Anno 1800 Dev Tracker

We are just one more week away from embarking on our big arctic adventure, making it the perfect time to give you some more updates on The Passage and Game Update 6, and what content you can expect for the rest of this week.

While last week’s Devblog and live streams already gave you a good overview of what to expect from the new update, we know that many of you are looking forward to seeing the full release notes for Game Update 6. You will soon be able to do so, as we will release them here on the Anno Union on Friday, December 6.

Originally, we had also planned to publish a dedicated statistics and co-op DevBlog, but after showing of many of the features in the last AnnoCast, we realized that, given the nature of the statistics feature, showing it in action is worth more than a thousand words of DevBlogs.

So, if you want to pass the time until you ca get your own hands on all the new statistics, you can relive last week’s AnnoCast live stream, where a group of developers sp... Read more

Dearest Elaine,
I’ve few breaths left. I die never having found a Passage, but then no glory awaits any servant of Sir John. He was certain the ice would not thicken around us in Spring. Fate of expedition now rests on circumnavigation of Terrier Island by short, perilous west shore, or by long, open east channel— fear I know what Sir John will prefer.
Farewell my Elaine.

The frozen north, a final frontier many felt it was their destiny to conquer, whether in the name of science, or for fame and riches. The “Northwest Passage” was a fabled sea route through the Arctic that promised to connect opposite sides of the Northern Hemisphere, conferring great wealth upon anyone brave enough to take an expedition deep into the ice.

From lush jungles to the frozen wastes – A chilling change of scenery
Our third and biggest Season Pass DLC, “The Passage,” tells a story of bravery and hardship, inspired by the valiant souls who risked their life in the name of progress, and tasks you to estab...

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End of October, we invited the Anno Union to go with us on an expedition to test the waters of the upcoming DLC The Passage as well as Game Update 6. Over the last couple of weeks, hundreds of Union members tested the upcoming content inside out and provided a huge amount of valuable feedback and reports.
After weeks of analyzing your feedback and working on improvements and polishing, it’s now time to break the silence and open the doors of our testing vault, sharing the next steps for the Union and the upcoming content for Anno 1800.

AnnoAfternoon: The Sunken Dragon – Friday 22.11 at 5PM CET
After barely escaping a burning city with their settlers, Community Manager Oli and Anno veteran Wolfgang are looking for a new home in Anno 1701. And wasn’t there also something about a mysterious artefact…?

AnnoCast: The Passage – Wednesday 27.11 at 5pm – 7pm CET
Don’t forget to pack your parka as it is about to get cold. We thought “Show don’t tell” is the best approach and t...

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Once again we want to share a community update with you, showcase some great Anno 1800 impressions from our community and let you know about our streaming plans. Let’s go!

Anno Afternoon Stream – Retro Edition

This Friday, we’re changing things up with the Anno Afternoon. After noticing that Ubi-Thorlof has never played Ubi-Trenchcoat’s favourite game of the series – Anno 1701 –  they spontaneously decided to do a retro stream! Tune in on the 8th at 4PM UTC (5PM CET) when they’ll be diving into the The Sunken Dragon campaign.

Playtest und Game Update 6.0

The Game Update 6.0 playtest has started last week and is going very well. A big thank you to everyone who already provided their feedback in the dedicated forums. If you haven’t already – let us know your thoughts!

And if you have signed up for the playtest but haven’t received an invite yet: Do not worry. We will send another wave of invites in the coming week.

Parallel to the test our team continues their work on...

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We’re back once more with a community update and some info on what to expect from us in the near future.

Anno Afternoon Stream

This Friday, Seraxia and Thorlof will put their creative hats on (most likely not literally) in another Anno Afternoon and try something completely different. You want to know more? Then don’t miss out this special livestream episode and tune on the 25th at 4PM UTC+1 (5PM CEST).

And if you got any cool or funny ideas for future streams, what better opportunity to share them with us than this Friday?

Playtest beginning next week!

As you all know the next playtest is just around the corner and as we work together with the community to get a jam-packed Game Update 6 ready for December, we will take a short break from Union blogs in the upcoming week. But worry not, we will be back soon with community news and new game information.

And we already got some exciting news this week! Keep an eye on your inbox, cause for a first wave... Read more

The invention of the light bulb was more than a mere boon to comfort and luxury. This new way of illuminating the darkness was also an inspiring force for creative minds and a motor for the industry, unshackling them from the natural rhythm of day and night. With electricity playing such an important role in Anno 1800’s economy, there was a strong desire from our community to have a true day and night cycle in the game. Finally, this wish became reality with Game Update 4. As the days are getting ever shorter, what better time to shine a light on this major visual update than in today’s DevBlog!

A true passion project for the players – the beginnings

Since the early days of development, we had been toying with the idea to add a day & night cycle to Anno 1800, similar to the one from 2205. In reality, game development often means throwing a lot of ideas onto a wall and then deciding which ones may be a crucial must-have features, while others end up on a potential “nice to have...

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With the release of Game Update 5.3 next week, which was supported by some community members helping us by testing and providing save games affected by issues, we will address the most aggravating issues currently in the game. In addition, with further testing throughout the month of November, we plan to leverage the knowledge of our community once more for “The Passage” and Game Update 6.
 
Game Update 6 and “The Passage” playtest coming in November
Game Update 6 will not only include the co-op mode and statistics feature, it will also release alongside the third and final (not to mention biggest!) Season Pass DLC, “The Passage”. For that, we once more want to invite some testers from the Anno Union to further polish the game experience based on your feedback.

We will test a variety of content and different features to gather data about the stability and quality of Game Update 6. As such, this playtest will be longer than our previous tests, and we are planning to invite several...

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Today we want to give you an update on what is next for Anno 1800. We have received a lot of community feedback on Game Update 5, including some issues. The Anno community is at the heart of everything we do, so we are of course committed to improving the quality of all upcoming updates. As such, we have made some changes to our roadmap, which you can find detailed below.

Game Update 5.3 (mid-October)

We are currently working on Game Update 5.3, which we are planning to release in mid-October after extensive additional testing. For this update, we will be focusing on fixing the following issues:

  • Trains getting stuck inside the oil harbor
  • Ships getting stuck at the session border
  • Anarchist Main Story Quests appearing too rarely for some unlucky players
  • NPC characters having large fleets of duplicate ships
  • Ships in the ship list flickering/ switching around
  • Issues with selecting ships when preparing for an expedition
  • Ships returning to the wrong island after an expedition
  • The Shift+V...
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When our scouts returned from their reconnaissance mission, they handed over mysterious reports about vanishing vessels at the gate to the high seas. The rumors spread quickly around our islands and it took mere days until you could listen to old sailor’s cock and bull stories about missing crews and ghost ships in every dockland pub. We had to act as we already set things in motion to start our next big expedition.

Game Update 5.2

After we received reports about gameplay affecting bugs such as the ship duplication as well as other issues still persistent after Game Update 5.1, we decided to publish another Game Update this week Thursday.

Anno 1800 Game Update 5.2 Release Notes

  • Fixed an issue where ships got duplicated after save game reload. As part of this fix, all duplicate “ghost ships” will turn into actual ships under the control of the player, which will prevent the player from losing any good loaded onto the ships. Due to these additional ships being given to ...
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After we received reports about bugs that appeared after the last Game Update, we plan to apply another Game Update to Anno 1800 tomorrow, September 13th at 3pm CEST. Here is what it will entail:

Increased reward chance of musical scores.

Increased botanical expedition events chance.

Fixed a stability issue where the title could crash while converting scrap at Old Nate’s Island Harbour.

Fixed a situation where the Twitch Drops would not be in game anymore after the Botanica-Update.

Fixed a situation where players were unable to manually load/unload at the pier.

Fixed an issue where items or materials would get lost when diving with a full Salvager ship.

Fixed a visualization issue where the tool tip for railway construction would not update properly upon placement.

Fixed an unintended spawning issue where quest givers could show up on sea areas.

Fixed an issue where trading items would no longer have differences between buying and selling costs.

F...

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Today marks the release of our second season pass DLC “Botanica” and Game Update 5. We are eager to see your comments on our latest content update and if you plan to share your marvelous gardens or just want to create content with the free Game Update 5, do not forget to let us know by commenting or mentioning our official social media channels such as @Anno_EN.

With five big updates as well as three DLC’s in total, the journey of Anno 1800 is far from over yet. With “Passage” sending you on a venturesome journey to the cold north and free updates like the upcoming Coop Mode and Statistic Overview, we will continue to expand the world of Anno 1800 until the end of the year. You will not have to wait too long, as we will share some details about our plans for the next big game update soon.

Anno 1800 Piano Suite

Our new Botanica Music Pavilion is a throwback to old classics and the perfect occasion to celebrate over 20 years of Anno history. And as a thank you for al...

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By the end of the nineteenth century, the world was largely connected by trading networks, and the industrial revolution brought a spirit of enthusiasm that modernized society. However, while democracy replaced monarchy in many parts of the world, the general populace had limited ways to be a part of cultural and intellectual exchanges. Workers often shared newspapers after a long shift, and eventually museums, zoos, and botanical gardens were made available for everyone. These places were once exclusively for the aristocracy, but ultimately they served as cultural gathering spots for everyone, exposing more people to a larger and more diverse world. Society entered an exciting age of exploration, preservation, and cultural exchange.  

Botanica, the second Season Pass DLC, brings an additional cultural building project to the world of Anno 1800. From inviting green avenues, to flowery compositions or as wondrous as colorful exotic plants from far away, the botanical garden is a f...

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In today’s Union Update, we get ready for the big content drop next week with the Game Update 5 release notes and the details about our Twitch Drop Botanica event before we follow up with Devblog: Botanica tomorrow and the next Annocast Devstream. Don’t forget to follow our Twitch channel to get notified when we go online with our developer stream this Thursday 4.30pm CEST. And as this week is already quite packed with Anno news and content, we will share the winner of the Corsair Day&Night cycle next week!

Twitch Drop Event: Botanica

To celebrate our upcoming Season Pass DLC Botanica and the Game Update 5, coming next week Tuesday on September 10, we will run another Twitch Drop event beginning this Friday.
The whole event takes place from Friday September 6 and to give you some time to pick your favourite streamer, will last until September 15.

During the Event, you will be able to watch how a variety of selected Twitch Streamers wake their inner artist and demonstrat...

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We are back from gamescom 2019, but there’s no rest for the wicked, as the next DLC drop is just around the corner. Today, we give you an overview of what happened during the world biggest game convention and some info about what is yet to come in the upcoming weeks.

As many of you already know, we revealed our new Season Pass trailer during the opening ceremony of gamescom 2019, giving you not only a glimpse at upcoming DLCs like Botanica or the icy The Passage DLC, but also revealing the new day & night cycle that you will all be receiving as a free Game update alongside Botanica on September 10!
  • Our second Season Pass DLC, Botanica, drops September 10, alongside the free Game Update 5. You can look forward to a detailed DevBlog about your personal botanical garden next week!
  • Game Update 5 will bring you the free day & night cycle and the much improved return of certain plaza tiles you may have seen during our beta phases. As always, we will share the full release notes next week...
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Experience the Industrial Revolution and Be the First to Test the New Day & Night Cycle during the Anno 1800 Free Week!

Today, we announced that Anno 1800 will be free to play for the occasion of gamescom 2019. Until August 25*, players will be able to get a first glimpse at the upcoming day & night cycle free update, releasing on September 10 for all the players. In addition, the second DLC of the game, Botanica, will also release on September 10 as part of the Season Pass.

Starting today until August 25* players can play for free Anno 1800 on Uplay and the Epic Games Store. The free trial includes the first three tiers of the sandbox mode along with the multiplayer mode. In addition, players will be able to try out for the first time the upcoming day & night cycle and enjoy the beauty of their city by night, to be released as a free update for every Anno 1800 player on September 10.

For Anno players who already own the game, please keep in mind that while the Day &...

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Once a year at gamescom, hundreds of thousands of gamers from across the globe come together to celebrate games in Cologne. And once more, we want to invite all Annoholics out there to join our Community Corner sessions in the Ubisoft Lounge and to get a first glimpse of upcoming content.

The Ubisoft Lounge, which is located in the Ubisoft area in Hall 6, is our own dedicated community space where once a day, Anno fans come together to discuss all things Anno with our Community Developer, Bastian Thun. Alongside our daily stage presentations, you can rest assured that we will have some news to share with all of you!

We are looking forward to seeing many of you at gamescom 2019, as there is no advance registration to the Lounge sessions required (though we recommend to arrive early, as space is limited).

And when you are there, don’t forget to share your #Anno1800 #gamescom2019 moments with us (and the community) on Social Media!

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Once again, Europe’s biggest video game expo will open its doors on August 20. in Cologne, Germany. And to keep the tradition, we will bring Anno 1800 back to our Ubisoft UplayLounge, where we show you the newest Anno content and invite you to community QnA sessions. And while we won’t have stations to play Anno 1800 this year, we will also hold daily stage presentations on the big Ubisoft stage and rest assured, we will also have some Anno news to share.
We will share the exact times for the daily UplayLounge and stage presentations next week.

But before we can focus on gamescom 2019, we have another small Game Update for you, which will tackle some of the bugs which came with the latest DLC “Sunken Treasures”

Fixed an issue where some piers and trading posts were not correctly registered by trading ships. Ships will now check all available options to unload their cargo when stopping at an island.

All participants of a multiplayer match with the Sunken Treasures content will...

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Release Notes for Game Update 4.1

After some reports we received after we deployed Game Update 4.0 and released “Sunken Treasures”, we will apply a hotfix to Anno 1800 today, July 31. at 10pm CEST. Game Update 4.1 (4.0.88) is an update to fix the following issues:

  • Fixed a situation where a blueprint of a building that costs influence would break the influence count of player’s save file upon reload.
  • Fixed an unintended behaviour where an Enemy AI’s Trading Post could drop upon destruction a lot of scrap resource which could’ve been sold for huge amount of money.
  • Fixed a graphical issue that occurs with the maximum zoom level which affected the visibility of buildings in the distance.
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With July 30 less than a week away, the release of our first big Season Pass DLC „Sunken Treasures“ and our Game Update 4, which includes many quality of life changes, draws ever closer. But before we share the full release notes of GU4 with all of you, we want to talk about our upcoming “Sunken Treasures” Twitch Drop Event!

During the Event, which starts this Friday July 26, you will be able to watch how a variety of select Twitch Streamers explore Cape Trelawney and dive deep to retrieve lost treasures. But getting a preview of the upcoming content is not enough, as watchers of the streams will be able to unlock two exclusive billboard ornaments for their Anno 1800 game.


The only thing you need to do is to watch one of the selected channels playing Anno 1800 for a set amount of time while having your Uplay account linked to your Twitch account. And if you haven’t done so yet, you can check on how to link your accounts here: Ubisoft Twitch Drop FaQ

If you entertain yoursel... Read more

The Queen has vanished! But you track her south to sunny Cape Trelawney, site of a great naval battle. In Sunken Treasures’ new Storyline, you will set out on a journey to resurrect the glory of an empire through one of its timeless symbols, the Royal Scepter, lost to the depths during the war. Only by building a vast territorial capital, and seeking out a flea-bitten crackpot by the name of Old Nate—being among other things, an innovator in deep-sea diving—will you be able to restore the empire to its former glory. But beware, you are not the only one hoping to claim the power of the legendary artifact.

Our first big content drop for Anno 1800, Sunken Treasures, will set you on a quest for glory and riches, in which you make history, erecting a new capital to bring a dwindling empire back to its former glory.
We do not want to spoil the fun yet, but can say that an epic new questline will expand on the world of Anno 1800 and the background of its characters. In today’s DevBlog, w...

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