Welp... You've exposed a bug. :P Sparky depends on the predictive autotapping to determine whether it can cast something or not, and it seems like the predictive autotapper doesn't take into account casting tax. Thanks for letting us know!
D-JACE KHALED
Holy crap, let's please make DJace Khaled a thing. You know what I'm gonna make it a thing. Now excuse me as I retreat to my meme lab and run some experiments.
I almost pulled this off the other day in sealed, but they were milling and amassing and took me out with the army one turn before I could drop Jace and win. 🙁
Bummer I only got it once on paper but in sealed in Arena was able to pull it off multiple times. It's pretty hard to know when is the right time to bring him out. Also need a lot of card draw.
Quality meme have an upvote :)
Thanks! Put the top text separately in case anyone wants to use it for anything else.
I am only going to say this card's name as Danny Devito.
Ask and you shall receive... https://www.reddit.com/r/MagicArena/comments/b8dnmh/dannys_deveto/
I’m disappointed you didn’t change the flavor text. 3/5
I'm probs going to do it when we get the non-promo version. The watermark makes it to tricky to change it and make it look good.
Clean version in case you want to join in on the fun: https://imgur.com/PR9gWiX
Posting my other versions on my Twitter as to not flood the subreddit: https://twitter.com/FOMartin/status/1112931762240278531
Opponent has his mill engine going strong.
My Gaea's Blessing.
You, uh... you gonna make it or can I steal it?
It's all yours.
Here it is :D
https://twitter.com/FOMartin/status/1112968772422316032
Wotc missed a great Aptil Fool's day opportunity.
I made this unofficially, but I do work for WotC. So in a way... kinda?
Teferi tuck / Alter Ego
Unmoored Ego, not Alter :)
Welp, that's why you don't drink and meme, boys and girls.
Hey! Nice meme template. I also wanted to complement you on the AI work for sparky. During discussions about integrating a practice AI for this game, I had theorized that the difficulty of the AI would need to intentionally be lower than a human opponent such that while it still presents a decent challenge for the player, it would be easy enough to remain approachable for beginners. What were your thoughts when designing the systems for sparky? Did you want to make it as close to a human opponent as possible? Or were there any exploitable mechanics intentionally left in to lower the difficulty?
Thanks! You are right that the philosophy is to have it be on the same level of a new player coming out of the tutorial, so we definitely skewed towards that. In fact, we gave opportunities for Sparky to "mess up", especially during combat. This is because new players are very protective of their creatures. Even if a win is a few turns away with a few creatures dying during combat, many new players would still hold back to keep their creatures alive. We took this into account when designing Sparky. Other than that, most difficulty came from the decks Sparky pilots. By neutering her decks, we could have Sparky be better for new players, but still make the "best" plays given her deck.
Read moreCan we try to make this a meme outside of magic
I did make a non-magic one for April Fool's on my Twitter: https://twitter.com/FOMartin/status/1112967393066639361
I wasn’t actually aware of that, so thank you for filling me in. Praise the Dragon-God!
You have been witnessed, you monster: https://twitter.com/FOMartin/status/1113470573718364161