I’m unsure what that is so no? Haha
I wonder if that means that I should just reinstall the Apollo adapter?
Just to confirm you were able to get framed gen working with Apollo using the virtual adapter and client while your monitors on pc pc were asleep? I’m not able to. I’m only able to get it to work when I am just duplicating off of my PC monitors.
So I stumbled upon this thread because I’m using Apollo already but noticing frame gen not working correctly unless I use Steam Link.
I currently have my two computer monitors off, and then Apollo makes a third monitor a virtual adapter. Steam link does not do this and instead just duplicates what’s on my screen.
In your situation and your setup, do you have the Apollo being a virtual adapter by itself? Or is it just capturing what’s happening on your PC?
Setup: Technically I’m running Apollo but they’ve similar as I’m sure you know. When I connect to steam via the Moonlight app, my other two monitors at my PC turn off and just my TV, which is recognized as a third monitor, kicks in.
Anyway, I recently got a new 5080 and got excited through it in my system, updated drivers and started to play via Apollo on my TV. I wasn’t impressed with the performance and noticed that even though I had framed gen on it didn’t seem to be working great.
Fast-forward to assassin’s Creed shadows comes out, and I noticed that the frame generation option only says off and FSR when I connect via Apollo.
If I connect using steam link instead of moonlight, I see the option in assassin’s Creed , and all my other games that were running not great or running at a rock solid 60
TLDR; frame gen only works when I am not running a virtual adapter.
Read moreYeah I definitely don’t have that.
am I crazy or did the game bar remove the "remember this as a game" option? It also used to show when it recognized a game, but I don't see that anymore.
Mario Kart notoriously has small seats in Japan and Hollywood. Are the Orlando seats bigger?