Posts by Supercell_Drew

MissStealYoTrophies

I have two questions.

I think that what this post is saying is that the release date of the update is still unknown, and you can’t exactly tell us what is in it, but when it does drop, it’s going to be the single best update ever. Is that right?

Also who do you think is best girl

that's right - release date will be revealed when we are ready!

best girl = misato katsuragi

Dingus568

Will there be any QoL improvements this update? Can we just have a yes/no to if there’s going to be more than just a clan war rework, pass royale & balance changes?

yes there will be more QoL improvements this update

DestroyerofClash

No offense, but isn't the role of the Community Manager to manage the community. What other roles and stuff do you do that causes such a lack in communication. If your not able to communicate with the community, what other things have you been doing? A little insight into what you actually do might help the community understand the lack of communication

here's a post i wrote a while back to this exact question.

MeteorologyMan

Drew doesn’t develop. He’s the community manager.

this is actually untrue!

i do develop - i am part of the game team and present in a lot of discussions for what goes into the update, as well as every playtest session.

every member of the royale team (be they artist, live ops, data scientist) ALL help design and develop the game. developing a game isn't just physically coding etc (i don't touch the build in that respect! although i do write all of the game texts).

TheNightRain68

Respectfully though, they aren't really wrong. In my eyes and for many, the last true content filled update was back when the Pass was added in July 2019, and for some even farther when Trophy Road was added in April 2019. The 2 updates that followed the July update changed quite literally nothing, just honestly big quality of life changes but nothing truly NEW that keeps the game fresh.

I don't mind small updates, but adding a card booster or a Party button that just rotates existing game modes won't really reel people in looking for something fresh and new.

this is exactly the point that i am addressing though, the whole "it's not an update unless i say it is"

the facts are we did an update in november. if people don't count it as an update, it doesn't change the fact that it was an update. dev time went into it, work was done on it, we had to do the whole approval/submission app process etc.

if you didn't like the update? that's cool - i respect that.

don't think the update had enough content? that's cool, i totally see your point of view and take that feedback onboard. but it was still an update.

i wrote a comment explaining this a bit more a while back - let's see if i can dig it up:

(the below was in reference to the party button and trophy road)

i always see a lot of people that don't count these as updates ("they're just UI changes!!!" & "we haven't had an update for 10 months" which i can totally understand) but in reality they have helped to massively advance our casual players to more levelled up decks enabling them to pl...

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bombs is actually royal delivery! we changed it slightly

Rydogg93

If new cards, balance changes, and seasons doesn’t impact rolling out updates from what you have said above, why include examples of 5 new cards and 7 seasons have been implemented into the game in supercells defense of not having an actual update since November?

it wasn't in defense of - it was directed at these comments that usually accompany those "there hasnt been an update since 2018" saying there has been no new content added to the game etc

Nitro_the_Wolf_

They arent developing towards a deadline, they are developing towards a good update they can all be proud of. I'd rather wait extra months for a high quality update than get mediocre updates every 2-3 months. This will probably be the biggest change clash royale has seen, so they want to make sure things are done right

i hate when people on reddit say this but

THIS!

you hit the nail on the head

TanPlayZFN

What about Spawner game-modes? I know they are simple and easy to make, but they have gotten repetitive. Maybe they would've been more fun if you released a new one as much as you release touchdown. (maybe like once every 2-3 seasons) And I know all about the spreadsheet backend you guys have, why doesn't the season team make some better game modes? (ones involving capturable buildings, maybe pre-made decks for new balance changes in a ramp-up mode, neutral characters, global buffs, buffing specific cards just for the hell of it etc) They only take an extra 15-30 minutes to make a prototype for, and they are much more fun. Hell, I'd be willing to whip up a couple of gamemodes and send you a CSV patch to test out.

I love what you guys do and I'm excited about the update, but I wish a little more effort was put into the new seasons if possible so the game won't get any staler...

simple answer - a lot of the more fun or creative stuff simply isn't possible without an update.

i agree with you that spawn modes aren't the most creative, but there are some that can also prove to be the exception to that rule.

> They only take an extra 15-30 minutes to make a prototype for

just want to point out that in game dev, comments like this simply aren't true - nothing takes as long as you think it will! sure a prototype might be quick, but bringing that to a live environment is a totally different kettle of fish

for example, a lot of what you just mentioned wouldn't work in the current build of the game and would cause out of sync errors for players etc.

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edihau

Would you say the team’s philosophy leans more towards improving the parts of the game that we have, or creating new, fun things to replace the old?

good question. a bit of both tbh. we know that there needs to be a big change and some of this comes from designing entirely new - whereas some things just need some quality of life changes to get them to their full potential

Pokerface735

Thank you for taking the time write this post. I understand that the update is taking longer than expected and you can't tell us the exact date, is the update going to be ready before August? Or will we have to go through this summer with no update?

I love the game, but it is getting stale and I was wondering if you could give us an estimate on when it will be released. The biggest part of the disappointment is when we as a community just expect the update to come out the next month if it didn't come out this month. We just get our hopes up only to seem them get crushed. If we were provided a vague ETA (ex. after summer, before September) it would be greatly appreciated.

i wrote this answer to go in the main post but removed it - so here it is!

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As you are probably aware, we don’t like to give release dates far in advance, or at all! We work VERY differently to AAA game developers, who have a release date set months or even years in advance. This has it's pros and its cons - the pro is for the developers who have less pressure and stress to crunch and deliver an update.

The cons are that you (the playerbase) and me, the bridge between the playerbase and the dev team get stressed and angry that there is no information or seemingly, any progress.

Our initial plan for a May release of this update was unfortunately missed due to the changing global situation, alongside in-team decisions about update progress & direction.

If we had said BIG UPDATE COMING MAY 4TH! And then not hit it, it would cause more harm than good.

A lot of other games that I am a fan of (and maybe you are too) have also ditched the ‘release date’ formula in favour of big sur...

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https://preview.redd.it/0kkpgk516r151.jpg?width=1920&format=pjpg&auto=webp&s=ec32805cb8b1f81622c4278177504516773c6a3f

Hey Reddit,

I've seen a lot of posts over the last few days asking for more communication on our upcoming update so here it is!

I wanted to address some concerns that I have seen, so here we go…

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  • "Why don't they just tell us what they are working on?"

This is a deliberate choice - I personally don't want to reveal any information until we have a bit more polish and a solid date for release.

As you can see, even releasing a teaser image early has lead to a lot of negativity when the update has not materialised etc.

HYPE VS EXPECTATIONS

Those of you that remember the BIGGEST UPDATE EVER! (Touchdown) know how important it is to not overhype things and we want to manage expectations accordingly. Yes, not releasing an update for a while by default sets expectations, but that's a separate topic. Marketing also plays a role when revealing info - it’s harder to...

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Donghoon

Im excited to see the update teaser in tv royale. Altho a little sad update isn't june but take your time

thanks. i'm a little sad too but it is what it is!

i'll be posting a more extensive FAQ about the update/situation on reddit tomorow answering some questions i see floating around a lot.

when the card goes live on friday it will be in spooky town!

thanks for pointing this out

wow. what mode did you grind? don't know if i'm impressed or horrified lol

cuberootof1

I think supercell watches this subreddit. At least it says so on their website. So if you guys blow this post up, theres a chance that they'll actually put something similar into the game.

even if i dont comment i lurk the sub every day. people can get mad and toxic towards me when i comment on stuff that they dont deem 'good content' lol (fan art etc) like this!

anyways...

i saw the original post and loved the concept (even though it's 'literally just a tree') but this is cooler as it has a longer 'growtime' so wouldnt be an instant counter.

i imagined it as a skeletons for building targeting troops, used to kite quickly. so this is interesting.

in my head i was even thinking about a WAYYY longer deployment time (hear me out) like 10 seconds or so - you plant the tree and it grows and then it has like double the lifetime - which can throw off an opponents cycle, and you could even cycle in a bunch of trees yourself.

so nice work! you made 'literally just a tree' a decent card development discussion!

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it can only be earned this season to celebrate 10 years of supercell!

GummyFruit

Hey Drew! Love what you do for the community and I really appreciate it.

I had a question, will the golden hog rider emote be a limited emote? (Since there is no “3 months until it is in the shop” message)

• As a hog player, this emote is a dream come true. And in my humble opinion, the rainbow ring would be a perfect addition to the emote. ☺️

Thanks always and clash on!

it's not a limited exclusive as it doesn't have the legendary border, but it IS exclusive for 3 months

Dragor66

is there a tv royale coming for this?

no tv royale for this season but we have a video coming on monday for the season launch

chrisixxD

Did EQ need a nerf ? I think the main thing on this card is the building damage?

the thinking behind this is that with all the building hitpoint nerfs it will still deal a good chunk of damage to buildings, while also tackling troops better (by being able to break shields).

a building HP nerf coupled with tornados rework would probably have seen EQ be a highly used card