Balancing
- Changed god controller inventory size to be the same as the character inventory size.
- Fixed rendering of targeting range visualization for turrets with limited turn range. more[forums.factorio.com]
- Fixed parameters passed to LuaPlayer::zoom_to_world didn't have any effect. more[forums.factorio.com]
- Fixed that power poles would sometimes build automatically when they shouldn't. more[forums.factorio.com]
- Fixed that editing map gen settings for the non-default surface using the map editor didn't work. more[forums.factorio.com]
- Fixed that LuaSurface::spill_item_stack would ignore belts by default. more[forums.factorio.com]
- Fixed that LuaEntity::set_request_slot() wouldn't allow filters with a count of 0. more[forums.factorio.com]
- Fixed that copying assembler settings would copy direction as well. more[forums.factorio.com]
- Fixed that automation and logistics technologies were marked as upgrades.
- Fixed that non-upgrade technologies di...