, but which you are not seeing yet and I am investigating ways to avoid this. Btw: On TQ there is currently no properly enforced limit, but if you would have too many bookmarks, it will just fail (and we had an open bug about this for a long time).

In my last check there were about 100 players on Tranquility affected by this 20k limit and we are planning to contact them directly ...

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last time i had graph envy it was ccp quant... now you've gone and done it, larrikin!