Ahoy Pathfinders,
News from the Cabin First and foremost, we’d like to thank you all for your continued support of the game. We know it’s been an arduous journey and we’re very grateful to you for sticking through us through all the storms and chaos. It’s been a while since our last post and today we’d like to give you a brief update. The future of ATLAS is packed full of adventure! Our plan is to continue to update the game with many patches, varying from; massive new features, new items, bug fixes, balance changes, and quality of life improvements.
Today we’ll be rolling out a new major version. This will include a new item for ship combat, some balance changes, quality of life improvements, as well as miscellaneous bug fixes and updates.
Latest Patch Notes NEW Item: Ballista Flame bolt
- Sets fire to sails
- Can hit a sail with multiple bolts and add multiple fire buffs
- Fire can be extinguished by Olfend (or a bucket if you can get one up there)
- Fire can be extinguished by fully cl... Read more
Ahoy Pathfinders!
We’ll be releasing the latest game update later today around 14:00 PST/22:00 UTC. This update includes the aforementioned level cap reduction from 150 to 120. We previously announced that we’d be forcing a skill respec for all players with this change, but we will now only be forcing a respec for players who are currently past level 120.
We’re hard at work on the next update and as a reminder, 2x XP and harvesting rates are still enabled on our Official Network and will continue to stay boosted for the time being.
Latest Patch Notes (v404.5)
  • Reduced max player character level cap from 150 to 120.
    > Forced a skill respec for all players past level 120.
  • Offline player character bodies on ships will now stay visible to other players on PvE servers and in freeports.
  • Fixed a bug where offline player characters would fall off ships when transitioning into a freeport grid.
  • Fixed a bug where holding a treasure map on Blackwood would crash the game.
  • Players can now purchase a on...
Read more
Ahoy Pathfinders,
HAPPY LUNAR NEW YEAR!
To kick off the new year, we’ll be releasing a new patch late next week for both PC and Xbox. It will feature a number of various bug fixes, QoL improvements, and balance tweaks in a similar vein as the update from this past December.
The biggest change that players will see this update is the reduction of the max player level from 150 to 120. We wanted to give the community advanced notice of this particular change since it’s a fairly large shift in how players’ characters will experience ATLAS.
All players who have raised a character past level 120 should expect those characters’ levels to be reduced back to level 120 and all characters (regardless of level) will have their skill points automatically reset for free. As such, players will need to reassign their skill points upon logging in after the update is released next week.
We’ll be sharing the rest of the patch notes with you once it's released next week. In the meantime, we’ll be enabling 2... Read more
Ahoy Pathfinders,
Later today we’ll be pushing out an update for both PC and Xbox, which contains a number of bug fixes, QOL improvements, and balance changes. We have a lot more changes to come and will be following up with another patch in January next year and more shortly thereafter!
We’d like to celebrate the holidays with something special, so we’ll be running a bonus Magic Mythos event! From Thursday the 19th of December, until Monday the 6th of January, the following bonus rates will be applied to our Official Network:
3x Taming
3x Harvesting
3x EXP
2x Gold
Latest Patch Notes (v402.5)
- Emergency ship ladders are now easier to use
- Bow and crossbow can now damage Army of the Damned enemies
- Added a new inventory sort option to “sort by type”
- Improved inventory functionality to prevent items from randomly shifting around when transferring between inventories
- When multiple items are sent to the hotbar, their “equip delay” timers will now countdown simultaneously rather than one at a t... Read more
Our 24 hour Extra Life stream is fast approaching and we welcome all of you across the ARK and ATLAS communities in joining us. Let’s see what we can raise for the kids through gaming and giving with our fundraising event starting November 2nd at 9 am PST!
Live from our Seattle Studio to bring you entertainment, over 10k in giveaways from sponsors such as AMD, Alienware, MSI, Elgato, along with Collector’s Edition boxes, game keys, Discord, Nitrado vouchers, codes and more! So please tune in, whether you’re a streamer, a donator or just keen to be along for the ride, we’d love to have you! 
In the spirit of the event, we will be enabling boosted rates for all players on our Official Networks. These rates increase incrementally as each fundraising milestone is reached:
ARK: 0.5x increase on all rates across our ARK Networks for every $5000 reached up to a maximum of 8x.
ATLAS: The full rate increase breakdown can be found here[docs.google.com]
As an added incentive to raise money and awarene... Read more
Ahoy Pathfinders,
This Captain’s Log will be a catch-up following our Crossplay release along with a couple of announcements regarding what’s on the horizon.
News from the Cabin We’re going to batten the hatches and retreat to the cabin for a little while. We’ll still be around, collecting bug reports, monitoring your feedback and addressing any critical issues that may arise but you will likely see the frequency of patches slowing down for the immediate short term. With the Xbox version of the game now out and stable, the team will be taking a deeper dive into our planned Phase 1 efforts (quality of life improvements, bug fixes, and performance increases) and that will require some work behind the scenes.
With these phases, there will be a decrease in patch frequency as we are aiming to have more items bundled together and get out changes in batches rather than piecemeal. A quick note on Halloween and other holiday events, this is something we would like to support in the future with m... Read more
Ahoy Pathfinders, let the voyage begin!
We’re excited to announce that Xbox and PC Crossplay has launched. Hoist yer sails and charter a course for the ATLAS.
https://www.youtube.com/watch?v=BX7qDjyXUWw
The much anticipated Xbox Crossplay Launch has come ashore. All of our networks are now online: EU PvP, NA PvP, EU PvE, and EU PvP. We’d like to welcome all of our new players and extend a hearty welcome back our grizzled sea dogs returning for the fresh wipe. Here’s what you need to know:
  • It has launched Day One with crossplay support allowing Steam and Xbox to play together in the same gigantic world.
  • Complete re-bindable keyboard and mouse support for Xbox players ensures full game parity and an even playing field for all players
  • Optional single-player and private session modes, which also makes use of the new procedural “Wild Pirate Camp” system
  • There will be simultaneous updates and content pushes for both Xbox and PC ensuring the delivery of the same experience for Pathfinders on bo...
Read more
Ahoy Pathfinders!
This Captain’s Log will cover ... nevermind -- we’re too excited, so point yer prows hither and let’s get to it.
Crossplay Launch The much-awaited Crossplay Launch is imminent! As in, really imminent. ATLAS will launch into Xbox One’s Game Preview on October the 8th with full Day One with crossplay support allowing Steam and Xbox to play together in the same gigantic world.
Official Network Wipe After evaluating our options with the introduction of cross-platform multiplayer and a modified world map, we have decided that the best option to ensure the smoothest possible game experience is that our Official Networks undergo a data wipe on the 28th of September at 12 am EST. Following the wipe, we will be permanently relaunching the NA PvP Network in order to iterate on our changes in a live-environment, following that will be the full permanent relaunch of all other networks on the 8th of October with full crossplay support (NA PvP will not wipe again on the 8th).
With th... Read more
Ahoy Pathfinders,
Thank you for tuning in to our Dev Livestream this week. In this pre-recorded announcement, we’ll be summarizing the new roadmap we discussed in the Livestream as well as clarifying a few things raised by the Community.
First of all, for those who didn’t catch the Dev Livestream, it can be viewed here: https://www.twitch.tv/videos/474689657
The primary purpose of this stream was to bring you up to speed on our new direction and let you know what areas of the game we’re going to address moving forward. We opted to answer many of your questions from our Livestream Q&A forum thread by working them into the conversation in the stream (rather than reading them out verbatim and answering each one) for the sake of flow and clarity. We recognize that this format didn’t translate as well as we’d hoped for, so we’ll be improving on the structure of our streams in the future.
The Mega Update and Xbox Launch
Let’s get straight to reiterating and clarifying details in regards to th... Read more
Ahoy Pathfinders!
This Captain’s Log will cover news related to Blackwood, our upcoming Dev Livestream, the PTR and an introduction from our new Lead Designer! Let’s get right to it!
Designer Diary
My name is Erik Waananen and I’m thrilled to be joining you today as ATLAS’ new Lead Designer. It’s my pleasure not only to formally introduce myself but also to give you an update on what’s coming next for the game. So let’s dive right in, shall we?
ATLAS is an incredible world full of action, adventure, discovery, and community. And while a number of you are enjoying yourselves in-game, I think we can all agree that ATLAS has somewhat struggled to “find its sea legs” since its initial Early Access launch in December. My job will be to help the game get its bearings and -- together with the rest of the dev team -- work with a singular mission in mind:
Make ATLAS the ultimate pirate experience.
Achieving this goal will be no small task. We have a lot of work to do and it’s going to take a good ... Read more
Ahoy Pathfinders!
Our Public Test Realm is now live with our latest update, ready to be explored! This Captain’s Log will cut straight to it and provide details on how to join the fun as well as what to expect in the coming weeks ahead!
Live Stream!
First things first, at the end of the month we’ll be doing an ATLAS Developer Livestream! We’ll be announcing a date as we get closer to the time, so keep an eye out. The stream will be hosted on multiple platforms and we’ll have much to share and discuss. Make sure you’re following our pages and tune in!
twitch.tv/sailtheatlas
mixer.com/playatlas
https://www.youtube.com/playatlas
https://steamcommunity.com/app/834910
We’ll also be collecting some questions from the community which we’ll be answering live. If you’ve got something on your mind, whether it’s about future development plans, upcoming content, decisions regarding features, submit your questions to this thread!
https://www.playatlas.com/index.php?/forums/topic/106488-livestream-qa/
Pub... Read more
Ahoy Pathfinders!
A new ATLAS Devkit update is available!
This latest update includes the Blackwood map as an example of how to create standalone maps, as well as all the latest content and additions to the game. The new map serves as an example for mod developers as a way to create their own unique ATLAS experience intended to be hosted on a single server. Take a look at the source files to see how we've created Blackwood and how it works.
https://www.youtube.com/watch?v=OzdLqsTVa58
We've also uploaded an example of Blackwood to the Steam Workshop. It's the exact same as the DLC, so there isn't a need to download or subscribe to it, but for those of you who were curious, we set it up to show you it does work. You can check out Blackwood map as a mod here:
https://steamcommunity.com/sharedfiles/filedetails/?id=1819556424
The latest download of the Devkit can be found here: http://atlasdedicated.com/ATLAS_DevKit_v218.zip  ( torrent[atlasdedicated.com] )
( MD5: 417f792608439e809d732e49af72ab3e ... Read more
It's here! Blackwood is now Live and ready for intrepid pathfinders to jump into!
https://www.youtube.com/watch?v=OzdLqsTVa58
Today’s free DLC update for the ATLAS delivers the long-awaited map Blackwood! Prepare for a dark twist on the Equatorial biome with dark jungles, caves, alcoves, villages, homes, farms, and an interesting array of animals. Wade through thick green waters teeming with dangerous creatures, rare plant life, and the occasional Gorgon to find buried treasure, sunken ships, explore the Mermaid City and experience a new spin on fighting the Hydra and Dragon with transient spawn locations.
The Blackwood map was created by Iso, the level designer behind ARK: Survival Evolved’s popular mod-map Crystal Isles. Blackwood was designed to be used for single servers an example of a stunning mod map that can be hosted unofficially. This specific map will be set up so that it still enables all the mechanics that ATLAS has to offer, whilst hosting it as a standalone server with no d... Read more
New Skins!
We're excited to introduce new options for customising your ships with three new wheel skins! Each will be tied to the completion of a quest.
Crab
A new Quest has been added which entails looting a 16 quality or higher sunken treasure to unlock the Crab Wheel Skin.
Shark
The Shark Wheel Skin can be procured by intrepid explorers via "Master Cartographer" Quest.
Kraken
The Kraken Wheel Skin is obtainable through completing the "Power of the Gods" Quest
Full v211.21 Patchnotes:
Along with the fancy new wheel skins and Quest, we also have some fixes, optimisation and balance landing in this patch:
v211.21 - Disabling the "Give Default Pathfinder Items" Option will now properly hide any cosmetic skins you've purchased or unlocked when you fast-travel/respawn (requires fast-travel/respawn to see the change if you toggle that option). - Fixed Kraken sweeping players off their ships when the ships are knocked back - Improved client performance when numerous players are nearby - Whe... Read more
Ahoy Pathfinders,
We’re excited to announce that the new game mode, Non-Dedicated Multiplayer, is now available to play with our latest Patch!
The game mode will facilitate the ability to play as a client whilst also hosting the server at the same time. It will allow up to 8 players simultaneously on the server. Similarly to Single player, the host will have access to the entire ATLAS map and will be able to make use of the host settings UI to adjust server settings to your group’s needs, as well as additional enhancements in your .ini files!
Note that this mode uses your singleplayer save / world when you're hosting it. We'll also be working on a system that will allow players to import and export player characters and their inventories between worlds in singleplayer/non-dedicated mode, to bring your progress with you into other players' allowed sessions and back again.
Speaking of things we’re working on, later this month you’ll be able to get your hands on our new single server map: Bla... Read more
Ahoy Pathfinders!
In this Captain’s Log, we aim to give you an update on some new and exciting features that will be making their way to the ATLAS, as well as a brief status update on the next Mega Update.
Before we begin, we’d like to give each and every one of you a huge thanks for the support you’ve shown ATLAS. Over the course of ATLAS’ development, our recent review scores on Steam have jumped considerably. We just wanted to express our thanks and show our gratitude for your support. We know that our work is far from over and that ATLAS still has a long journey ahead. There are many more changes we plan to make and features we would like to introduce. Keep your eye on the horizon, there is much to look forward to, some coming sooner than you might expect ;)!
Mega Update 3 It’s been a while since we’ve spoken about our next Mega Update 3. There have been questions about the release date, and how it’s progressing. The update is still coming together, our team of developers is actively... Read more
Ahoy Pathfinders!
In the last Captain’s Log we revealed our plans to incorporate a Singleplayer game-mode; initially, we had hoped to release a beta-test by mid-July. Due to unforeseen circumstances… we’re ahead of schedule! The beta was released over the weekend, earlier than expected! (ikr)
Singleplayer Mode Beta Singleplayer will be accessible via the in-game menu as of the latest major version. Unlike our previous betas, this is a game mode that doesn’t impact the multiplayer version, therefore, it was optimal to integrate it into the live game immediately. An added benefit of doing so is that you won’t need to maintain separate ATLAS folders or switch between the branches to access the Singleplayer beta and also play on the Official/Unofficial networks.
The game mode is still in a highly iterative beta state. You will encounter issues but rest assured it is still fully playable. We’ll be actively collecting your reports and feedback as well as patching issues throughout the coming w... Read more
Ahoy Pathfinders!
We have much to share! Let's get down to business, shall we?
Mega Update 3 Mega Update 3 is on the horizon and we’re excited to share some more teasers and information!
New Cosmetics: Sail Skins!
Unfurl new sails against the sky with new Sail Cosmetics. The new cosmetics for small and medium sails lend the appearance of a delicate Junk or Sampan rig with bamboo slats which harkens back to the Far East inspired sail design preceding Western square sails. Opt for the new large sail cosmetic to imbibe your ship with a commanding battle galley aesthetic and make it stand out as the flagship of your fleet!
New Islands!
More new, unique Islands will be landing on the ATLAS giving you more opportunities to own land, explore, and unlock new Discoveries.
New Creature: Sea Horse!
The elegant Sea Horse can be found in the deepest trenches of the ocean. It has a calm demeanor unless provoked which will anger this aquatic species, resulting in a deadly attack. They have two known methods... Read more
Ahoy, Pathfinders!
June marks the 6-month anniversary since ATLAS’ initial launch to Steam Early Access. We’d just like to take a moment to say “Thank you!” to all of our players and fans for your support over the last 6 months and to reaffirm to all of you now that the development team is still committed to making ATLAS the best game it can possibly be. Especially with the help of your continued feedback and support; please keep your ideas, concerns, complaints, and reports coming.
For this Captain's Log, we'd like to give you an early glance at some of the content that'll be making its way ashore with the upcoming Mega-Update!
Head to the shooting range and pull out your pistols, it's time to brush up on your marksmanship!
Introducing our latest weapon, the Hydra Revolver!
This new and improved revolver allows for up to 6 shots before reloading! So if your aim sucks, or you have multiple targets, this will be your weapon of choice.
Curious about what else we'll be adding? Careful, you migh... Read more
Ahoy Pathfinders!
https://www.youtube.com/watch?v=7pXqX73FGFY
The time has come for challenging the enraged boss in his icy lair, exploring new and previously unchartered islands and putting your mark on the ATLAS with new items, creatures, and quality of life additions; the Mega Update 2 is here!
The Public Test Realm heavily facilitated our getting the Mega Update 2 ready to push to our Official Network and ready for everyone to jump into and explore. Thank you to those of you who contributed through playing on the PTR and being enthusiastic about reporting bugs and issues and offering feedback.
We look forward to hearing about your experiences and seeing you explore all the new content that Mega Update 2 has introduced to the ATLAS. As always, we will continue to monitor and rapidly iterate on the game!
For those of you who haven’t yet set sail on the high seas, worry not as during the next 48-hours ATLAS is available on Steam Early Access for the promotional price of $14.99 ($29.99 Earl... Read more