Posts by WotC_Jay

rrwoods

Do you happen to have any insight on why human drafts don't produce log output containing the available card ids, the way that bot drafts do?

We’re looking to get that fixed; no definite timeline to give at this time. We put logs in for our debugging purposes, and in this case we’re getting our info in a different way. But we get that these are useful for trackers, etc. and we want to support that too.

Just posted this in another thread, but we’re aware and looking at this. For player draft, we didn’t need these logs for our debugging purposes, but we understand that they’re also used for trackers, and we like the value those bring their users.

Drakeeper

The '"Checking for Updates" should take significantly less time.' part did absolutely nothing though. At least on my end.

Oh, good point! See my other comment in this thread for more info about why, but the first launch with this update could still be long. Shouldn't be any long updates after that.

pchc_lx

kinda wish we could have gotten a "Developer's Note" to go along with the client update bug.

Sure thing:
Background: Arena has a ton of different assets to handle all the cards, frames, indicators, VFX, etc. One of the things we need to do is ensure that none of these assets get corrupted, either during download or because of random weirdness with the hard drive. We used to check all the assets for consistency at every startup, but as the asset size continued to grow, this became too costly. Now Arena validates the assets on download, assumes they're good as they reside on-disk, but if it encounters any assets errors during gameplay it will flag itself to startup in "safe mode" next time. This means it will re-scan the assets to make sure none have been corrupted, then re-download any that are. This (as well as several other things) occurs while the client is saying "Checking for Updates".

The bug: In the original IKO release, there was an asset error that could be thrown in certain common circumstances (I think it was viewing a split-card). This didn't cause any visible pr...

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CharacterBathroom4

It would be easier to recall if the card stayed on the board, but it doesnt.

Is there an emblem? I haven't noticed one. That would help

There’s a little emblem-like indicator for Stomp’s lingering effect, yes. Still easy to miss, unfortunately.

WotC_Jay

Yeah, there's a bug with the IKO styles here that we're working on fixing. They're currently disabled until we get that fix out.

And now they're back and fixed.

End1Ga

Can't buy Chevill:
Store Error
The product is not active

Yeah, there's a bug with the IKO styles here that we're working on fixing. They're currently disabled until we get that fix out.

WotC_Jay

Event's back up now, no entry fee as intended

And now refunds have gone out to anyone who paid the entry fee

themolestedsliver

Hello I was someone who was very excited to play and bought it. Will i get some sort of refund?

Yup, you should have that refund now.

slaplante99

I paid for it, as many other players I assumed, will we be refunded?

Yup, you should have that refund now.

Dorfbewohner

Will people who paid the entry fee get it refunded?

Yup, anyone that paid should have that refund now.

WotC_Jay

Hey, this is a bug. We're on it. Event is currently disabled while we get this fixed.

Event's back up now, no entry fee as intended

Hey, this is a bug. We're on it. Event is currently disabled while we get this fixed.

betweentwosuns

I hope so, but the client says otherwise.

https://i.imgur.com/2fEK1LP.png

Oh, that message is really unfortunate; it shouldn’t be showing up until after IKO is released. Short version: you’re fine, just wait a couple hours.

Longer version: If you have unspent orbs, you have the whole next set to spend them. THB orbs will be spendable until M21 comes out. There’s a brief window of ~4h before each set release where we need to turn off the pass to manage the switch. During that window you can’t spend them, but you’ll be able to once IKO is released.

Quests & weekly wins will replenish tomorrow when the new update drops.

PiersPlays

I only just purchased the current pass (as like I'm sure many others) I like to wait to see what level I'll hit before committing.)

Do I need to use my existing Traditional Draft ticket NOW, or can I wait and use it to enter the new player-draft Traditional Draft later?

Any older "Traditional Draft Tokens" (like the one from THB's Mastery Pass) will be turned into the "Player Draft" tokens described above, good for either flavor of player draft.

PluviusReddit

whoa... Jay Parker really seems to have his shit together. Glad to see he's at the head of things.

It makes me wonder how big the shake up was early last year.

Credit goes to the team. My job is mostly about getting things out of their way so they can do the real work of pushing forward and making awesome things.

themiragechild

Hey, I was wondering, do the Mastery Pass draft tokens only work on Quick Draft?

They’re “Player Draft” tokens now, good for either Bo1 or Bo3 player drafts (premier or traditional).

wujo444

So many good news in this update. One slight bump I've noticed - Bo3 are still not ranked, for no real reason. Why? Overall a lot of good news, can't wait for Thursday.

Players ask this a lot - We actually made Bo3 drafts ranked in closed beta and there was a lot of player pushback. Ranked drafts means ranked matchmaking means ~50/50 winrates for all players. Players that really valued their draft skill no longer had a place to turn that into extra winnings, and that made it feel much different than tabletop play (counter to the goals for our "traditional" mode). That's why we're leaving this mode unranked.

WotC_Jay

Thanks for the report. We’ve temporarily disabled this event while we fix things up. We hope to have it back available soon.

And we're back - Event now re-enabled, everything working properly. Thanks for bearing with us.