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Have yourself a Pagan Little Christmas... 1.2.0. Patch Notes
With Christmas creeping nearer and Santa stealing all the glory, we decided to give out some gifts of our own to spread some cheer.
In this patch, we introduce some highly requested balance changes, fix a large number of bugs, and introduce new tools for challenge: Steam achievements and post-battle stats. We’ve also decorated the Pantheon and introduced holiday-friendly login and loading screens. Last but most certainly not least, in the spirit of giving, we added a new pet to the game: Sasha of the Far East!
The seventh in a line of reincarnated hero companions, the proud Sasha will only accept the greatest of champions as her ally. She does accept snacks as payment, though.
Pet bonus: Drop chance increased by 10%. To acquire our latest pet, log in between December 19th and January 9th.
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Hey /u/justarandomguyBG ! I believe we solved that one on Discord earlier today. If you have any other issues, don't hesitate to reach out to me again. Happy Tuesday!
- COOP parties are now from 2 to 4 players.
- A Revive option has been added to COOP.
- Spectator mode has been added to COOP.
- Survival and defense wave timers are shortened if the wave is cleared with a lot of time remaining.
- Fixed an issue with geo blockers in expeditions.
Patch 1.1.1. will go live on November 28. Servers will be down between 05:00 and 06:30 UTC.
Grab a handful of friends and take on bigger, badder challenges starting tomorrow!
Hey /u/LoneWolfAki ! If you are joining us right now, you will be able to pick any starter hero of your choice. We saw a lot of feedback during Early Access regarding your first picks, and we decided to change the unlock system so you would have the freedom to choice from the full roaster. You can also try any hero as part of the Tutorial before making your final choice for first pick, so feel free to pick whoever you want when you first boot the game!
We are very excited about this patch, where we will be bringing you a highly anticipated feature - campaign co-op! While we didn't set out to have the campaign available for multiplayer, and we built it as its own solo experience, we saw your overwhelming feedback requesting it and decided that it was worth the time and effort to bring it to the game. This was no small endeavor as we had to overhaul some major aspects of the experience, but we are happy to say that you will finally be able to partner up with a friend and live through Pagan Online’s adventure together. As Halloween is almost here, we are also bringing some of that spooky spirit to the Pantheon as well as a new companion, available exclusively this week.
Alongside more fixes and implementations, we continue our work on stabilization and optimization of your online experience - and we also hope to be able to bring you even more ways to play together soon!
The Pagan Online Team
CAMPAIGN CO-OP
We worked hard to deliver...
Read morePatch 1.1.0. will go live on October 25. Servers will be down between 05:00 and 06:30 UTC.
Take a whole new look at the story by sharing it with your friends, and let us know your thoughts on here!
Controller support improvements v2.0Easier loot pickup  Target decal
- Moving Target decal now follows the camera position - not a position on the map
- Activating abilities with target decal now rotates the hero toward the decal instead of toward the cursor
- Implemented logic of targeting the opponent closest to the player by placing the targeting decal on the closest opponent the player is facing (or the closest in general if there is none in line of sight)
- 2-Rats Ability - target decal added
- Oil Spill - target decal added
- Battlefield Hero confirmation (a dialog appears at the end of Battlefield to confirm the choice of hero)
- Survival / ...
Patch 1.0.3 goes live tomorrow morning and contains fixes for hero abilities and crafting, and we welcome some quality of life changes and improved localisations. Servers will be down from 05:00 to 06:30 UTC. Check out what's improved!
Nice thanks @Pagan Online Team. Please dont forget the multiplayer. Coop need some love.
We actually did some backend work with this patch that has already solved CO-OP issues for a number of folks based on reports. Try it out and let us know!
Meh, there isn't any coop fix :(
Actually we did some backend work that should ease things up for COOP!
Plus Vavvan gets some love! Read the full notes ^
left side, isn't it?
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yes