Destiny 2 Dev Tracker

This is a known issue. We are currently looking into it.

Zero_Emerald

THE DUNK, COZMO! THE DUNK!

Doing a sweet backflip dunk was always fun times in D1.

Yea easily the best part of rift. Especially when you got multiple kills with it.

Sergei_the_Bear

Personally, I think the main takeaway when people ask for things like rift and srl back is that we'd like more wacky modes in general. Things like momentum control, mayhem, and scorched are great because they're just a silly time and a nice break from all the sweatiness of the usual pvp scene.

Bungie made some awesome gametypes back in the day, griffball, infection, king of the hill, etc. We need more wackiness in general in my opinion as a complement to the more serious modes.

Just my 2 cents.

This is good feedback. Moar wackiness!

Rift always seemed to have a mixed reception. It required a great deal of teamwork so if you were running stacked you would have a good time, but if you were matchmaking with teammates, it could get away from you pretty quick. At least that's the experience and feedback I remember most, especially during Iron Banner.

I'll definitely share the feedback posted here, feel free to add to it below. If it did come back, would you want any changes made or for us to keep it as close to the OG D1 version as possible?

Yea it's a good system for cosmetics, fixed rolls, and exotics but doesn't currently work for random rolls. It's still on our backlog to look into a solve for this in the future. I'll share this thread to let the team know this is still a feature that a lot of players would like to see improved. If you have any additional suggestions you want me to share on collections, let me know.

The team is hammering on these issues. We made a server side change last week to help address some of these errors, but are continuing to investigate the root cause.

I'll see if we can get an update this week for y'all.

I_Love_Jolteon

Did anyone else not got their 3 win drop?

Edit: it's broken per character, not account

We're looking into it. Got reports that it's not working for some players at 3,5, and 7 wins.

nicotoroboto

Fix looks good. I see the change today and it appears to be ok so far. Both consoles appear for D1 as well as my cross save D2 data. I've moved a few pieces of gear just to test and it's looking good. Thanks for you and your teams hard work on this! Stay safe!

Glad it worked! You as well!

echoblade

It's been just over a week of the season, give it time as i'll assume there is a bit more to come. While yes, this is starting slower than Dawn did, I doubt they cut content.

We're trying to be careful with roadmaps, leaving players to discover more content on their own, and this is an expected side effect. Definitely seeing the feedback that the season started slow, but there is indeed more coming.

Moon bunker kicks off next Tuesday, which will bring some different upgrades, another Seraph weapon, and more Heroic Lost Sectors to the fold. While some of you may have already taken a peek, Trials has more weapons and armor that will come into play over the next few weekends. Grandmaster comes in mid season, with Guardian Games and such as well.

We hope that as more seasonal content comes live, players have some positive feedback. We're still in here every day though, collecting your thoughts.

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sturgboski

Choosing between ritual weapons and rewards elsewhere seems odd. Since their inception they were an additional pursuit and reward vector on top of what was offered. I mean, last season we got so many Dawn weapons AND originally 4 ritual weapons until the IB bow was held back. Further, it seems odd to claim "its a reward choice" when all the trials weapons and gear are D1Y1 items.

Perhaps diverting modelling efforts from the $100s of cashshop cosmetics might afford the ability to both support rewards from activities AND these pursuit items? Heck, its not like you cant just throw an ornament up on the shop afterwards (see Recluse getting its 2nd ornament this season). And considering the ritual weapons are no longer getting unique perks, there should be less impact.

The comparison above isn’t simply from a modeling perspective, but other resources and time.

When looking at Trials weapons, you have to consider the time of bringing the models from D1 to D2, but also the process of setting up perks, creating new ones, testing them, hooking up the reward sites, and testing those. There are more then likely many other angles of development that I can’t necessarily speak to, but making a collection of weapons and rewards for the return of an activity that is free to all players (Trials) was prioritized over creating three quest based weapons for those existing activities for this season.

The questions above are great, ones that I can bring to the table. I don’t mean for these responses to come off as the feedback being disregarded, and hope you don’t take it as such.

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Aquatico_

I wonder when that "future TWAB" discussing the weapon perk pools and the lack of Ritual Weapons will be.

Hey all,

We are aware of the strong desire from players for pursuit weapons to return for Vanguard, Crucible, and Gambit. Speaking with the team, they are candidates for future weapon allocation in a future season (Note: can’t make any promises yet.)

It’s a tricky balancing act, as pursuit weapons could come at the cost of general rewards allocated for alternate activities (legendary weapons for Trials, as an example)

We’ll be sure to let you know our future plans when we have more information

RussianThere

Huh? So the Trials emblems had specific conditions to earn them other than just “go flawless”?

Nah, the conditions are for the stat tracker to count up.

We're investigating this now. Thanks for the report.

Edit: Looks like this is also affecting the new Seraph shotgun and we have a fixed planned for both items in the next update.

wickedsmaht

/u/dmg04 and /u/Cozmo23 any timeline for fixes on game instability and crashes? Since the last update Alt+Tab crashes the game, trying to close the game crashes the game, and at random times the game crashes and shuts down my entire computer (happened about 7 times now). This is only happening with D2.

No timeline yet. The team is digging on crashes and error codes.

There was a server side change made which reduced gambit errors, but we're aware that many are still hitting issues within the activity.

Stay tuned to @BungieHelp for updates. We'll get them to you as fast as we can, but some of these issues will take time to investigate and fix.

chowdahead03

This has been broken since season started. no mention of the bug whatsoever. I tagged /u/dmg04 and /u/cozmo23 multiple times no response. it's ridiculous that these are broken let alone no word on getting fixed. they didnt fix worm god caress for how long? I just dont think its a top priority for them.

Sorry I get a lot of pings and must have missed it. I'll report this issue to the team today. Thanks!

Much love, all.

Be safe out there.

[deleted]

[deleted]

No desperation and I'm not trying to claim someone is ignoring me. I just can't even have the appearance that something is being worked on unless we are ready to confirm that. All I can say right now is we are aware of the request and passing the feedback along.

We've given this feedback in the past but will let the team know that you feel it will be even more important going forward.

Looks like there was an issue with the Legendary Lost Sector Scheduling as Quarry was suppose to available today.

We just did an override and the Quarry Legendary Lost Sector will be active today and tomorrow.

Sorry about any inconvenience.

Known issue if you are still in one of the old Towers before the update. Leave the Tower and load back in. Might have to do this a few times if you continue to load into old Tower.