Hello Tamers!

It’s been a long time since our latest update, and we wanted to take advantage of this special day to catch up with the current status of development. Of course, we also know you're eager to catch a peek at Kisiwa. So, it's undoubtedly time to share some info on all that's been happening inside Crema's doors.

Happy birthday to us 🍰

2 years ago today, bright-eyed, a bit scared and hopeful we launched the Temtem Kickstarter campaign. The amount of love and support it got blew our minds, and we’re still, and will always be, grateful to all our backers. From being halfway funded in one day, and becoming the most crowdfunded Spanish videogame, to all of you smashing our stretch goals. Presenting you guys the world of Temtem, its music, lore, and, of course, the tems, has been a really enjoyable journey.



From that day till now we’ve partnered with Humble, launched the private alphas, stress-tested the server, created the animated trailer, and, of course, launched Temtem in Early Ac... Read more
Hello tamers,
Even in these challenging times, the team has been working hard (although now working from home) and today we bring you a new Temtem update.
This is the first content update we’re releasing after publishing our content roadmap[crema.gg] a few weeks ago and it includes most of the features promised for this Spring. We will be pushing the rest of the features (including the chat rework and the club management system) to another content update that will still (hopefully) arrive during this Spring.
What’s new? The highlight on this patch is, of course, the Ranked Matchmaking. Up until now, players have been forced to organize ladders themselves outside of the game and turn to external tools in order to keep their progress. Not anymore!
We’ve designed a new rating system called TMR (Tamer Matchmaking Rating) which will rate player’s performance and grant you points for winning matches. Players are matched against each other automatically, based on their current TMR. In order to h... Read more
Try changing the settings for Video / Target Frame Rate to other values different than automatic.
The support should be able to help you with that. They can also look you up with your username.
Hello Tamers,
It's already been over a month since Temtem's release. During this month we've seen a constantly growing amount of questions around the game, its future, and its planned features. So, we want to take some time to share with you what we have in mind for the game so you can have a peek at what's coming.
Please, keep in mind that every detail discussed here is not 100% confirmed for the game. During the game's development cycle, ideas change constantly and stuff we like today we might not like as much tomorrow. So take everything in here not as confirmed facts, but more like the stuff we would like to include in the game.
The same thing happens with the planned dates. We're not really big fans of having public dates for everything, they add a lot of unnecessary pressure on the team and they make making changes and swapping features around a very difficult task. We know everyone else likes dates though, so we've decided to include open dates for each block of features. Take them... Read more
You need to press the button for a couple of seconds...
Just keep playing, you will have more money later in the game.
That only happens if you do trade between resets.
Starters are locked. Stats, gender and luma. Everything locked.
Tamers,
Today is the big day. Temtem is going public in its early access release.
First of all, please check the beautiful animation trailer we've prepared for the launch:
We've pushed a new patch with some improvements and small additions. You can read the full patch notes here[crema.gg].
And last but not least, you can buy Temtem here:
https://store.steampowered.com/app/745920/Temtem/ Read more
Originally posted by Malvarose:
Originally posted by YaW: No, we're not going to support Linux or Mac.
Will at least consider Vulkan support so Linux users can easily run the game in the new Steam Play or WINE?
We'll see, last time we tested Vulkan (with Immortal Redneck) it wasn't in a very optimal and stable state.
No, we're not going to support Linux or Mac.
Tamers!
Just a quick PSA. Temtem will release on January 21st at 10 am PST / 1 pm EST / 7 pm CET (you can check your local time here[time.is]).
The launch is global, so everyone will have access at the same time. Remember, you will be able to buy the game through Steam[crm.gg] or the Humble Store[crm.gg], you can wishlist the game right now and be notified when it launches.
Recap of latest trailers
Ever since we announced the early access release, we've created three more trailers and while we've been putting them in our Twitter and our Discord, probably some of you haven't seen them yet. So here they are!



Read more
Hey,
We don't mind discussing about this issue, but it's getting out of control in this particular forum. In order to avoid having 100 topics talking about the same issue, let's keep everything together here.
Remember to be polite and don't discriminate everyone or your message will be deleted and you'll end up banned.
Originally posted by Elvick: Does anyone know if when it hits EA if the house stuff is going to be ready? Or is that coming later?
It will arrive later.
Originally posted by aByZMal: Will there be a price increase upon 1.0 release? Do we also have a timeframe for when thats gonna be?

Will the game be priced differently during and after Early Access?
We believe in giving advantages to our early supporters, so the current Early Access price will be raised gradually as we ship new content and features.
No.
You can create a character with male body, male cosmetics and male pronoun and that's it. The game doesn't have any "propaganda".
There will be an option to disable them.