Posts by Ubi-Johan

slic2-1

This was there in PTS, should of been fixed for release!

We had a fix that should've improved the loading times between PTS and the live patch. Unfortunately a new bug has made it into the game that didn't get covered by the fix we applied. We're looking into fixing this asap.

Hey,
Let us know if clearing Tidal Basin helps resolve the issue!
/ Johan
Originally Posted by i-hero
It looks like they didn't nerf double barrel with premeditated at all.
My double barrel went from 70k ish to 99,2k and premeditated still have the same requirements.
My MG5 went from 8,8k to 12,1k a 27% increment so a guy running 400k+ armor with unbreakable looks like he still can just ignore damage and faceroll with double barrel ie no weakness.
Why they didn't slap on a max blue requirement on premeditated... do they even play their own game in pvp?
The shotgun PvP modifier was lowered, so it will do less damage in PvP but more in PvE. Read more

For those unable to upgrade, do you have a second character at WT5?

If you do, could you check if you are able to upgrade the crafting bench using that character?

Any other information you think might be useful is much appreciated as well.

/ Johan

xcel30

Shotgun

Just a quick note, did you guys actually nerf the Spas-12 and double barred, but buffed the others mainly M870? i appear to have some custom M870 that is almost 10k stronger than my 500 sweet dreams

Shotguns as a whole were buffed in PvE, with some having their damage increased more than others.

The SPAS-12 did receive a damage increase in the update, but others such as the M870 received a larger overall damage output increase.

/ Johan

We're aware of this issue and working on a fix.

/ Johan

!

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Glad you enjoyed it!
/ Johan

It's in. It didn't make it into the initial patch notes.

  • Increased the base damage of Shotguns in PvE.

  • Changed shotgun PvP modifier to 1.0 (was 1.65).

  • Changed the general PvP modifier to 0.55 (was 0.40)

These changes will reduce TTK in PvP, increase damage for shotguns in PvE and decrease their damage in PvP.

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B4BYR4C3R is correct.
/ Johan
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The long loading times is a known issue and we are working on a fix with high priority.
/ Johan

Added a couple of things to the patch notes:

  • Increased the base damage of Shotguns in PvE.

  • Changed shotgun PvP modifier to 1.0 (was 1.65).

  • Changed the general PvP modifier to 0.55 (was 0.40)

These changes will reduce TTK in PvP, increase damage for shotguns in PvE and decrease their damage in PvP.

kevinnatalee

Did they added RnG to the release date ? today's 23 July 2019, Episode 1 : D.C. Outskirts 23 June 2019, are we living in the same time guys ?

Fixed :D

Haakona74

"June 23rd"???? Today is "July 23rd", someone is living in the past.

EDIT: original post now says "July 23rd", but "source" link to post on Ubisoft Forum still shows "June 23rd", someone at Ubisoft needs to let "Ubi-Johan" know it needs to be updated too.

Fixed! :)

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New Main Mission: Manning National Zoo
Emeline Shaw, the leader of the Outcasts, has fallen back from her defeat on Roosevelt Island and barricaded herself deep in the Manning National Zoo. To get to her, you will need to fight through the blockades and the Outcasts who protect her to put an end to her violence.
New Main Mission: Camp White Oak
The Black Tusks and their leader have set up a strategic position close to an estate nestled deep in the woodlands, and your assignment is to take them down and capture him in the new Camp White Oak mission.
New Feature: Expeditions
Expeditions are free events that bring players to unexplored locations around D.C. to discover new narrative and gameplay opportunities. These sites offer unique challenges and lore not found anywhere else: new collectibles, treasure rooms, environmental puzzles, unique boss mechanics, and more await every Agent who embarks on our Expeditions!
New Classified Assignment: Central Aquarium
New Classified Assignm... Read more
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Greetings Agents,
The servers will shut down for maintenance on Tuesday, July 23rd at 09:30 AM CEST / 03:30 AM EDT / 12:30 AM PDT.
Estimated downtime is approximately 3 hours.
Episode 1 will be deployed during the maintenance. Patch notes will become available during the downtime.
Please follow this thread for any updates as the maintenance progresses.
Thank you,
The Division 2 Team

Well deserved dino!

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Greetings Agents,
The servers will shut down for maintenance on Thursday, July 11th at 09:30 AM CEST / 03:30 AM EDT / 12:30 AM PDT.
Estimated downtime is approximately 2 hours.
Please follow this thread for any updates as the maintenance progresses.
Thank you,
The Division 2 Team
Mxswat

I just opened the forum and I'm adding some feedbacks

<3

Glad to hear it!

Just a quick reminder that we want your feedback to create the best update possible. The best place to do so is the official PTS forum located here.