Posts by ThEntropist_

Faranae

These folks all have great input. I hope you don't mind my adding a few thoughts from my own perspective since you seem genuinely interested in gathering input on the format?

  • The "AI" narrative concept did make it far more lore-friendly to consume but was also slightly distracting.

  • The script's terminology was all over the place. For example, Blasters: "They sometimes blast again and again". What does this mean to a casual or new player? Increased attack speed for a time? Multiple hits on one target per single attack? The writing could definitely have had more clarity in a few spots to strike that balance between informative and easy-to-digest.

  • That said, having the various effects explained in layman's terms was still a spectacular approach. TFT is a great pick-up-and-play game, and I've seen quite a few casual players pick it up who have no interest in or knowledge of League itself. Videos scripted like this are great for that sort of player and really makes it feel more accessible.

Unrelated to the minor writing nitpicks, it looks like the team's put a lot of work into making the video clear. Not once did the CC/Subtitles cover any important information/caption/animations as far as I could spot, unlike a few other videos Riot's put out in the past which didn't seem to take the possibility into account that the bottom 1/6th of the screen might be covered at any given time.

Also of note, whoever on the team decided that using that specific arena skin was a good idea for the video deserves a free coffee. The darker violet contrasts perfectly with the goldenrod accents on the animation. It pulled the eye exactly where it needed to go as the video progressed. Perfect use of color. Thumbs way up.

Thank you for the very thorough response! I'll be sure to pass along the script feedback to our writer. Glad you had parts you really enjoyed :)

juntekila

Maybe try one video with a general overview (this one you push on media) and do the thing where at the end of the video you click on what you want to learn more (classes, origins, etc.). That way it's not overwhelming for people that want a general view or newcomers, and you give more freedom of info to the user. I like the polish btw.

Cool idea, thanks for the feedback!

[deleted]

Everything in one video is fine, but i think it's pace was a bit to quick. Maybe make the breaks between sections slightly longer? Like put in the current content, maybe add about galaxies and balance it out at roughly 2 minutes longer.

Thanks for the feedback!

korro90

I feel like explaining every single class and origin was a little too detailed and/or unnecessary. I would have preferred a look at new mechanics (special universes) instead. Overall the video was still great!

Sounds good, thanks for the feedback!

omicrom35

I cant decide if I like a big video or not. I almost had the overwhelmed feeling after the origin section.

You thinking that if we break it up into parts it might make it easier to digest?

drododruffin

How come new items weren't brought up?

Figured it wouldn't be necessary as there are still a bunch of carryovers from the previous sets and most of the changes were just with spat items. Do you feel differently?

Maider23

Hey i really loved seeing this! Was talking to a friend about this new set just yesterday and wished there was something like this to show him, only thing i missed was a part talking about the different universes, as i have only seen a few from streams and haven't been able to understand them completly.

Agreed! I think the elemental hexes from last set confused a lot of people who were coming over from Set 1. It's a hard balance between trying to explain everything and just giving enough that it doesn't become overwhelming. In the future, broad game changing mechanics like those are definitely something we want to find ways to fit in.

Since you said you were confused I'll do my best to explain here, sadly I don't have the same AI like voice as the video:

Every game you have a small chance to have your game altered. Currently there are two things that can happen. 1. Everybody in the game starts with two Neeko's helps. 2. The first carousel has all 4 cost units.

There will probably be more effects added throughout the set, but those are the two that are shipping first. Hope that helps!

Read more

Hey Everyone, We tried something new for this Set, in creating an educational video to get people prepared for their first game, similar to what a Spotlight does. We plan to iterate on this for each set, so if you have feedback we'd love to hear it!

Thank you for making this, it's beautiful. You did such a great job. I can't wait to share this with people at the office today!

1 hour from now

[deleted]

Options would be an amazing song as well.

"I gotta make it or make it Man, these are the options, these are the options"

Agreed. Honestly anyway we can work more NF into our work we should! He's amazing.

Plumdaddy93

Always great to hear NF, such a talented artist. The video was awesome as well, really loved TL appearing out of the smoke!

Now we just need a "no excuses" finals hype trailer

This was really awesome! I'm a video producer on one of the game play video teams and we always really love seeing the community do great work. I'll be sure to share this with the rest of the team!

nizdi

a little bit of both?

Very possible!

CSDragon

Draven: (Passive) Grants stacking bonus on-hit and attack speed

Hey wait a minute, that's an old skill

It really just needs a bleed.

I think it might just be that you're too good?

mryakov

I just watched this again and realized something. The jungle that Book teleported Yuumi to near the end looks like the jungle at the start of Qiyana's trailer!

:)

JoaoSiilva

I guess I don't have anything new to add to the discussion about the video.

It was complicated to understand her kit before reading the abilities but it was really cool to see! I found the camera angle when she fights Camille a bit disorienting... I actually thought my phone rotated the screen when looking at the background...

I think your idea was to highlight her weapon but it didn't work really well. The application of the same angle while showing the explosion on walls was good! It's so nice when a champion interacts with the terrain. :)

I was reading some comments... Did you also make Yuumi's teaser? It was really good to understand the kit and the video itself was fun to watch.

Do you know if she can use the 3 elements in Howling Abyss (ARAM)?

Thanks for the feedback!

Yes I did work on the yuumi trailer as well.

I do not know how it will all work on ARAM, sorry :(

jamred555

I love the Yuumi trailer, it's extremely well done. It shows off her personality and her kit at the same time.

Qiyana's does nothing for me. I have no idea what her personality or lore is ("jungle something something") and I have no idea what her abilities do. All I can really see is something dashing around my screen. Maybe I just have bad eyes, but I have trouble following her around without health bar and so zoomed out.

It does get across the idea that she is associated with elements of some kind, but it's hard to tell what exactly it means or what they are.

Got it! Thanks for the feedback!

ToTheNintieth

About 70-20-10 for hype, confusion and apprehension. Akali is still fresh.

haha fair! Thanks!