Warhammer: Vermintide 2 Dev Tracker

(2019) WHC Flense bleed doesn't stack anymore

This thread was added on December 19, 2019, with posts from SmokerT69, OenKrad, KaelusVonSestiaf, FatsharkJulia.

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I hope not, it was a nice little damage buff.

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They changed it here:

But that consequently affects all bleeds. Why was bleed nerfed? Who knows. It’d be really nice if Fatshark made notes for their changes. Like they did with the swapping of Battle Wizard’s talents. Whether the change is bad or good, it’d be nice to know why they make certain changes. Especially this one because it doesn’t seem to make much sense and it makes bleed just about the same as it used to be. Watering down bleeds doesn’t make much sense.

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I’m curious about this, too. If the intention was only to nerf dual daggers and sword & dagger, then there’s an issue here.
If the intention was to nerf all bleed, then not only should it say so, it should be explained why.

I don’t think flense was a popular choice over deathknell on WHC. Could be wrong, but I think that was the case, I didn’t see flense that much. This makes it even more of a no-pick.

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Currently waiting to hear back from development about this, will update!

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Sorry for the late update - Christmas and all! One of our developers has confirmed this is an issue and will be patched.