Posts by timdog99

Hello Everyone!
Over the last few months, alongside previous content updates like Living Ship[www.nomanssky.com] and Exo Mech[www.nomanssky.com], we’ve been busily working on something else in secret.
Do you have a friend on another gaming system with whom you’ve always wanted to explore the great unknown? A legendary base you’ve seen videos of but never been able to visit? A mission that you think would be great to play with friends on other platforms?
We are excited to be able to announce that, starting tomorrow, PlayStation 4 players, Xbox One players and PC players will all be able to explore, journey, survive, build, and trade together. Excitingly, No Man’s Sky is joining what is at the moment a fairly small group of games which support cross-platform multiplayer.
A tremendous amount of work has gone into this update and the underlying technology and systems. We’ve moved to an entirely new networking architecture, with more flexibility for the future, allowing players to play together... Read more
Hello everyone!
A few weeks ago, we released our first update of 2020 - the LIVING SHIP[www.nomanssky.com]. Today we are back with another free update for No Man’s Sky. Introducing the EXO MECH update!
The Minotaur Exocraft is a unique new exocraft / suit hybrid, and introduces a different way to explore planets.
This mechanical walker shields its pilot against hostile extraterrestrial atmospheres, providing immunity against hazards such as radioactivity and extreme temperatures.
Its special defining feature, though, is the freedom of movement it affords. The Minotaur’s powerful jetpack allows it to soar powerfully through the air, and land on terrain with a satisfying slide. We think it’s a lot of fun to stomp around in!
In addition to the Minotaur, the Exo Mech update brings a number of useful new exocraft technologies to the game, several quality of life improvements for base building, graphical enhancements, and much more.
It would feel strange not to acknowledge the state of the wor...
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Hello!
Following hot on the heels of the massive Worlds Part II[www.nomanssky.com] update back in January which introduced a whole range of visual enhancements, gameplay additions and quality of life improvements, the small No Man’s Sky team have let their imaginations run wild and been having a lot of fun playing around with something really whimsical but remarkably transformative for what is possibly our most surprising update yet. We’re calling it RELICS[www.nomanssky.com] and it is available to download free to existing players from today. Full patch notes are available here[www.nomanssky.com].
Since launch, because of the way that No Man’s Sky’s planetary terrain works, No Man’s Sky players have enjoyed being able to dig down through the earth to find buried technologies or other valuable items hidden beneath their feet. From today, players will start to find a whole new category of palaeontological finds - the skeletal remains of alien creatures which used to inhabit these worlds... Read more
Hello!
2019 was an important year for No Man’s Sky. It was the year we brought the entire game into VR and much expanded multiplayer in the free BEYOND[www.nomanssky.com] update. Everyone who owned the game was overnight able to play the entire game in virtual reality and it has been extremely cool to see VR and non-VR players joining up in the Nexus to explore, embark on missions and build bases together.
We followed Beyond with two more content updates last year, SYNTHESIS[www.nomanssky.com] and BYTEBEAT[www.nomanssky.com], and we are starting 2020 as we mean to go on with another free release - the LIVING SHIP[www.nomanssky.com] update releasing today.
The Living Ship update introduces the first new starship since ATLAS RISES[www.nomanssky.com]. But this is more than just a ship - these are strange and beautiful creatures with lives of their own. A new series of missions will take players through the ancient Korvax experiments that led to the birth of these interstellar beings. Playe...
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Hello Everyone!
Hopefully this is a bit of a nice festive surprise for folks. We have released a neat update today, adding a full audio creation application to No Man’s Sky. We’re calling it the ByteBeat Device!
We’ve made a brief trailer to demonstrate the potential of the feature, but as always, we’re sure that you the community will take it and run with it in all sorts of unexpected directions.

Credit to community creators DjMonkey, G_Man_D, Nukie000, Whimblo and ActionPantsGaming for the bases featured in this trailer.
Base building is a big part of what people spend their time doing in our game, and a frequent request is for the ability to add sounds and music to their construction. Our team always likes a creative challenge, and audio is one of our big passions. Over the last few weeks one of our coders got obsessed with making an audio creation tool for the community, we were so excited about it we thought it’d be a nice surprise to release it.
We love playing around with music toy... Read more
Phew, what a year! If you like what we've done this year with the Beyond and Synthesis updates, maybe consider taking a moment to nominate No Man's Sky in the "Labor of Love" category. It would mean a lot to us.
Hello!
Today we are pleased to release our eighth free update to No Man's Sky.
The Synthesis Update introduces a number of frequently-requested features and improvements to No Man’s Sky Beyond. Alongside these new features are a large number of community-led quality of life improvements, as well as general polish.
Full Patch Notes can be found here[www.nomanssky.com] but here are some highlights.
Starship Upgrades Visit the Starship Outfitting Terminal at a Space Station to add inventory slots to your favourite starship, or spend nanites to upgrade its class.
Starship Salvaging The Starship Outfitting Terminal can also be used to salvage unwanted ships for scrap, granting valuable products and technologies.
New Terrain Editing System The Terrain Manipulator has been improved and optimised, with new visual effects and new Restore and Flatten Modes.
Protected Terrain Edits Terrain edits made within a base are now protected from regeneration. The protected edit system has been improved to al... Read more