With the release of the Battle Pass, there are a few known issues that the team is currently working to correct. For updates on the BP known issues please check here or in our TOP ISSUES BLOG.

Please report any issues you run into with us @ r6fix.ubi.com

BATTLE PASS PROGRESSION DATA

Description: In certain instances, the Battle Pass may take longer than usual to visually synchronize, or could potentially get stuck. You may not be able to access the Battle Pass progression page in these cases. Restarting the game will fix this issue. Please note: Your progress and items will continue to be tracked and granted. This is only a visual issue.

Status: (Target:TBD) We will be working internally to firstly improve on the UI's feedback to players on the status of their Battle Pass status. A more complete fix will take longer and we'll update this page when we have a better estimate.

BATTLE PASS PROGRESSION MENU

Description: We’re aware of visual bug that you may run into with the Battl...

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flair: official

Ubi-Fanch

As our Game Director, Leroy Athanassoff stated, “We are investing our resources on building more features and systems that will impact every player in every match”.

The Year 5 Pass reflects this direction focused on features that benefit all players, not just those playing the newest Operators. It will lead to additional content for all players, such as free events, extensive reworks, and other core gameplay features. More details on why we are releasing six Operators in Year 5, as well as how that leads into Year 6 and beyond will be shared during the Six Invitational in February.

flair: ubi-response

Blaire_Shadowpaw

What about the Goyo bug where the canister can still be sitting there blocking bullets after the shield has been destroyed?

Fixed in 4.2 as well I believe

Phelyckz

How do you pronounce Nøkk?

Think nook.

kylegreen0426

It’s been 3,000 years

Oh damn. I wonder what rainbow was like back in those days before we had internet, or developed agricultural practices, or like, modern civilization as we know it. 😁

Was this recent?, because I feel like this was posted and resolved over a year ago.

killrmeemstr

Just wondering, is 4.2 going to have any other bug fixes? Or just clash fix?

There will be other things in the patch.

BenjaminKJames

Anyone know when 4.2 drops?

More on that soon!

ds3inator

Thank you, most of us appreciate her return.

😃

Update on the Clash Exploit:

The Clash exploit will be fixed with the 4.2 patch and she will be re-enabled at that time. More news on the Y4S4.2 patch will be provided later.

We appreciate your patience and understanding with us through the holidays! Our girl will be back in action soon!

flair: official

Forum Streamline Icon: https://streamlinehq.com
Your complaints have definitely been brought to the attention of the team. What they decide - whether to leave it as it is now or change it, it's is up to their discretion. But even if they decide that they'd like to keep it as is for now, it doesn't mean we're letting the issue die - instead, we'd want to find and test an alternative solution that would both prevent renown farmers and give you all satisfaction from doing thunt. But like with all changes, those kinds of implementations will take time to develop and deliver.
So short answer, I don't have a response for you yet. But that doesn't mean yes or no either. Read more
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Originally Posted by SpecterPhoenix
As I pointed out in that thread, their fix punishes players like me who enjoy TH, but doesn't stop anyone from farming renown. I think my pseudo solution I link to in that reply is a more fair fix as it only gives renown to those who play TH and earn.
I know it feels like we're forcing unfair consequences upon legitimate TH player due to our efforts to curb renown farmers - and I'm sorry about that. Like I've said, I'll definitely be bringing this up for discussion, and so I'm more than happy to bring your suggestion forth to the team as well and ask what they think. Read more
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Hi guys - back again. I posted this earlier in another post, but I just wanted to let you all know that the 36 renown is not a bug and it is working as intended. I'm sorry if I caused any confusion earlier as I was unaware of this renown cap myself.
I'll definitely be bringing up all the feedback I've seen to the team about this though.
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Originally Posted by LUSTOR
Yeah im on xbox one and the same thing is happening, only 36 renown, i really like TH hunt because is super fun and also a good way to get more operators.
Ubisoft please fix this.
We're looking into the 36 renown thing!
Forum Streamline Icon: https://streamlinehq.com
The renown was nerfed for the lone wolf terrorist hunt because we wanted to dissuade players from hacking their renown. While we considered removing renown altogether, we instead opted to make renown gain based on time spent instead of score.
Originally Posted by Reck3rDragon
Same here. All I get, completely regardless of how long the game lasted, is 36 Renown with no booster active. And they even said it's now based of game time but it's not working for whatever reason.
However, if you're getting renown that isn't matching up with the time spent - then that may be a bug, and we'll need to investigate. What platform are you on? And what were your approximate playtimes for each time you received 36 renown? Read more

Fix coming soon, promise. We just need to validate a few things first.

XxTH1EFxX

Request an update

Sorry about the delay. We'll have an update for you all super soon.

My fridge needs this.