Yep! This is a known bug, we're on it. Sorry about that.
Windows10, nvidia graphic card gtx 1060, game directory on SSD.
It's pretty standard, if you have testers they probably have the same setup.
To be more precise, to replicate this bug do this -go in inventory -click on weapon selection -click on random weapons without confirming the change
I was switching to preview each weapon innate effects ... then the game froze.
Might be because each weapon is being read from memory every time, instead of being already loaded.
A timer before a new weapon can be selected might fix that.
On that note, it would be really nice if the ui was changed, so that the propreties of the weapon are shown when we hover with the cursor, Numers are much more easy to load, and you don't have to load the model.
Plus, as you can't see (or barely) the character when changing gear (the ui hides it) it's not usefull loading it vefore i confirm the change, as i can't really see what my character looks like.
Thanks,
Which CPU and how much memory do you have?
Hi! Sorry that you seem to be having problems. Would you be able to post your machine specifications, it will help us track down the issue.
In this pic it's Torgadoro ultra armor set with
Iceborne, Discipline, Rage, Wild frenzy, Overpower, Conduit
But basically it happens with a base of
Iceborne, Discipline, Rage, Wild frenzy
And not only with the Torgadoro ultra armor, but with glowing armor pieces too, because they too loose the glow when discipline triggers iceborne (I bet it's Iceborne the problem, it all started after an update to its visual effect like 2 hunt passes ago)
Thanks! This has been super helpful and you're correct this surrounds Iceborne, we're on it.
added additional Torgadoro pants bug in the main post!
Awesome this is also super helpful! Thank you!