Glorious Testers,
With this week’s patch, we’ve officially kicked off the first phase of stat balancing and progression tuning in Alpha Two. This update brings foundational changes to character leveling, gear stat scaling, mana/health regeneration, enchanting, and TTK (time-to-kill). These systems will continue to receive frequent tuning passes over the coming weeks as we dial in the pacing and feel of progression. AKA Don’t lose your shit, instead help us refine the results! <3 - Steven
This is a multi-patch process, and your feedback will play a major role in shaping the outcome.
🧪 Help Us Test
To support this effort, we’ve created a Google Form you can use to submit focused feedback directly to the dev team: https://forms.gle/oVkyogDxTVEpNyiy8
👉 Gear & Stat Tuning Survey
The survey walks through the areas we’re most interested in:
- How stat progression feels while leveling
- Whether gear bonuses and enchantments feel meaningful
- Regen pacing and combat survivability
- PvE vs PvP ...