It is not possible to have the game retroactively add features of a changed world generator into the game. You could only spawn the sulfur, level an area to be all sulfur ore or use the recipes with byproducts.
It's not heavily modded, it's heavily structured. All vanilla.
White Tiger has tons of custom recipe changes and as such is not to be considered vanilla.
The only thing WT does not have is any content-adding mods, the only thing that requires download is the WT settlement flags that any settlement can send in for their usage.
White tiger has used mods in the past, to varying degrees. Some of these things have later become official. It 100% is always running some mods, such as mods for extending what variables laws can manipulate, and logging of player actions.
Typical admin tools generally aren't considered removing a vanilla state (and nearly all populated servers use some), but that isn't relevant as it has tons of recipe changes.
It's not purely vanilla but as someone enjoying vanilla & hard collaboration, Mighty Moose is a nice server that is lightly modded, aka still plays very vanilla but with things made smoother (and exhaustion, but smartly modded)
Yes, we can recommend that server especially for players looking for a nice experience with exhaustion as well, though I'd personally not consider it vanilla if pure vanilla was seeked, it uses some mods that alter gameplay from vanilla - might be good enough for "enough vanilla", though. They're part of the upcoming recommended servers program.
Automation is not in the scope currently, we actually took back some of the Automation we already had for the manual labour. Automation is something on our list, but that's definately more to the end of EA, as it's a big standalone feature.
Originally posted by City Builder: Truly annoying. What if I don't want to spam road everywhere? It's your game and all and you dictate how to play it, but I for one hate spamming roads and trying to simply walk through short'ish grass at a fraction of the speed of bare ground.I'm pretty sure that when I walk through the forest grounds near my home with weeds near waist high, it doesn't impair my walking speed at all.Well, that's the point of the game. You can of course decide to not upgrade infrastructure for the sake of the planet - but you will have to live with the consequences. That's what Eco is about ... Read more
No, the worlds are only random if you choose so, otherwise a pre-generated default map that is only different between patches, but not between players, is used.
It's planned to be worked on sometime in the future, but it's a low priority feature.
- New Government system: Constitution
- New Government system: Elections and Elected Titles
- New Government system: Demographics and Wages
- New Government system: Laws Part 1: Using the system
- New Government system: Laws Part 2: Taxes, Ownership, Property, and Wealth
- New Government system: Laws Part 3: Tour of different actions, and Executive Actions
- New Gove...