Actually, Nunu chews it and then vomits half of it into Willump's mouth so he doesnt need to waste too much energy on eating. while fighting.
this is canon
Actually, Nunu chews it and then vomits half of it into Willump's mouth so he doesnt need to waste too much energy on eating. while fighting.
this is canon
TL is the far better team regardless of win or loss. C9 will get smashed at worlds. Their roster just isnt that good. Plus Sneaky is useless.
🤔
You are doing the lords work! One thing I have to ask tho, why was Qyianna's spotlight so short??
It was only two minutes long and I feel like the other ones are longer and include some game play footage so you learn the champion more.
We are experimenting with a lot of different ways to do this kind of stuff, so I'd expect Spotlights etc to change in form, structure, length, etc continually.
Mostly we want to find the exact right thing for the exact right need, if that makes sense?
So, would you share the script for the new champ with me? I wont share it, i promise!
Sure! The current draft looks like this:
flavor text goes here
P ? Q ? W ? E ? R ?
PUNS
Additionally i believe that new champions will still have champion spotlight (Forgot to mention that)
This one is really good! Nice work. And yeah, still doing them for new champs (I write them currently).
Yes. Probably this is a case of whoever does the writing for their content (content in this case being text for the client) not being overly concerned with consistency. Sometimes companies don't realize how much that kind of consistency matters to an end-user.
I can shed some light on PART of this stuff as a writer person -- in the case of TFT specifically we were moving at such a fast clip that a lot of verbiage just wasn't hammered down until the very end of the line (in some cases after).
We're also learning how to do things for TFT on the fly, so some of it just might not be ideal in the short-term. I'm not sure what happened here (I'll poke around but it's probably just a case of us not fully figuring out the best way to communicate stage/round via mission text), but I'd expect this stuff to get smoothed out as we keep polishing TFT and the stuff around it. Consistency matters A LOT to us, but it's super difficult to track every word across every angle; a champion, for example, has V/O, ability text, narrative backstory, universe copy, spotlight script, gameplay trailer, sometimes a teaser asset, etc, etc, etc, and this stuff is touched by different writers plus designers and others along the way.
A lot of times the writing stuff i...
Read moreIt was Qiyana, the elements were bush, wall and river.
The elements thing is actually an interesting example of design vs. writing.
From the designer perspective, we want to say "river, brush, wall," because that's the actual thing in the game players are interacting with.
But from the writer perspective, "elements" sounds better when paired with "grass, water, stone/earth."
That's why you'll see a bit of both in the materials around Qiyana -- some cases we prioritized the sound, others the gameplay clarity.