Posts by Ubi-Johan

We are working on some final details right now, it should become available soon.

I'll update this post as soon as it's live.

/ Johan

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For those of you not on Twitter, we communicate maintenance's on this dedicated sub-forum and on our official Discord. The community Reddit often mirrors our posts as well, but it is not an official channel.
/ Johan
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Locking this thread.
If you want to continue this discussion, send a PM to me please.
/ Johan
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Originally Posted by tcarlisle2012
Ubisoft should re-evaluate that rule, because fear of being publicly called out is a big deterrent to cheating. The policy is actually pro-cheating and is a smack down to players that are good customers.
The rule is in place to avoid situations where players are mistakenly accused of being (for example) cheaters. We encourage you to submit screenshots and videos of suspected cheaters to us in a private message to us here on the forums or by submitting a ticket to our Customer Support.
/ Johan Read more
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Greetings Agents,
The servers will shut down for a scheduled maintenance Monday, June 3rd 09:30 AM CEST / 03:30 AM EDT / 00:30 AM PDT. Estimated downtime is approximately 3 hours.
We will be deploying Title Update 3.1 during this maintenance.
Patch notes:
  • Increased tutorial font size on the Mega Map.
  • Increased visibility on Collectibles and Caches in the Open World.
  • Fixed an issue where the "Loot" tutorial at the beginning of the game wouldn't appear.
  • Fixed an issue where the Field Proficiency toast would not include the gained rewards.
  • Fixed an issue where players could remain stuck in the Theater settlement after recruiting Inaya al-Khaliq.
  • Fixed an issue that could cause players to get stuck on the roof of the Grand Washington Hotel mission.
  • Fixed an issue where Hunter Mask and Ivory Keys would not drop, even if the player correctly solved the riddle and killed the Hunter(s).
  • This fix should allow players to re-do the Hunters and collect the Masks and Keys they are curren...
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Impressive work! How long did it take you?

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Closing thread due to personal attacks.
Edit: Cleaned up the thread a bit and re-opening it.
Stay on topic, please.
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Greetings Agents,
The servers will shut down for a scheduled maintenance Friday, May 31st 09:30 AM CEST / 03:30 AM EDT / 00:30 AM PDT. Estimated downtime is approximately 3 hours.
Patch Notes:
  • Fixed an issue that could cause players be travel to an empty map when matchmaking for Classified Assignments. This fix couldn't be applied today.
  • Fixed erroneous NPC behavior that would cause them to be overly aggressive in combat.
  • Fixed an exploit that would result in unintended stat increases in normalized PvP. This fix couldn't be applied today, we're working on a new patch for this as our highest priority right now.
Please follow this thread for any updates as the maintenance progresses.
Thank you,
The Division 2 Team Read more
Phuzzybear

What about people still stuck at WT4?..

We deployed a fix that should have resolved this issue in yesterday's maintenance.

Patch Notes here >> https://forums.ubi.com/showthread.php/2061780-Maintenance-May-28th-2019-COMPLETED

If you are still experiencing the issue, i would be very interested in getting the following information:

  • Ubisoft account name:
  • Platform:
  • Gear Score:

/ Johan

Hey,

Could you provide the names of the hats which causes this effect?

/ Johan

Hey all,

Certain bugs are easier to fix than others. Bug A being fixed before Bug B does not mean that Bug A was a higher priority for us to fix.

Both the bugs you mentioned are actively being worked on and we aim to fix them as soon as possible.

As soon as we have more news, we will share them.

/ Johan

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Hey,
I'll try to address most of your concerns. It's important to note that a lot of work is ongoing behind the scenes that you may not have visibility on. State of the Game generally addresses some of the top issues that week, and is not meant to be an exhaustive list of issues currently present in the game.
Originally Posted by chacachaca88
1. Sweet Dreams GS500 Upgrade Blueprint. I obtained my 2nd SD at a level 499 this time and I thought that maybe the first time the BP wasn't around was just an error or I might have forgot to check..Nope, not the case. Has this been mentioned lately by the devs? Doubtful
We're investigating the availability of the Sweet Dreams Upgrade Blueprint as this is something that we've seen reported by the community. No current news on this topic.

Originally Posted by chacachaca88
2. Specialist Weapons ammo not in your weapon when you choose it. Since the T...
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Closing thread due to flaming.

Hey all,

The Dark Hours Apparel Event will run until June 6th. We are investigating the cause of this discrepancy.

  • What platform are you on?

  • Does re-logging solve the issue?

/ Johan

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Greetings Agents,
The servers will shut down for maintenance Thursday, May 23rd at 15:00 PM CEST / 09:00 AM EDT / 06:00 AM PDT. Estimated downtime is approximately 30 minutes.
UPDATE: We are postponing the fixes planned for today's maintenance. The planned fixes will be implemented into the game at a later time. The duration of the maintenance has also been reduced to 30 minutes.
Please follow this thread for any updates as the maintenance progresses.
Thank you,
The Division 2 Team
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Please keep it civil everybody.
Criticism of the game is absolutely fine, as long as it's done in a respectful tone.
Attacking other forum members due to their opinion about the game (good or bad) will not be tolerated.
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I have to admit, i heard the same thing and confusion ensued.

Thanks for including screenshots!

I have passed these on internally for investigation, as this doesn't look to be working as intended.

Edit: If you guys have more examples (with screenshots or videos) of this occurring, send them over!

Love it!

getRAWed

Very impressive to create a raid that no normal player will ever accomplish!

The raid is very much designed to be the toughest challenge yet in the history of the franchise. It is built around the idea of a well-coordinated team with good communications.

That said, raid difficulty is certainly feedback that we have been looking at since the release of Dark Hours, and it is not outside the realm of possibility that tweaks will be made moving forward.