Posts by RiotScruffy

FJvonHabsburg

I wonder what's up with 25 AP Rabadon

This is just a UI mockup. The stats on that Deathcap are placeholder.

bz6

/u/Riotscruffy

I am glad we are seeing mechanical changes in the middle of the season. I understand the resistance to introduce a lot of change after your failed experiment of a new patch cadence in Season 8.

Game is getting stale in my opinion.

Yea, the 10.12 work we hope to freshen up the game a bit.

We still think that major disruptive mid seasons are too much, but it doesn't mean we want no systems changes.

bz6

/u/RiotScruffy Hope you're well.

Hyped for the mid lane changes. Having the option of fighting in lane rather than AFK pushing and roaming will create for some intense gameplay. Hopefully the recent minion move speed changes are taken into account as well.

With the recent influx of all these new games how is the state of LoL team as a whole? Have there been any major shifted resources that have affected the team in general in terms of gameplay design and the other aspects of the game?

Thanks, I'm hoping that the mid changes can work out too. Direction is promising.

The LoL team has been roughly stable size for a few years now and even with other games, we're keeping the team fully staffed. It only makes sense considering how healthy the LoL playerbase is that we would continue developing the game as much as we have in the past.

Hey all, Just posted a devblog here: http://boards.na.leagueoflegends.com/en/c/developer-corner/uOVIbuoi-champion-gameplay-values-2016 looking back at our champions from 2014-2015 and talking about where we hope to go in 2016.

Discuss here, I'll respond to what I can.