Destiny 2 Dev Tracker

This week at Bungie, we’re setting the stage for Season of Opulence. 
The next season begins in less than two weeks. On June 4, we’ll deliver the full and final patch notes.  Before that happens, though, we’d like to share with you some more of the key changes you’ll be seeing in Season of Opulence.

From One Season to the Next


As Season of the Drifter comes to a close, a new source for powerful rewards will emerge. The Drifter will return to his role as your Gambit hype man, and Benedict 99-40 is about to become your source for brand new secrets and rewards.  Let’s take a look at how this new perspective will be making some sweeping changes to your weekly routine…   Power Surge 
  • Instead of a set of bounties, a new Power Surge quest will be your jumping off point for Season of Opulence
  • You will need to complete this quest to access the new Raid!
  • Learning from Season of the Forge, this quest must be completed only once per account
  • After one character completes th...
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Misc

  • Minor adjustment for PC Compatibility
    • This should prevent a subset of players from entering a black screen due to hardware incompatibility.
This week at Bungie, we are hosting Lord Saladin one last time in the Season of the Drifter.
The final Iron Banner for this Season rages on. This is your last chance to finish up any of the Triumphs—or maybe get that ridiculous emblem if you like to show off. We’ll have some slight changes to Iron Banner next season. We’ll give you the full details on what to expect the week before Saladin returns to the Tower in Season of Opulence

Season of Opulence Sandbox Changes

Season of Opulence is on fast approach and, similar to past Seasons, some sandbox changes will arrive with it. Last week, we set your sights on a new raid that begins on June 4—the same day that the new Season launches. We wanted to let you know what to expect from the new sandbox so you can plan accordingly. The Destiny Dev Team has the details.
Destiny Dev Team: For Season of Opulence, several notable weapons are being adjusted.  We want to ensure that encounters—raids and other endgame content, ...
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This week at Bungie, TR3-VR was waiting for you.
What was once [Redacted] is now live. Some of our favorite moments in the studio happen when players uncover the secrets in Destiny, whether it’s a new dungeon in the Dreaming City or something much more sinister, hiding within eyeshot of the Traveler. With the release of Zero Hour, we got to enjoy that all over again, right alongside many of you. The team who brought this experience to life has a short message for you:
Dev Team: Experiences like these are a salute to our inquisitive, skilled, and close-knit Destiny player community. We couldn’t make these without the right audience to discover and enjoy them. Thanks for being awesome, and don’t forget TR3-VR is waiting for you down there.
It’s time for your weekly dose of Bungie Blog content. We’ve got some information on the upcoming season and your final chance to take on the Iron Burden. Let’s dive in.

Season of Opulence: Getting Raid Ready


Star... Read more

Sandbox

Hunter
  • Spectral Blades
      • Out-of-stealth damage reduction decreased from 60% to 52%
      • In-stealth damage reduction decreased from 62% to 54.4%
      • Super duration out of stealth with no attacking decreased from 17.5 to 14.5 seconds
      • Super duration in stealth with no attacking decreased from 26.6 to 23.5 seconds
      • Light melee cost increased by 50%
  • Arcstrider
      • Fixed an issue in which Combination Blow was unintentionally magnifying damage of the Arc Staff Super

Warlock
  • Voidwalker
      • Fixed an issue where Warlocks were unable to Blink after going through a teleportation portal
  • Stormcaller
      • Fixed an issue where Chaos Reach would not deal damage to enemies affected by other status effects (such as Thorn's Soul Devourer or Hunter Tethers)

Weapons and Armor
  • Fixed an issue where Actium War Rig would prevent Auto Rifles with the Grave Robber perk from being able to generate Masterwork orbs
  • Fixed an issue where Vestian Dynasty could not be Masterworked
  • The Wizened Rebuke can now drop with ran...
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This week at Bungie, the Revelry is coming to a close.
We are deep into the third and final week of our spring celebration. You have until the weekly reset on May 7 to partake in Eva’s tonic and enjoy the festivities while they last. After that, Arbalest will be available as an Exotic drop. If you were a player who didn’t enjoy the extra abilities in Competitive, you can celebrate the return to order on May 7. 

Rerun

Earlier this week, we took a stroll into the depths of the Shattered Throne. A few representatives from the teams who helped build the mysterious dungeon offered some developer commentary on their motivations and design philosophies.
Did you miss it?
You missed it, didn’t you?
It’s OK, we saved it for you… this time. You can watch the entire Shattered Throne Ride Along here.

Don’t miss DeeJ’s face when the fireteam gets kicked to orbit for inactivity while the developers are talking. 

Patch Note Preview

It’s time for the ne... Read more
This week at Bungie, Saladin joins the Revelry. 
The Power-enabled combat of Iron Banner is live, and Guardians are mixing things up a bit. Wolf’s Favors, Iron Burdens, and the Reveler’s Tonic have all combined for a lively event. Whether you’re skipping grenades or hunting Iron Banner rewards, this is a week to break the rules and experiment with your loadouts. Double Valor is currently available, with Triple Valor beginning tomorrow at 10 AM PDT.
Last week, we covered some sandbox Super tuning on its way in Destiny 2 Update 2.2.2, planned for next month. Today, we’ll be looking at some changes currently in development for Season of Opulence, which is a bit further out. Read on to learn how the pinnacle Hand Cannons of Destiny 2 will be changing.

Balance the Bite


At the release of Destiny 2: Forsaken, two pinnacle weapons became available for players to earn in the Competitive playlist in the Crucible. Each weapon has a unique quest, requiring mastery of H... Read more
This week at Bungie, the Revelry has begun.
Everyone’s favorite space grandma has returned to the Tower, and the Revelry is in full swing. Pick up your Reveler's Tonic, then set out to the Verdant Forest and beyond. Arbalest, our first Kinetic Linear Fusion Rifle, is now available to be earned by all players of Destiny 2. You can get the full details on the event in our Revelry event page.
There is one more Revelry reward we haven’t mentioned yet. Bungie Rewards is offering an emblem for eliminating 150 enemies with Super abilities during the Revelry. After you’re done dealing out space magic, claim the Super Celebratory Triumph, and then go to the Bungie Rewards Page to claim your reward!

Story Telling

The Drifter has a lot more to say than “Ding!”
Earlier today, we opened a window into the world of narrative design with a conversation about the stories our writers have been telling this season. If you haven’t watched it yet, here it is again...

Would... Read more
This week at Bungie, something funny happened on the way to Arc Week.
On Tuesday, the celebration of Arc energy began. A sandbox update refreshed Arc subclasses that launched with Destiny 2. Vendors in the Tower invited you to take the changes for a spin through various bounties. The Lost Cryptarch quest has returned for Guardians looking for a direct path to the Thunderlord, which will be available through April 23. If you solved the mystery of the Lost Cryptarch during Festival of the Lost, you too can visit Old Russia again—and be sure to check around the frozen wastes outside the Wall. You may find a few scannables hidden among the rubble.
Shortly after Update 2.2.1 was released, we identified a few rough spots that needed immediate attention. Earlier today, Hotfix 2.2.1.1 went live, addressing the following issues:
  • Fixed an issue where Wavesplitter was being rewarded from Xûr on unintended platforms
      • The weapon will persist in inventory and become available to equip ...
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General

  • Fixed an issue where Wavesplitter was being rewarded from Xûr on unintended platforms
      • The weapon will persist in inventory, and become available to equip in September 2019
  • Fixed an issue where players could re-acquire pinnacle weapons from vendors at no cost
      • Players should be able to acquire pinnacle weapons beginning at 2:00pm Pacific after taking the patch
  • Fixed an issue where players could have the Sentry perk “Umbral Strike” even when not having the proper amount of Sentry armor equipped
      • Sentry perks will be re-enabled at 2:00pm Pacific
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Spring is in the air, Guardians! It’s time to kick up your heels, celebrate, and break a few rules! The people of the City love this time of year, and I wanted to share their joy with you, my good friends. Come to the Tower. Smell the flowers. And revel in all we have together.”—Eva Levante
The Revelry is a new event available to all Destiny 2 players that celebrates the joy of Spring. The Tower is overflowing with colorful arrangements, and Eva Levante has a new activity for you to enjoy with new rewards to claim. But that's just the beginning—the celebration spans across the solar system, offering ways for your character to feel more powerful in every activity Destiny 2 has to offer. 

Verdant Forest

The Revelry grants you access to the Verdant Forest. It may conjure up memories of the Haunted Forest from Festival of the Lost, but you’ll find it in bloom to fit the season—and in combat, you’ll discover new twists to fight through. The objective is to clear as m... Read more
Updated 4/19/19 with missing notes

Sandbox

TITAN

Striker—Code of the Juggernaut
  • Frontal Assault:
      • Buff duration increased from 10 to 16 seconds 
      • Buff timer is now displayed on the HUD 
      • Buff now increases weapon damage
          • 25% in PvE
          • 20% in PvP
  • Knockout:
      • Buff duration increased from 3 to 5 seconds
      • Buff is no longer disabled after a melee attack
      • In addition to breaking a shield, buff now triggers once you deal 60% damage to a target
          • Any damage dealt after 60% refreshes the timer
      • Increased bonus melee damage from 25% to 60%
  • Reversal:
    • Removed the small health bump on melee kill; from 20 health to 0.
    • This ability immediately starts health and shield regeneration.

General bug fix
  • Fixed an issue where Titans using Code of the Missile could perform the wrong melee

HUNTER

Arcstrider—Way of the Warrior
  • Combination Blow:
      • Bonus melee damage can now be stacked 3 times
          • Buff increases melee damage by 60% per stack in PvE 
          • Buff increases melee damage by 22.7% per stack in P...
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This week at Bungie, we’re getting ready for some high voltage.  
A storm is brewing. Next week, we’ll kick off what we’ve been calling Arc Week. Our goal for this happening has been to take the element that makes our sandbox crackle and put it under the microscope. The most noticeable update is that we improved many Arc subclass paths from the time before Forsaken. The week will also feature Arc Singe and Arc Bounties to synergize with your updated abilities. To provide a proving grounds for all this new energy, Mayhem will be available in the Crucible to let you experiment with your enhanced Arc abilities using shockingly short cooldowns. 
Arc Week will also feature one of the most powerful Arc weapons ever created, the Thunderlord Exotic Machine Gun. If you weren’t able to complete the quest to obtain Thunderlord last year, you will have from April 9 to April 23 to revisit the Cosmodrome and add it your collection. 

A Spark Can Give Life... or Take It

... Read more
This week at Bungie, Lord Saladin is watching you.
The Iron Banner rages on. Once again, players are invited to test their mettle in Crucible combat—with Power enabled. The Iron Burden and Wolf’s Favor are new features we’ve added to mix things up, and rewards have been refreshed to offer two updated weapons and the new Iron Symmachy armor set for each class.
If you haven’t jumped in just yet, Iron Banner bounties have been updated with new objectives, and each bounty will grant a powerful reward. Some quest steps for Thorn and the Recluse also progress faster in the Iron Banner, so if you’re on the hunt for these rewards, now’s the time to grind them out!
Today, we’re focusing on change. Destiny 2 Update 2.2.1 is on approach, and we have another round of server-side changes coming to Gambit and Gambit Prime Matchmaking to tune your experience.

Refreshing


Each Tuesday, Guardians look forward to a new set of objectives and challenges to complete in the w... Read more
This week at Bungie, the Drifter keeps drifting.
We are now in our third week of Season of the Drifter and there’s a lot going on. All three tiers of the Reckoning are live. The Thorn quest is available for those who are brave enough to wield a dark weapon. Gambit Prime is on Legion’s Folly for the first time this week, and it will migrate to Emerald Coast next week. 
If you’re looking for lore, Invitations of the Nine started last Friday, and it continues for many weeks to come. Complete the first invitation to discover the backstory of the Drifter and his ties to the mysterious Nine. Everyone who accepted the first invitation last Friday will have a new experience this week. If you missed it last week, don’t worry. You can pick it up this Friday. There won’t be a cutscene every week, but that definitely wasn’t the last one you’ll see.

Iron Sharpens Iron

The Iron Banner returns for the first time in Season 6 next week!
Iron Banner and Double ...
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Director Challenge Rewards

  • Players should now have higher-Powered rewards, through 690 Power, from daily and weekly Director challenges
      • Once reaching 690 Power, these rewards will continue to give minor Power increases (usually +1 Power compared to a player's average Power)


Quests and Bounties

  • Fixed an issue where players were unable to access the Allegiance quest if their Pursuits inventory was full
  • Decreased requirements to complete the weekly Collector bounty for Gambit Prime
      • This bounty should now align with requirements for other weekly bounties


Reckoning

  • Removed the Glass Modifier from Daily Reckoning Modifier rotation
      • This has been replaced with the Prism Modifier


Triumphs

  • Fixed an issue where the Dark Age Arsenal Triumph was not properly unlocking when players won Gambit matches with a full set of Gambit gear equipped
  • Fixed an issue where Glory Win Streak Triumphs from previous seasons were updating on wins in Season of the Drifter


... Read more
This week at Bungie, we restored the Thorn in your side.
If you can remember your first revive in Old Russia, other memories of Thorn may plague your nightmares from time to time. This week, those same nightmares returned in full force. If you’re a Guardian who’s new around these parts, get ready to feel the sting.

Owners of the Annual Pass can begin the journey to acquire this weapon by sifting through the ashes of the EDZ. Earn a weapon fit for a villain, and unleash chaos among your foes. To celebrate, we’re also adding new Bungie Rewards for players to earn as they complete the quest and other content in Season of the Drifter. The following rewards will be added to the website on March 19, 2019:

Thorn T-Shirt/Replica: 
  • Earn Thorn in game
  • Must have opted in to receive emails for a...
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General
  • Fixed an issue where weekly bounties were resetting on Sundays instead of the weekly reset on Tuesdays
  • Fixed an issue where the Triumph “The Best Offense,” which awards Oxygen SR3, wasn't counting the correct number of Orbs of Light generated in strike activities
  • Updated Season 6 information page to properly show Power Surge bounty requirements

Gambit
  • Fixed an issue where the pursuits for Malfeasance and Breakneck were not progressing as expected in Gambit and Gambit Prime
  • Fixed an issue where various Gambit quests and Bounties were not progressing properly
  • Fixed an issue where Gambit activities may mistakenly report that players’ motes are lost when they defeat an enemy invader
  • Fixed an issue where the “Well Well Well” Medal in Gambit activities would not have a name when it appeared on screen
  • Removed Taken Hobgoblin Primeval from Gambit Prime to prevent an issue where early despawning would cause matches to not end correctly
  • Fixed an issue where Blockers were...
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As a follow-up to reports of powerful rewards dropping at lower Power than expected, we wanted to catch you up on the current topics we’re investigating and also give you insights on our overall goals for Seasonal endgame progression.
There are two issues we've been tracking:
  • Reports of powerful sources granting +0 rewards
      • Current investigations point toward this being from daily bounties being carried over from last Season and being used to progress weekly bounties
      • We will continue looking into this issue in case there are other example of +0 drops
  • Director Challenges are dropping lower Power drops than expected
      • We expected players to hit the minimum-reward Power bumps at ~690 Power, but they've been hitting it at 650 instead
      • We have a fix ready for this issue, and we're working to ship this Hotfix 2.2.0.2 sometime after we ship next week’s update

As with all releases, we updated powerful sources and added additional sources. It is our goal that the Seasonal endgam... Read more
This week at Bungie, we launched Season of the Drifter.
The Drifter has moved down to the annex. His new operation is online and ready for players. Gambit was just the beginning. Gambit Prime is the new hotness.

Winning a match of Gambit Prime is just the start of your new journey to max Power. For Annual Pass owners, the Reckoning is the featured PvE activity for this season. To reach your full potential as a Gambit Prime teammate, follow the loop between the two challenges. Take your Gambit Prime rewards and four-person fireteam into the Reckoning to earn new armor that will unlock powerful new perks, making you even more deadly when you return to Gambit Prime. Here is a taste of what the Reckoning has to offer.


Top Tier

Tier 1 of the Reckoning was your first step. From here, the challenges and the rewards escalate! Tier 2 goes live tomorrow and ups the difficulty, adding additional objectives, areas, and a new boss to the battle. Next Friday, we'll up the... Read more