Destiny 2 Dev Tracker

BuckNastysMamma

Some nice fixes, although sad to see the "Sweet Spot" triumph not fixed yet. Oh well, hopefully it comes soon.

Edit: Yes I am aware the base title is available by getting 50 rocket multikills. I did that during week 1. However the triumph does prevent you from gilding the title. dmg04 replied below and the team is aware and working on a fix, hopefully for the next patch.

Team's working on this. Goal is for the next patch, but we still need to get the fix in a build and have test take a pass to make sure the fix doesn't cause any other issues.

Roadmap is planned for a future week. Don't have a firm date on it yet, but one's in progress.

Stay tuned.

LetheAlbion

that's a horrible way to compensate. just saying. the spartan laser from halo was just fine one-tapping to the body bc it had such a long charge time. maybe do the same thing? or, you know, just move the current heavy linears to the special slot since they literally have the same kill conditions as the special linears.

In what way is it horrible?

Just because something works in one game doesn't mean it'll work in another

Extending charge times for 1 shot bodies is an interesting idea, and is essentially just Sleeper. Having that on a legendary is really strong though. In order to make it balanced, you'd have to push the charge time to a point where it feels impossible to use, and when you die to it it's still frustrating because there was no warning, you just instantly died to somone somewhere on the map with no opportunity for counter play, and they didn't even have to make a skillful shot to do it. Bad to play with, bad to play against.

Moving them to the special slot just makes them bad sniper rifles in pvp, and takes away an interesting heavy slot option for PvE.

Overall, they're fine how they are imo. Maybe needs a PvE buff, or some new perks, but really it's fine how it is.

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Heavy lineras 1 tapping to the body from any range would be too strong, so they compensate by not being exotics, and by having high aim assist stats relative to snipers.

They're not super meta for crucible.

Reminder for some who may have missed the big Weapons focused TWAB a couple weeks back:

We've made some small adjustments to the weapons reissued in the 3.2.1 update to move these in the direction of the new reissue guidelines (and if you were wondering why our Community Managers were asking for everyone’s favorite rolls, now you know).

Added one or two of the original perks to each column for the Luna weapons reissued in 3.2.1 (i.e. the Lectern weapons only).

Since these can be target farmed, we're ok with increasing the size of the perk pools in this case.

Added one of the original perks to one or both columns for the Dreaming City weapons reissued in 3.2.1 (Tigerspite, Twilight Oath, Abide the Return).

Since these can't be target farmed (yet), we didn't want to increase the size of the pools by more than one.

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Team put out a fix earlier today. Make sure to follow BungieHelp on twitter for updates :)

Yeet

IAmNot_ARussianBot

I was ready to put a "this week at Bungie, we'll see you next week" comment because there can't possibly be anything to talk about now, except maybe the Lorentz nerf or something.

I'm pleasantly disappointed.

I'll look for your comment next Thursday.

iblaise

Jeeze guys, four big TWaBs in a row?

You just never quit, do you?

This will more than likely be the last big chungus TWAB for a while. It's time to sit back and let the game do the talking.

We'll have your weekly news beats, but far smaller. Looking to get some exciting things lined up, but they'll take some time to get together.

This is a bug, team is looking at it.

Passing along to team. Thanks for the video links!

Thanks for the feedback. I'll make sure to pass it along to the team, and let them know you've asked for another nerf to Shredders.

DistressedApple

Did you design the breast milk pump noise?

I recorded it yes!

Hawkmoona_Matata

Awesome. Just send an email to [email protected] from your work email confirming your reddit username, or alternatively, you can reach out to one of the community managers and they'll get you sorted out with us.

Thanks! :)

I just went on vacation today to get some rest, I'll do that when I'm back next week, thank you!

Hawkmoona_Matata

Mod here: Would you like the flair?

Or would you rather remain among the shadows?

Fantastic job on those sounds mate :)

Yeah I'd love the flair! I've started to frequent the sub much more often lately! And thank you so much for the kind words. It's been an exciting day today!

FrostedMeteor

I was calling it the R2-D2 gun because of the sound it makes when it targets someone.

Glad you think that! I totally went for R2D2 or droid chatter vibes with that sound! Just lots of star wars vibes all over haha

xEllimistx

Thats what I heard too lol

And if you’re scoped in, the little sound the gun makes sounds like the sensors from Slave 1 but that could just be confirmation bias on my parts

Not at all, good ear! I was trying to go for a vibe from a lot of the star wars binoculars/scopes/ship telemetry. It also reacts subtly if you move the scope around, kinda like in the movies!

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(usually devs have a special flair, did you actually work on it?)

Tons of us don't have the flair :) But my post history might be proof enough! Also check out my twitter @juanpaudio if you want!

McZerky

Am very, very hyped for all of this. Gonna be looking forward to that Savathun showdown for a long time.

I do wonder, didn't Like Smith say something about a new subclass each expansion? I wonder if this is a gap year now that the "Age of Darkness" saga is 4 expansions instead of 3. Hard telling.

They said they're doing more darkness subclasses, but there was no timeline attached. The implication was that we'd get one each year, but obviously they prioritized the light subclass revamps first, which is 100% fine with me.

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Someone at Bungie is a fan of Slave 1's seismic charges...

You are dead on, actually! Slave 1's seismic charge is my fav sound in SW, and my entire inspiration for making this explosion sound like this!